Weapon Range
Weapon range is a stat applied to striking weapons only, which determines whether the weapon hits at standard 1-6★ manufacturer range, or if it can strike enemies/boxes/etc from further away. Ranged weapons and TECHNIC weapons do not have an innate range value; instead their range value alters depending on what Photon Art is equipped to them.
The range numbers and percentage compared to manufacturer range are displayed below. Any striking weapon without a Range value listed has a Range as listed in the below table in column 1.
Weapon type | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
---|---|---|---|---|---|---|---|---|
Swords | 425 | 446 104.9% |
467 109.8% |
489 115% |
510 120% |
550 129.4% |
-- | -- |
Spears | 459 | 482 105% |
505 110% |
528 115% |
551 120% |
600 130.7% |
-- | -- |
Knuckles | 375 | 393 105% |
411 110% |
430 115% |
449 120% |
465 125% |
-- | -- |
Double Sabers | 348 | 365 105% |
383 110.1% |
399 114.7% |
418 120.1% |
435 125% |
451 130% |
470 135.1% |
Axes | 415 | 436 105% |
457 110.1% |
477 114.9% |
498 120% |
-- | -- | -- |
Twin Sabers | 335 | 352 105% |
369 110.1% |
385 114.9% |
402 120% |
425 126.9% |
450 134.3% |
475 141.8% |
Twin Daggers | 369 | 387 105.1% |
406 110.1% |
424 114.9% |
442 120% |
484 131.3% |
523 138.3% |
-- |
Twin Claws | 382 | 402 105.2% |
419 109.8% |
439 115% |
458 119.9% |
476 125% |
-- | -- |
Sabers | 350 | 368 105.1% |
385 110% |
403 115.1% |
420 120% |
460 131.4% |
500 142.8% |
540 154.2% |
Daggers | 347 | 365 105.2% |
381 110.1% |
399 115% |
416 119.9% |
462 133.1% |
-- | -- |
Claws | 418 | 440 105.3% |
460 110% |
481 115% |
502 120% |
518 124% |
-- | -- |
Whips | 578 | 633 109.5% |
660 114.2% |
683 118.2% |
-- | -- | -- | -- |
Slicers | 1700 | -- | -- | -- | -- | -- | -- | -- |