Weapon Range
Weapon range is a stat applied to striking weapons only, which determines whether the weapon hits at standard 1-6★ manufacturer range, or if it can strike enemies/boxes/etc from further away. Ranged weapons and TECHNIC weapons do not have an innate range value; instead their range value alters depending on what Photon Art is equipped to them.
The range numbers and percentage compared to manufacturer range are displayed below. Any striking weapon without a Range value listed has a Range value of 1.
Weapon type | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
---|---|---|---|---|---|---|---|---|
Swords | 425 | 446 104.9% |
467 109.8% |
489 115% |
510 120% |
550 129.4% |
-- | -- |
Spears | 459 | 482 105% |
505 110% |
528 115% |
551 120% |
-- | -- | -- |
Knuckles | 295 | 310 105% |
325 110.1% |
340 115.2% |
354 120% |
-- | -- | -- |
Double Sabers | 316 | 332 105% |
348 110.1% |
363 114.8% |
380 120.2% |
-- | -- | -- |
Axes | 415 | 436 105% |
457 110.1% |
477 114.9% |
498 120% |
-- | -- | -- |
Twin Sabers | 335 | 352 105% |
369 110.1% |
385 114.9% |
402 120% |
500 149.3% |
550 164.1% |
575 171.6% |
Twin Daggers | 305 | 320 104.9% |
336 110.1% |
351 115% |
366 120% |
400 131.1% |
-- | -- |
Twin Claws | 315 | 331 105% |
346 109.8% |
362 114.9% |
378 120% |
-- | -- | -- |
Sabers | 350 | 368 105.1% |
385 110% |
403 115.1% |
420 120% |
460 131.4% |
500 142.8% |
540 154.2% |
Daggers | 315 | 331 105% |
346 109.8% |
362 114.9% |
378 120% |
420 133.3% |
-- | -- |
Claws | 330 | 347 105.1% |
363 110% |
380 115.1% |
396 120% |
-- | -- | -- |
Whips | 525 | 575 109.5% |
600 114.2% |
-- | -- | -- | -- | -- |
Slicers | 1700 | -- | -- | -- | -- | -- | -- | -- |