Updates/September 2021: Difference between revisions
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===Photon Arts=== | ===Photon Arts=== | ||
'''Striking''' | '''Striking''' | ||
*[[Gravity Break]] power modifier for the third combo increased by 60% at all levels. Targets for the third combo increased to 4. | *[[Skills#Gravity Break|Gravity Break]] power modifier for the third combo increased by 60% at all levels. Targets for the third combo increased to 4. | ||
*[[Spinning Break]] power modifier for the third combo increased by 30% at all levels. | *[[Skills#Spinning Break|Spinning Break]] power modifier for the third combo increased by 30% at all levels. | ||
*[[Dus Daggas]] hitbox width increased on all combos. Targets increased from 3-3-4 to 4-4-5. | *[[Skills#Dus Daggas|Dus Daggas]] hitbox width increased on all combos. Targets increased from 3-3-4 to 4-4-5. | ||
*[[Dus Majarra]] power modifier for the third combo increased by 200% at all levels. | *[[Skills#Dus Majarra|Dus Majarra]] power modifier for the third combo increased by 200% at all levels. | ||
*[[Dus Robado]] power modifier for the second combo corrected from 270% to 280% at level 50. | *[[Skills#Dus Robado|Dus Robado]] power modifier for the second combo corrected from 270% to 280% at level 50. | ||
*[[Spiral Dance]] power modifier for the first combo increased by 50% at all levels. | *[[Skills#Spiral Dance|Spiral Dance]] power modifier for the first combo increased by 50% at all levels. | ||
*[[Tornado Dance]] targets increased from 2 to 3. PP consumption reduced at all levels. | *[[Skills#Tornado Dance|Tornado Dance]] targets increased from 2 to 3. PP consumption reduced at all levels. | ||
*[[Rising Crush]] targets for the first combo increased from 3 to 4. | *[[Skills#Rising Crush|Rising Crush]] targets for the first combo increased from 3 to 4. | ||
*[[Moubu Seiren-zan]] hitbox width increased on all combos. | *[[#Skills#Moubu Seiren-zan|Moubu Seiren-zan]] hitbox width increased on all combos. | ||
*[[Renga Chujin-shou]] targets increased from 3-3-5 to 5-5-6. Ignores enemy evasion. | *[[Renga Chujin-shou|Renga Chujin-shou]] targets increased from 3-3-5 to 5-5-6. Ignores enemy evasion. | ||
*[[Buten Shuren-zan]] power modifier for the second combo increased to match the first combo at all levels. | *[[Skills#Buten Shuren-zan|Buten Shuren-zan]] power modifier for the second combo increased to match the first combo at all levels. | ||
*[[Shousen Totsuzan-ga]] targets for the second combo increased from 2 to 3. | *[[Skills#Shousen Totsuzan-ga|Shousen Totsuzan-ga]] targets for the second combo increased from 2 to 3. | ||
*[[Shusou Retsuzan-ga]] targets for the second combo increased from 2 to 3. Power modifier for the second combo increased by 100% at levels 11-40. | *[[Skills#Shusou Retsuzan-ga|Shusou Retsuzan-ga]] targets for the second combo increased from 2 to 3. Power modifier for the second combo increased by 100% at levels 11-40. | ||
*[[Senten Kanzan-ga]] power modifier increased by 100% for all combos at all levels. | *[[Skills#Senten Kanzan-ga|Senten Kanzan-ga]] power modifier increased by 100% for all combos at all levels. | ||
*[[Bukuu Rensen-ga]] targets increased from 2-3-3 to 3-4-4. | *[[Skills#Bukuu Rensen-ga|Bukuu Rensen-ga]] targets increased from 2-3-3 to 3-4-4. | ||
*[[Chuei Jitotsushin]] power modifier for the second combo at level 40 is now 450%. | *[[Skills#Chuei Jitotsushin|Chuei Jitotsushin]] power modifier for the second combo at level 40 is now 450%. | ||
*[[Anga Jabroga]] power modifiers rebalanced at each 10-level-interval: | *[[Skills#Anga Jabroga|Anga Jabroga]] power modifiers rebalanced at each 10-level-interval: | ||
**Level 1-10: 341%-350% | **Level 1-10: 341%-350% | ||
**Level 11-20: 351%-360% | **Level 11-20: 351%-360% | ||
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**Level 31-40: 371%-410% | **Level 31-40: 371%-410% | ||
**Level 41-50: 411%-430% | **Level 41-50: 411%-430% | ||
*[[Rising Strike]] power modifiers rebalanced at each 10-level-intervals (first combo, second combo): | *[[Skills#Rising Strike|Rising Strike]] power modifiers rebalanced at each 10-level-intervals (first combo, second combo): | ||
