Updates/January 2021
The following updates occurred in January 2021.
Update 10
January 8, 2021
Enemies
- All enemies now have drops for LV100-149.
- SEED-Argine now has the ability to cast a bubble shield nullifying all striking damage for a certain amount of time or until a percentage of his max HP is dealt in damage to its shield by ranged or TECHNIC attacks.
- Delnadian will now drop Giga / Legs S at LV20-29.
- Komazli should now properly debuff the player when using Zoldeel.
- Enemies with the Shield buff will no longer resist ranged damage.
Missions
- The following missions will be available with S difficulty:
- With the introduction of S difficulty, clearing these missions with a rank of S will reward 1x PA Fragment.
- While not applicable to the above missions, any S difficulty mission with a boss will reward an extra PA Fragment.
Items
- Over 200+ pieces of clothing have been added to various places among the planets.
- Approximately 190 pieces of clothing are available from the clothing shops on each planet for 125,000 Meseta.
- An additional 24 pieces of clothing have been placed into the Offering Box at Shitenkaku. These clothing pieces either have 1 color or are CAST variants.
- Brave Knuckles visual effect has been corrected.
- Tero / All Save and Cati / Anti Down have been added.
- Amethad is now available from LV100+ enemies as an area drop.
Types
- Limit Break requirements have been adjusted 5 levels downward for all classes that receive Limit Breaks.
- Additionally, Fortetecher now receives Line/Single TECHNIC Limit Breaks first instead of Dam-TECHNICs.
- All classes that receive Limit Breaks will now receive a TECHNIC Mastery boost of 10% to the TECHNIC modifier of all TECHNICs when achieving LV20 on that type.
- This boost is multiplicative instead of additive, meaning a 10% boost to a modifier of 140% would increase the modifier to 154%.
- Acrotecher bullet level cap has been increased to LV30.
Photon Arts
- With the introduction of PA Fragments from S difficulty missions, a host of Photon Arts are now available for exchange at Skill License, Bullet License, and TECHNIC License exchange missions.
- At Skill License, the following Photon Arts are now available:
- At Bullet License, the following Photon Arts are now available:
- At TECHNIC License, the following Photon Arts are now available:
- Noszonde
- Nosdiga
- Giresta
- Grants
- Megid
- Nosmegid
- Megiverse
- Megistar
- While not available at TECHNIC License, the following TECHNIC is available for crafting at the Resident Security Department on the 3rd Floor of the GUARDIANS Colony:
Balance Changes to Current Photon Arts
- All Striking and Bullet Photon Arts have had their experience tables adjusted to be easier to level.
Striking
- Bogga Zubba power modifier increased from 325% to 350% at LV40, for an overall increase of 25% across all levels.
- Dus Robado power modifier on the second combo increased from 200% to 270% at LV40 for an overall increase of 70% across all levels. Target chain changed from 3-4-5 to 4-4-4.
- Anga Dugrega accuracy modifier increased by 30% at all levels. Target chain increased from 1-1-1 to 2-2-2.
- Anga Redda power modifier on the third combo increased from 570% to 750% at LV40 for an overall increase of 180% across all levels. Hitbox size has been increased for the third combo. Accuracy modifier has been increased by 24% at all levels.
- Splendor Crush target count on the third combo increased from 3 to 4. Hitbox size has been increased for the third combo.
- Rising Strike power modifier on the first combo increased from 220% to 250% at LV40 for an overall increase of 30% at all levels, and the power modifier for the second combo increased from 250% to 300% at LV40 for an overall increase of 50% at all levels. Accuracy modifier increase by 25% at all levels.
- Gravity Strike power modifier on the first combo increase by 10% at all levels. Power modifier on the second combo increase by 20% at all levels. Accuracy modifier increase by 15% at all levels.
- Shousen Totsuzan-ga power modifier on the second combo increased by 50% at all levels.
- Chikki Kyoren-Jin power modifier on the first combo increased by 50% at all levels. Power modifier on the second combo increased by 110% across all levels.
- Choutou Kantsu-jin now ignores player accuracy and enemy evasion, enabling it to no longer hit 0s.
Bullets
- Power modifiers for all elemental bullets have been normalized and now use the higher value instead of certain bullets being 5% weaker.
- Handgun and Rifle elemental bullets now have a 40% override for Status Effects at LV11. At LV21+, the override increases to 50%.
- Rising Prism Status Effect changed from Confusion to Sleep.
- Power modifiers for elemental Grenade bullets have been increased by 30% at all levels. Maximum target count has been increased to 6 at LV31+.
- Power modifiers for elemental Twin Handgun bullets have been increased by 20% at all levels.
- Power modifiers for elemental Shotgun bullets have been increased by 20% at all levels. The elemental percentage has been increased by 3% at all levels. Hitbox size of shotgun bullets has been increased by approximately 30%.
- Power modifiers for elemental Laser Cannon bullets have been increased by 20% at all levels.
TECHNICs
- Ramegid Status Effect changed from Confusion to Infection.
System
- The level cap has been increased to LV70, unlocking various S difficulty missions.
- Over 100+ titles have been added, many of which reward PA Fragments for completing them (Defeat all bosses upwards of 250 times excluding Dark Falz 1 and 2/Complete missions with four or more players/Complete missions solo).
- Limit Break bonuses should now apply immediately after leveling the type to the correct level.
- Photon Arts should now be properly capped upon changing Types.
- Enemies in S difficulty missions will move and attack faster.