Kunahic

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C Rank Slicer Kunahic
Item image is missing.
2★
Stats
Manufacturer Kubara product
ATP Required 94
Acc. 125
Base PP 400
Base ATP 202
Max ATP 364
Variance 20
Attack Range 1700

An imitation of a Yohmei product, popular with rogues. While powered by an older reactor, repeated upgrading should bring it up to speed.

Item Properties

Aggregated Properties

Properties Tables

General Properties
Item ID: 010D0403
Name: Kunahic
Description: An imitation of a Yohmei

product, popular with rogues. While powered by an older reactor, repeated upgrading should bring it up to speed.

Rarity: 2★
Rank: C
Weapon Type: Slicer
Slicer ID: 04
Manufacturer: Kubara
Restrictions
Stat Requirement To Equip: 94
Implicitly Usable on Sexes: Male,Female
Implicitly Usable on Races: Human,Newman,CAST,Beast
Implicitly Usable on Types: Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster
Stats
Attack Variance: 20
Attack Grinds: 202,218,233,247,259,275,293,305,322,341,364
PP Grinds: 400,411,421,430,438,446,455,466,479,495,513
Hit Rate: 125
Maximum Grind: 10
Max Targets Per Normal Attack: 2
PP Recovery Per Tick: 5
PP Recovery Per Normal Attack: 2
Legal Elements: Neutral,Fire,Ice,Lightning,Ground,Light,Dark
Modifiers
ATP Boost: 0
ATA Boost: 0
DFP Boost: 0
TP Boost: 0
EVP Boost: 0
MST Boost: 0
STA Boost: 0
Attack Modifier: 1
Critical Attack Modifier: 1.5
PA Modifier: 1
PP Modifier: 1
SE Modifier: 1
Striking Range: 0
Striking Speed: 0
Bullet Range: 0
Bullet Speed: 0
TECHNIC Range: 0
TECHNIC Speed: 0
Metadata
Equip Hand: 1
Weapon Type Flag: 0
Set Bonus IDs: 0,0,0,0
Model ID: 3
Visual Effect ID: 0
Sound Bank ID: 0
Sound Effect ID: 4009
Attack Data
Can Miss: Yes
Can Back Attack: Yes
Hitflag ID: 0
Weapon Range: 1700
Normal Attack Width: 64886
Normal Attack Angle: 8738
Normal Attack Height: 8738
Status Information
Status to Self On Hit:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Neutral:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Fire:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Ice:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Lightning:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Ground:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Light:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Dark:
ID: 0
Level: 0
SE Override: 0

Grinding Information

Stat 0/10 1/10 2/10 3/10 4/10 5/10 6/10 7/10 8/10 9/10 10/10
PP 400 411 421 430 438 446 455 466 479 495 513
Att. 202 218 233 247 259 275 293 305 322 341 364

Status Information

Outgoing Status Effect Details
Weapon Element Status Effect
Neutral Element None
Fire Element None
Ice Element None
Ground Element None
Lightning Element None
Light Element None
Dark Element None

Methods to Obtain