Updates/December 2020

From Phantasy Star Universe Clementine
Revision as of 17:51, 11 December 2020 by Kyu (talk | contribs)

The following updates occurred in December 2020.

Update 06

December 6, 2020

Enemies

Items

Photon Arts

  • Laser Cannon bullets have received about a 50% increase in width.
  • TECHNIC experience has been fixed on Gi-, Ra-, Dam-, and certain line TECHs.

System

  • The DNR party scalar no longer increases the base DNR of a box, and instead now rolls separately from a box (like DAR or Drop Anything Rate), to fix issues with some rates being calculated incorrectly.
    • The increase per party member has been reduced from 8% per member to 6% per member, for a total of 30% with 6 players.
  • The Enemy -> Player damage formula has undergone an experimental revision thanks to suggestions by Milranduil.
  • Packet fragmenting has been improved to hopefully fix the Infinite Loading screen bug.
  • A potential fix for incorrect hard flinch or knockback has been applied.
  • Room Decorations now rotate at a 45° angle instead of a 90° angle.

Update 07

December 11, 2020

Subzero Outbreak

  • Ice-infected SEED have begun invading Neudaiz, and appear to have contaminated the Mizuraki Forest and surrounding areas!
  • Maya Shidow has come to aid in the purification of the SEED, and will be providing each GUARDIAN with a Photon Reflector at the Kugo Hot Springs.
  • This event will introduce 20+ new items to acquire, such as weapons, armor, units, materials, and even clothing. These items will be exclusive to this event.
  • WEEK 1: EXP gain will be increased by 2x, and Grinding chances have been boosted by 10%.
  • WEEK 2: PA EXP boost, LV cap increase to 65, and 3* Photon Fortune for all races.

Enemies

  • Due to a miscommunication, the enemy Freeze and Stun immunity change from the previous update has been reverted. -Marmy "OOPS myb"
  • Enemy damage resistance will be reverted to its official value of 50%.
  • Drua Gohra and Galvapas/Zamvapas no longer take reduced damage on their head.

Missions

Items

System

  • Fixed an issue where exchanging for an item with a full inventory would soft lock the player.
  • Fixed an issue where exchanging for clothing would not give the correct color.
  • The Roulette Wheel at Casino Voloyal will now give correct coin payout.
  • Fixed an issue where certain chair decorations caused some My Room events to trigger.
  • The packet fragmenting implemented in last update has been reverted, as it did not solve the infinite loading screen issue.