**Levels 1-10: 281%-290%. | **Levels 1-10: 281%-290%. | ||
**Levels 11-20: 291%-320%, 341%-350%. | **Levels 11-20: 291%-320%, 341%-350%. | ||
**Levels 21-30: 321%-325%, 351%-355%. | **Levels 21-30: 321%-325%, 351%-355%. | ||
**Levels 31-40: 326%-330%, 356%-360%. | **Levels 31-40: 326%-330%, 356%-360%. | ||
*[[Gravity Strike]] power modifiers rebalanced at each 10-level intervals (first combo, second combo): | *[[Skills#Gravity Strike|Gravity Strike]] power modifiers rebalanced at each 10-level intervals (first combo, second combo): | ||
**Levels 1-10: 171%-180%. | **Levels 1-10: 171%-180%. | ||
**Levels 11-20: 181%-200%, 221%-230%. | **Levels 11-20: 181%-200%, 221%-230%. | ||
**Levels 21-30: 201%-220%, 231%-250%. | **Levels 21-30: 201%-220%, 231%-250%. | ||
**Levels 31-40: 221%-240%, 251%-290%. | **Levels 31-40: 221%-240%, 251%-290%. | ||
*[[Spinning Strike]] power modifiers rebalanced at each 10-level intervals (first combo, second combo): | *[[Skills#Spinning Strike|Spinning Strike]] power modifiers rebalanced at each 10-level intervals (first combo, second combo): | ||
**Levels 1-10: 491%-500%. | **Levels 1-10: 491%-500%. | ||
**Levels 11-20: 501%-550%, 641%-650%. | **Levels 11-20: 501%-550%, 641%-650%. | ||
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**Levels 31-40: 581%-600%, 701%-750%. | **Levels 31-40: 581%-600%, 701%-750%. | ||
*The following striking photon arts are now available from [[PA Trading Post]]: | *The following striking photon arts are now available from [[PA Trading Post]]: | ||
**[[Grand Crusher]] | **[[Skills#Grand Crusher|Grand Crusher]] | ||
**[[Bogga Ranpa]] | **[[Skills#Bogga Ranpa|Bogga Ranpa]] | ||
**[[Cyclone Dance]] | **[[Skills#Cyclone Dance|Cyclone Dance]] | ||
**[[Anga Grudda]] | **[[Skills#Anga Grudda|Anga Grudda]] | ||
**[[Blade Destruction]] | **[[Skills#Blade Destruction|Blade Destruction]] | ||
**[[Soujin Ranbu-shou]] | **[[Skills#Soujin Ranbu-shou|Soujin Ranbu-shou]] | ||
**[[Sougacho Sekka]] | **[[Skills#Sougacho Sekka|Sougacho Sekka]] | ||
**[[Infinite Storm]] | **[[Skills#Infinite Storm|Infinite Storm]] | ||
**[[Vivi Dezza]] | **[[Skills#Vivi Dezza|Vivi Dezza]] | ||
**[[Retsuzan Souhi-jin]] | **[[Skills#Retsuzan Souhi-jin|Retsuzan Souhi-jin]] | ||
*The following striking photon art is now available for synthesis from [[Resident Security Department]]: | *The following striking photon art is now available for synthesis from [[Resident Security Department]]: | ||
**[[Dus Skadd]] | **[[Skills#Dus Skadd|Dus Skadd]] | ||
'''Bullets''' | '''Bullets''' | ||
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'''TECHNICs''' | '''TECHNICs''' | ||
*[[Foie]] power modifier increased by 10% at all levels. | *[[TECHNICs#Foie|Foie]] power modifier increased by 10% at all levels. | ||
*[[Grants]] power modifier increased by 20% at all levels. | *[[TECHNICs#Grants|Grants]] power modifier increased by 20% at all levels. | ||
*[[Barta]] power modifier increased by 10% at all levels. | *[[TECHNICs#Barta|Barta]] power modifier increased by 10% at all levels. | ||
*[[Megid]] power modifier increased by 15% at all levels. | *[[TECHNICs#Megid|Megid]] power modifier increased by 15% at all levels. | ||
*[[Rabarta]] and [[Ramegid]] power modifier increased by 20% at all levels. | *[[TECHNICs#Rabarta|Rabarta]] and [[TECHNICs#Ramegid|Ramegid]] power modifier increased by 20% at all levels. | ||
*[[Razonde]] power modifier increased by 15% at all levels. | *[[TECHNICs#Razonde|Razonde]] power modifier increased by 15% at all levels. | ||
*[[Rafoie]] power modifier increased by 10% at all levels. | *[[TECHNICs#Rafoie|Rafoie]] power modifier increased by 10% at all levels. | ||
*[[Gifoie]] power modifier increased by 20% at all levels. | *[[TECHNICs#Gifoie|Gifoie]] power modifier increased by 20% at all levels. | ||
*[[Gibarta]] and [[Gizonde]] power modifier increased by 30% at all levels. | *[[TECHNICs#Gibarta|Gibarta]] and [[TECHNICs#Gizonde|Gizonde]] power modifier increased by 30% at all levels. | ||
*[[ | *[[TECHNICs#|DamfoieDamfoie]], [[TECHNICs#Dambarta|Dambarta]], and [[TECHNICs#Damgrants|Damgrants]] power modifier increased by 20% at all levels. | ||
