From Phantasy Star Universe Clementine
Stats
Manufacturer
TP Required
21
Acc.
9999
Base PP
619
Base TP
75
Max TP
290
Variance
9
Attack Range
0
A rod developed by GRM. Designed for ease of use even by CASTs. It supplements the user's mental energy. Tuned for beginning users.
日本語の説明文は不明。
Item Properties
Aggregated Properties
Attacks from this weapon cannot be treated as missed for purposes of damage calculation.
Properties Tables
General Properties
Item ID:
01180000
Name:
GRM Rod
Description:
A rod developed by GRM. Designed for ease of use even by CASTs. It supplements the user's mental energy. Tuned for beginning users.
日本語の説明文は不明。
Rarity:
1★
Rank:
C
Weapon Type:
Rod
Rod ID:
00
Manufacturer:
General Resource Manufacturer
Restrictions
Stat Requirement To Equip:
21
Implicitly Usable on Sexes:
Female, Male
Implicitly Usable on Races:
Beast, CAST, Human, Newman
Implicitly Usable on Types:
Acrofighter, Acromaster, Acrotecher, Fighgunner, Fighmaster, Force, Fortefighter, Fortegunner, Fortetecher, Gunmaster, Guntecher, Hunter, Masterforce, Ranger, Wartecher
Stats
Attack Variance:
9
Attack Grinds:
75,105,120,134,150,166,183,200,220,255,290
PP Grinds:
619,654,673,691,710,731,753,777,800,844,889
Hit Rate:
9999
Maximum Grind:
10
Max Targets Per Normal Attack:
1
PP Recovery Per Tick:
6
PP Recovery Per Normal Attack:
2
Legal Elements:
Neutral, Fire, Ice, Lightning, Ground, Light, Dark
Modifiers
ATP Boost:
0
ATA Boost:
0
DFP Boost:
0
TP Boost:
0
EVP Boost:
0
MST Boost:
0
STA Boost:
0
Attack Modifier:
1.2
Critical Attack Modifier:
1.4
PA Modifier:
1
PP Modifier:
1
SE Modifier:
1
Striking Range:
0
Striking Speed:
0
Bullet Range:
0
Bullet Speed:
0
TECHNIC Range:
0
TECHNIC Speed:
0
Metadata
Equip Hand:
0
Weapon Type Flag:
3
Set Bonus IDs:
0,0,0,0
Model ID:
0
Visual Effect ID:
0
Sound Bank ID:
0
Sound Effect ID:
0
Attack Data
Can Miss:
Yes
Can Back Attack:
Yes
Hitflag ID:
0
Weapon Range:
0
Normal Attack Width:
0
Normal Attack Angle:
0
Normal Attack Height:
0
Status Information
Status to Self On Hit:
ID:
0
Level:
0
SE Override:
0
Status When Weapon Is Neutral:
ID:
0
Level:
0
SE Override:
0
Status When Weapon Is Fire:
ID:
0
Level:
0
SE Override:
0
Status When Weapon Is Ice:
ID:
0
Level:
0
SE Override:
0
Status When Weapon Is Lightning:
ID:
0
Level:
0
SE Override:
0
Status When Weapon Is Ground:
ID:
0
Level:
0
SE Override:
0
Status When Weapon Is Light:
ID:
0
Level:
0
SE Override:
0
Status When Weapon Is Dark:
ID:
0
Level:
0
SE Override:
0
Grinding Information
Stat
0/10
1/10
2/10
3/10
4/10
5/10
6/10
7/10
8/10
9/10
10/10
PP
619
654
673
691
710
731
753
777
800
844
889
Tech.
75
105
120
134
150
166
183
200
220
255
290
Status Information
Outgoing Status Effect Details
Weapon Element
Status Effect
None
None
None
None
None
None
None
Methods to Obtain
Possible Prototypes
See also: Prototype Weapons System
No Variance
GR-NV0103
Damage Amplification
GR-DA0103
Fire Damage Amplification
GR-AMP-F0103
Ice Damage Amplification
GR-AMP-I0103
Lightning Damage Amplification
GR-AMP-E0103
Ground Damage Amplification
GR-AMP-G0103
Light Damage Amplification
GR-AMP-L0103
Dark Damage Amplification
GR-AMP-D0103
Methods to Obtain
Drop information
Source
Level
Ver.
Type
No known drop sources.