Dbl. Strong Cannon/U+

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S Rank Twin Handgun Dbl. Strong Cannon/U+
15★
Stats
Manufacturer Kubara product
ATA Required 600
Acc. 400
Base PP 1600
Base ATP 400
Max ATP 1800
Variance 800
Attack Range 1630

Very powerful twin handguns that only a select few were allowed to carry. It's said to give one squad the power of the entire army.

Item Properties

Aggregated Properties

  • Has a 1.35x damage multiplier on all Photon Arts used with this weapon.

Properties Tables

General Properties
Item ID: 01134D03
Name: Dbl. Strong Cannon/U+
Description: Very powerful twin

handguns that only a select few were allowed to carry. It's said to give one squad the power of the entire army.

Rarity: 15★
Rank: S
Weapon Type: Twin Handgun
Twin Handgun ID: 4D
Manufacturer: Kubara
Restrictions
Stat Requirement To Equip: 600
Implicitly Usable on Sexes: Male,Female
Implicitly Usable on Races: Human,Newman,CAST,Beast
Implicitly Usable on Types: Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster
Stats
Attack Variance: 800
Attack Grinds: 400,700,900,1100,1300,1400,1500,1600,1700,1750,1800
PP Grinds: 1600,1650,1700,1750,1800,1850,1900,1950,2000,2050,2100
Hit Rate: 400
Maximum Grind: 10
Max Targets Per Normal Attack: 1
PP Recovery Per Tick: 8
PP Recovery Per Normal Attack: 9
Legal Elements: Neutral,Fire,Ice,Lightning,Ground,Light,Dark
Modifiers
ATP Boost: 0
ATA Boost: 0
DFP Boost: 0
TP Boost: 0
EVP Boost: 0
MST Boost: 0
STA Boost: 0
Attack Modifier: 1
Critical Attack Modifier: 1.5
PA Modifier: 1.35
PP Modifier: 1
SE Modifier: 1
Striking Range: 0
Striking Speed: 0
Bullet Range: 0
Bullet Speed: 0
TECHNIC Range: 0
TECHNIC Speed: 0
Metadata
Equip Hand: 0
Weapon Type Flag: 1
Set Bonus IDs: 102,0,0,0
Model ID: 26
Visual Effect ID: 69
Sound Bank ID: 8
Sound Effect ID: 10
Attack Data
Can Miss: Yes
Can Back Attack: Yes
Hitflag ID: 0
Weapon Range: 1630
Normal Attack Width: 200
Normal Attack Angle: 1092
Normal Attack Height: 1820
Status Information
Status to Self On Hit:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Neutral:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Fire:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Ice:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Lightning:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Ground:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Light:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Dark:
ID: 0
Level: 0
SE Override: 0

Grinding Information

Stat 0/10 1/10 2/10 3/10 4/10 5/10 6/10 7/10 8/10 9/10 10/10
PP 1600 1650 1700 1750 1800 1850 1900 1950 2000 2050 2100
Att. 400 700 900 1100 1300 1400 1500 1600 1700 1750 1800

Status Information

Outgoing Status Effect Details
Weapon Element Status Effect
Neutral Element None
Fire Element None
Ice Element None
Ground Element None
Lightning Element None
Light Element None
Dark Element None

Methods to Obtain