*[[Damdiga]] power modifier increased by 10% at all levels. | *[[TECHNICs#Damdiga|Damdiga]] power modifier increased by 10% at all levels. | ||
*All Nos-TECHNICs have received a larger explosion radius. | *All Nos-TECHNICs have received a larger explosion radius. | ||
*[[Nosdiga]] will now gain a fourth projectile at LV41. | *[[TECHNICs#Nosdiga|Nosdiga]] will now gain a fourth projectile at LV41. | ||
*The following TECHNICs are now available from [[PA Trading Post]]: | *The following TECHNICs are now available from [[PA Trading Post]]: | ||
**[[Sabarta]] | **[[TECHNICs#Sabarta|Sabarta]] | ||
**[[Sazonde]] | **[[TECHNICs#Sazonde|Sazonde]] | ||
**[[Samegid]] | **[[TECHNICs#Samegid|Samegid]] | ||
**[[Nagrants]] | **[[TECHNICs#Nagrants|Nagrants]] | ||
*The following TECHNICs are now available for synthesis from [[Resident Security Department]]: | *The following TECHNICs are now available for synthesis from [[Resident Security Department]]: | ||
**[[Dizas]] | **[[TECHNICs#Dizas|Dizas]] | ||
**[[Rentis]] | **[[TECHNICs#Rentis|Rentis]] | ||
===System=== | ===System=== |
Revision as of 17:26, 12 September 2021
Update 22
September 12, 2021
Enemies
- Enemy ATP values have been lowered by ~1000.
- Missing data related to enemy buff parts (sword, shield, etc.) has been extracted from the offline client and implemented.
- These changes will alter enemy buffs present in missions and the stats that get applied.
- These changes will also fix issues with certain missions having enemies spawn with buffs that should not have any (e.g. Humanoids in Military Subway).
Bosses
- Various boss hitboxes have undergone revisions to TECHNIC damage reduction.
Missions
- The following missions are now available with S2 difficulty:
- The following special missions are now available with C-S2 difficulty:
- Evolution's Path - Max Party Size: 6
- Visitor's Memory - Max Party Size: 4
- Rumbling Ruins - Max Party Size: 4
- NOTE: Rumbling Ruins exhibits a failure condition where changing party leader or dying without a scape doll will cause the mission to fail.
- These missions will award BT Fragments, and each rank gives more than the previous (C will award x1 BT Fragment, S2 will award x5).
- In addition to BT Fragments, each mission awards a different type of sphere item: Zonsphere (Evolution's Path), Megisphere (Visitor's Memory), and Raysphere (Rumbling Ruins).
- Sinners' Banquet S rank requirement has been fixed to the correct level of 90. PA Fragments have also been added to the clear rewards.
Items
- BT Fragment, Raysphere, Zonsphere, and Megisphere are now available from the new special missions.
- These items can be combined to create new PA disks available from PA Trading Post.
- Blank Disk is now available for synthesis from the Resident Security Department shop.
- Watermelon Smasher has had its attacking effect corrected.
- Kenkon-ken has had its firing effect corrected.
- Red / Force and Red / Wall have had their rarity corrected.
- Bil De Melan items have received increases to drop rate.
- Photon Booster and Divine Medallion have received increases to drop rate.
- Shato has received an increase to drop rate.
- De Rol Le Shell now drops from De Rol Le on S2 difficulty.
- Due to unfixable bugs, all of the clothing and parts from the Clothes 'n' Parts exchange have been moved into the GUARDIANS Colony shops, and the exchange has been removed.
- The following items are now available for synthesis from the Rogue Siblings:
Nanoblasts
- Adaka Val (Attack Beast):
- Transformation timer reduced from 60 seconds to 25 seconds.
- Damage massively increased.
- Attack radius increased.
- Target count for normal and special attack increased to 4 and 5 respectively.
- Defense and evasion modifier decreased to 50%.
- Speed increased by 10%.
- Vande Val (Invincible Beast):
- Target count for normal and special attack increased to 4 and 5 respectively.
- Attack radius increased.
- Accuracy modifier increased to 175%.
- Speed increased by 10%.
- Boggo Val (Defense Beast):
- Target count for normal and special attack increased to 4 and 5 respectively.
- Attack radius increased.
- Defense modifier increased to 220%.
