Updates/September 2021

From Phantasy Star Universe Clementine

Update 22

September 12, 2021

Enemies

  • Enemy ATP values have been lowered by ~1000 at LV150+.
  • Missing data related to enemy buff parts (sword, shield, etc.) has been extracted from the offline client and implemented.
    • These changes will alter enemy buffs present in missions and the stats that get applied.
    • These changes will also fix issues with certain missions having enemies spawn with buffs that should not have any (e.g. Humanoids in Military Subway).

Bosses

  • Various boss hitboxes have undergone revisions to TECHNIC damage reduction.

Missions

  • The following special missions are now available with C-S2 difficulty:
    • Evolution's Path - Max Party Size: 6
    • Visitor's Memory - Max Party Size: 4
    • Rumbling Ruins - Max Party Size: 4
      • NOTE: Rumbling Ruins exhibits a failure condition where changing party leader or dying without a scape doll will cause the mission to fail.
      • These missions will award BT Fragments, and each rank gives more than the previous (C will award x1 BT Fragment, S2 will award x5).
      • In addition to BT Fragments, each mission awards a different type of sphere item: Zonsphere (Evolution's Path), Megisphere (Visitor's Memory), and Raysphere (Rumbling Ruins).

Items

Nanoblasts

  • Adaka Val (Attack Beast):
    • Transformation timer reduced from 60 seconds to 25 seconds.
    • Damage massively increased.
    • Attack radius increased.
    • Target count for normal and special attack increased to 4 and 5 respectively.
    • Defense and evasion modifier decreased to 50%.
    • Speed increased by 10%.
  • Vande Val (Invincible Beast):
    • Target count for normal and special attack increased to 4 and 5 respectively.
    • Attack radius increased.
    • Accuracy modifier increased to 175%.
    • Speed increased by 10%.
  • Boggo Val (Defense Beast):
    • Target count for normal and special attack increased to 4 and 5 respectively.
    • Attack radius increased.
    • Defense modifier increased to 220%.
    • Speed increased by 10%.
  • Zeed Val (Evasion Beast):
    • Transformation timer reduced from 60 seconds to 50 seconds.
    • Attack radius increased.
    • Defense modifier decreased to 75%.
    • Evasion modifier increased to 250%.
    • Accuracy modifier increased to 200%.

Photon Arts

Striking

  • Gravity Break power modifier for the third combo increased by 60% at all levels. Targets for the third combo increased to 4.
  • Spinning Break power modifier for the third combo increased by 30% at all levels.
  • Dus Daggas hitbox width increased on all combos. Targets increased from 3-3-4 to 4-4-5.
  • Dus Majarra power modifier for the third combo increased by 200% at all levels.
  • Dus Robado power modifier for the second combo corrected from 270% to 280% at level 50.
  • Spiral Dance power modifier for the first combo increased by 50% at all levels.
  • Tornado Dance targets increased from 2 to 3. PP consumption reduced at all levels.
  • Rising Crush targets for the first combo increased from 3 to 4.
  • Moubu Seiren-zan hitbox width increased on all combos.
  • Renga Chujin-shou targets increased from 3-3-5 to 5-5-6. Ignores enemy evasion.
  • Buten Shuren-zan power modifier for the second combo increased to match the first combo at all levels.
  • Shousen Totsuzan-ga targets for the second combo increased from 2 to 3.
  • Shusou Retsuzan-ga targets for the second combo increased from 2 to 3. Power modifier for the second combo increased by 100% at levels 11-40.
  • Senten Kanzan-ga power modifier increased by 100% for all combos at all levels.
  • Bukuu Rensen-ga targets increased from 2-3-3 to 3-4-4.
  • Chuei Jitotsushin power modifier for the second combo at level 40 is now 450%.
  • Anga Jabroga power modifiers rebalanced at each 10-level-interval:
    • Level 1-10: 341%-350%
    • Level 11-20: 351%-360%
    • Level 21-30: 361%-370%
    • Level 31-40: 371%-410%
    • Level 41-50: 411%-430%
  • Rising Strike power modifiers rebalanced at each 10-level-intervals (first combo, second combo):
    • Levels 1-10: 281%-290%.
    • Levels 11-20: 291%-320%, 341%-350%.
    • Levels 21-30: 321%-325%, 351%-355%.
    • Levels 31-40: 326%-330%, 356%-360%.
  • Gravity Strike power modifiers rebalanced at each 10-level intervals (first combo, second combo):
    • Levels 1-10: 171%-180%.
    • Levels 11-20: 181%-200%, 221%-230%.
    • Levels 21-30: 201%-220%, 231%-250%.
    • Levels 31-40: 221%-240%, 251%-290%.
  • Spinning Strike power modifiers rebalanced at each 10-level intervals (first combo, second combo):
    • Levels 1-10: 491%-500%.
    • Levels 11-20: 501%-550%, 641%-650%.
    • Levels 21-30: 556%-575%, 651%-700%.
    • Levels 31-40: 581%-600%, 701%-750%.
  • The following striking photon arts are now available from PA Trading Post:
  • The following striking photon art is now available for synthesis from Resident Security Department:

Bullets

  • Boma Maga targets increased to 4 at all levels. Ignores enemy evasion. SE level increased by 1 every 10 levels.
  • Mayalee Prism accuracy increased by 10% at levels 31-40 and 20% at levels 41-50.

TECHNICs

  • Foie power modifier increased by 10% at all levels.
  • Grants power modifier increased by 20% at all levels.
  • Barta power modifier increased by 10% at all levels.
  • Megid power modifier increased by 15% at all levels.
  • Rabarta and Ramegid power modifier increased by 20% at all levels.
  • Razonde power modifier increased by 15% at all levels.
  • Rafoie power modifier increased by 10% at all levels.
  • Gifoie power modifier increased by 20% at all levels.
  • Gibarta and Gizonde power modifier increased by 30% at all levels.
  • Damfoie, Dambarta, and Damgrants power modifier increased by 20% at all levels.
  • Damdiga power modifier increased by 10% at all levels.
  • All Nos-TECHNICs have received a larger explosion radius.
  • Nosdiga will now gain a fourth projectile at LV41.
  • The following TECHNICs are now available from PA Trading Post:
  • The following TECHNICs are now available for synthesis from Resident Security Department:

System

  • The level cap has been increased to LV129.
  • Mission party size limit and mid-join restrictions now properly work.
  • Trial fails now automatically end the mission.
  • Blast bar charge rate has been increased, and taking damage increases the bar charge.
  • Trap Turrets no longer inflict status effects.
  • The weekly quest to defeat 3,500 enemies will have its reward of Megisphere x24 replaced with PA Fragment x24.
  • Clear boxes on ranks C-A can now also roll 2 items. This change will be permanent moving forward with all ranks.
  • The command /usecons can no longer be used while frozen, stunned (via SE or a trap), slept, or while in Nanoblast.
  • Fixed an issue where the ranged damage bonus based on distance from an enemy was being increased by 30% instead of 10% as stated on the Bullets page.