Twin Heaven Punishers

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S Rank Twin Handgun Twin Heaven Punishers
Item image is missing.
12★
Stats
Manufacturer Kubara product
ATA Required 487
Acc. 341
Base PP 1350
Base ATP 500
Max ATP 800
Variance 37
Attack Range 1630

Twin handguns whose maker will never be known. The light that falls from heaven is called "Divine Punishment."

Item Properties

Aggregated Properties

Properties Tables

General Properties
Item ID: 01132503
Name: Twin Heaven Punishers
Description: Twin handguns whose

maker will never be known. The light that falls from heaven is called "Divine Punishment."

Rarity: 12★
Rank: S
Weapon Type: Twin Handgun
Twin Handgun ID: 25
Manufacturer: Kubara
Restrictions
Stat Requirement To Equip: 487
Implicitly Usable on Sexes: Male,Female
Implicitly Usable on Races: Human,Newman,CAST,Beast
Implicitly Usable on Types: Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster
Stats
Attack Variance: 37
Attack Grinds: 500,526,553,581,609,638,666,698,731,765,800
PP Grinds: 1350,1401,1453,1506,1559,1613,1666,1723,1781,1840,1900
Hit Rate: 341
Maximum Grind: 10
Max Targets Per Normal Attack: 1
PP Recovery Per Tick: 7
PP Recovery Per Normal Attack: 9
Legal Elements: Neutral,Fire,Ice,Lightning,Ground,Light,Dark
Modifiers
ATP Boost: 0
ATA Boost: 0
DFP Boost: 0
TP Boost: 0
EVP Boost: 0
MST Boost: 0
STA Boost: 0
Attack Modifier: 1
Critical Attack Modifier: 1.5
PA Modifier: 1
PP Modifier: 1
SE Modifier: 1
Striking Range: 0
Striking Speed: 0
Bullet Range: 0
Bullet Speed: 0
TECHNIC Range: 0
TECHNIC Speed: 0
Metadata
Equip Hand: 0
Weapon Type Flag: 1
Set Bonus IDs: 0,0,0,0
Model ID: 28
Visual Effect ID: 151
Sound Bank ID: 8
Sound Effect ID: 83
Attack Data
Can Miss: Yes
Can Back Attack: Yes
Hitflag ID: 0
Weapon Range: 1630
Normal Attack Width: 200
Normal Attack Angle: 1092
Normal Attack Height: 1820
Status Information
Status to Self On Hit:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Neutral:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Fire:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Ice:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Lightning:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Ground:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Light:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Dark:
ID: 0
Level: 0
SE Override: 0

Grinding Information

Stat 0/10 1/10 2/10 3/10 4/10 5/10 6/10 7/10 8/10 9/10 10/10
PP 1350 1401 1453 1506 1559 1613 1666 1723 1781 1840 1900
Att. 500 526 553 581 609 638 666 698 731 765 800

Status Information

Outgoing Status Effect Details
Weapon Element Status Effect
Neutral Element None
Fire Element None
Ice Element None
Ground Element None
Lightning Element None
Light Element None
Dark Element None

Methods to Obtain