- Speed increased by 10%.
- Zeed Val (Evasion Beast):
- Transformation timer reduced from 60 seconds to 50 seconds.
- Attack radius increased.
- Defense modifier decreased to 75%.
- Evasion modifier increased to 250%.
- Accuracy modifier increased to 200%.
Photon Arts
Striking
- Gravity Break power modifier for the third combo increased by 60% at all levels. Targets for the third combo increased to 4.
- Spinning Break power modifier for the third combo increased by 30% at all levels.
- Dus Daggas hitbox width increased on all combos. Targets increased from 3-3-4 to 4-4-5.
- Dus Majarra power modifier for the third combo increased by 200% at all levels.
- Dus Robado power modifier for the second combo corrected from 270% to 280% at level 50.
- Spiral Dance power modifier for the first combo increased by 50% at all levels.
- Tornado Dance targets increased from 2 to 3. PP consumption reduced at all levels.
- Rising Crush targets for the first combo increased from 3 to 4.
- Moubu Seiren-zan hitbox width increased on all combos.
- Renga Chujin-shou targets increased from 3-3-5 to 5-5-6. Ignores enemy evasion.
- Buten Shuren-zan power modifier for the second combo increased to match the first combo at all levels.
- Shousen Totsuzan-ga targets for the second combo increased from 2 to 3.
- Shusou Retsuzan-ga targets for the second combo increased from 2 to 3. Power modifier for the second combo increased by 100% at levels 11-40.
- Senten Kanzan-ga power modifier increased by 100% for all combos at all levels.
- Bukuu Rensen-ga targets increased from 2-3-3 to 3-4-4.
- Chuei Jitotsushin power modifier for the second combo at level 40 is now 450%.
- Anga Jabroga power modifiers rebalanced at each 10-level-interval:
- Level 1-10: 341%-350%
- Level 11-20: 351%-360%
- Level 21-30: 361%-370%
- Level 31-40: 371%-410%
- Level 41-50: 411%-430%
- Rising Strike power modifiers rebalanced at each 10-level-intervals (first combo, second combo):
- Levels 1-10: 281%-290%.
- Levels 11-20: 291%-320%, 341%-350%.
- Levels 21-30: 321%-325%, 351%-355%.
- Levels 31-40: 326%-330%, 356%-360%.
- Gravity Strike power modifiers rebalanced at each 10-level intervals (first combo, second combo):
- Levels 1-10: 171%-180%.
- Levels 11-20: 181%-200%, 221%-230%.
- Levels 21-30: 201%-220%, 231%-250%.
- Levels 31-40: 221%-240%, 251%-290%.
- Spinning Strike power modifiers rebalanced at each 10-level intervals (first combo, second combo):
- Levels 1-10: 491%-500%.
- Levels 11-20: 501%-550%, 641%-650%.
- Levels 21-30: 556%-575%, 651%-700%.
- Levels 31-40: 581%-600%, 701%-750%.
- The following striking photon arts are now available from PA Trading Post:
- The following striking photon art is now available for synthesis from Resident Security Department:
Bullets
- Boma Maga targets increased to 4 at all levels. Ignores enemy evasion. SE level increased by 1 every 10 levels.
- Mayalee Prism accuracy increased by 10% at levels 31-40 and 20% at levels 41-50.
TECHNICs
- Foie power modifier increased by 10% at all levels.
- Grants power modifier increased by 20% at all levels.
- Barta power modifier increased by 10% at all levels.
- Megid power modifier increased by 15% at all levels.
- Rabarta and Ramegid power modifier increased by 20% at all levels.
- Razonde power modifier increased by 15% at all levels.
- Rafoie power modifier increased by 10% at all levels.
- Gifoie power modifier increased by 20% at all levels.
- Gibarta and Gizonde power modifier increased by 30% at all levels.
- DamfoieDamfoie, Dambarta, and Damgrants power modifier increased by 20% at all levels.
- Damdiga power modifier increased by 10% at all levels.
- All Nos-TECHNICs have received a larger explosion radius.
- Nosdiga will now gain a fourth projectile at LV41.
- The following TECHNICs are now available from PA Trading Post:
- The following TECHNICs are now available for synthesis from Resident Security Department:
System
- The level cap has been increased to LV129.
- Mission party size limit and mid-join restrictions now properly work.
- Trial fails now automatically end the mission.
- Blast bar charge rate has been increased, and taking damage increases the bar charge.
- Trap Turrets no longer inflict status effects.
- The weekly quest to defeat 3,500 enemies will have its reward of Megisphere x24 replaced with PA Fragment x24.
- Clear boxes on ranks C-A can now also roll 2 items. This change will be permanent moving forward with all ranks.
- The command /usecons can no longer be used while frozen, stunned (via SE or a trap), slept, or while in Nanoblast.