Status Effects: Difference between revisions

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<div style="float:right">__TOC__</div>
Status Effects are temporary benefits or hindrances that can be applied to both players and enemies. The effects can be in forms of damage-over-time, healing, or the modification of stats.
Status Effects are temporary benefits or hindrances that can be applied to both players and enemies. The effects can be in forms of damage-over-time, healing, or the modification of stats.


==Status Effects==
==Status Effects (Player & Enemy)==
===Boost ATP===
Boost ATP, also known as Shifta, ({{ATP Up}}) increases the target's ATP.
{| class="wikitable" style="text-align:center; width:35%"
! style="width:25%"|Boost ATP || style="width:15%"|Lv.1 || style="width:15%"|Lv.2 || style="width:15%"|Lv.3 || style="width:15%"|Lv.4 || style="width:15%"|Lv.5
|-
| '''Effect Duration''' || 2 Minutes || 3 Minutes || 4 Minutes || 5 Minutes || 6 Minutes
|-
| '''ATP''' || +11% || +15% || +19% || +23% || +27%
|}
 
{| class="mw-collapsible mw-collapsed wikitable"
|-
! colspan="4"| Photon Arts with Boost ATP
|-
| [[Shifta]] || colspan="3"| {{Wand icon}} {{TCSM icon}} {{Rod icon}}
|-
| [[Megistar]] || colspan="3"| {{Wand icon}} {{TCSM icon}} {{Rod icon}}
|}
 
 
===Lower ATP===
Lower ATP, also known as Jellen, ({{ATP Down}}) decreases the target's ATP.
{| class="wikitable" style="text-align:center; width:35%"
! style="width:25%"|Lower ATP || style="width:15%"|Lv.1 || style="width:15%"|Lv.2 || style="width:15%"|Lv.3 || style="width:15%"|Lv.4 || style="width:15%"|Lv.5
|-
| '''Effect Duration''' || 40 Seconds || 60 Seconds || 80 Seconds || 100 Seconds || 120 Seconds
|-
| '''ATP''' || -11% || -15% || -19% || -23% || -27%
|}
 
{| class="mw-collapsible mw-collapsed wikitable"
|-
! colspan="4"|Things that can inflict Lower ATP
|-
! Weapon !! Type !! Rank !! SE LV
|-
| [[Splac]] || {{Whip icon}} || {{A}} || 2
|-
| [[Watermelon Cutter]] || {{Whip icon}} || {{A}} || 3
|-
| [[Weisse Lilie]] || {{Spear icon}} || {{A}} || 3
|-
| [[Riela's Lance]] || {{Saber icon}} || {{S}} || 3
|-
| [[Saguraki Blade]] || {{Saber icon}} || {{S}} || 3
|-
| [[Vish Promoto]] || {{Whip icon}} || {{S}} || 3
|-
! colspan="4"| Photon Arts with Lower ATP
|-
| [[Jellen]] || colspan="3"| {{Wand icon}} {{TCSM icon}} {{Rod icon}}
|}
 
===Boost DFP===
Boost DFP, also known as Deband, ({{DFP Up}}) increases the target's DFP.
{| class="wikitable" style="text-align:center; width:35%"
! style="width:25%"|Boost DFP || style="width:15%"|Lv.1 || style="width:15%"|Lv.2 || style="width:15%"|Lv.3 || style="width:15%"|Lv.4 || style="width:15%"|Lv.5
|-
| '''Effect Duration''' || 2 Minutes || 3 Minutes || 4 Minutes || 5 Minutes || 6 Minutes
|-
| '''DFP''' || +5.5% || +7.5% || +9.5% || +11.5% || +13.5%
|}
 
{| class="mw-collapsible mw-collapsed wikitable"
|-
! colspan="4"| Photon Arts with Boost DFP
|-
| [[Deband]] || colspan="3"| {{Wand icon}} {{TCSM icon}} {{Rod icon}}
|-
| [[Megistar]] || colspan="3"| {{Wand icon}} {{TCSM icon}} {{Rod icon}}
|}
 
===Lower DFP===
Lower DFP, also known as Zalure, ({{DFP Down}}) increases the target's Damage Taken from normal attacks, [[skills]] and [[bullets]].<br>On official, this would only lower the target's DFP.
{| class="wikitable" style="text-align:center; width:35%"
! style="width:25%"|Lower DFP || style="width:15%"|Lv.1 || style="width:15%"|Lv.2 || style="width:15%"|Lv.3 || style="width:15%"|Lv.4 || style="width:15%"|Lv.5
|-
| '''Effect Duration''' || 40 Seconds || 60 Seconds || 80 Seconds || 100 Seconds || 120 Seconds
|-
| '''Damage Taken from Striking and Bullets''' || +5% || +7% || +10% || +14% || +20%
|}
 
{| class="mw-collapsible mw-collapsed wikitable"
|-
! colspan="4"|Things that can inflict Lower DFP
|-
! Weapon !! Type !! Rank !! SE LV
|-
| [[Gaiaraud]] || {{Sword icon}} || {{A}} || 2
|-
| [[Lost Sword]] || {{Sword icon}} || {{S}} || 2
|-
| [[Tornado Stinger]] || {{Spear icon}} || {{S}} || 2
|-
| [[Peace Breaker]] || {{Whip icon}} || {{A}} || 3
|-
| [[Lost Breaker]] || {{Sword icon}} || {{S}} || 3
|-
! colspan="4"| Photon Arts with Lower DFP
|-
| [[Zalure]] || colspan="3"| {{Wand icon}} {{TCSM icon}} {{Rod icon}}
|-
| [[Twin Mayalee]] || colspan="3"| {{Twin Handgun icon}}
|-
| [[Masei-shiki]] || colspan="3"| {{Card icon}}
|}
 
===Boost ATA/EVP===
Boost ATA/EVP, also known as Zodial, ({{ATA-EVP Up}}) increases the target's ATA / EVP.
{| class="wikitable" style="text-align:center; width:35%"
! style="width:25%"|Boost ATA/EVP || style="width:15%"|Lv.1 || style="width:15%"|Lv.2 || style="width:15%"|Lv.3 || style="width:15%"|Lv.4 || style="width:15%"|Lv.5
|-
| '''Effect Duration''' || 2 Minutes || 3 Minutes || 4 Minutes || 5 Minutes || 6 Minutes
|-
| '''ATA / EVP''' || +11% || +15% || +19% || +23% || +27%
|}
 
{| class="mw-collapsible mw-collapsed wikitable"
|-
! colspan="4"| Photon Arts with Boost ATA/EVP
|-
| [[Zodial]] || colspan="3"| {{Wand icon}} {{TCSM icon}} {{Rod icon}}
|-
| [[Megistar]] || colspan="3"| {{Wand icon}} {{TCSM icon}} {{Rod icon}}
|}
 
===Lower ATA/EVP===
Lower ATA/EVP, also known as Zoldeel, ({{ATA-EVP Down}}) decreases the target's ATA / EVP.
{| class="wikitable" style="text-align:center; width:35%"
! style="width:25%"|Lower ATA/EVP || style="width:15%"|Lv.1 || style="width:15%"|Lv.2 || style="width:15%"|Lv.3 || style="width:15%"|Lv.4 || style="width:15%"|Lv.5
|-
| '''Effect Duration''' || 40 Seconds || 60 Seconds || 80 Seconds || 100 Seconds || 120 Seconds
|-
| '''ATA / EVP''' || -11% || -15% || -19% || -23% || -27%
|}
 
{| class="mw-collapsible mw-collapsed wikitable"
|-
! colspan="5"|Things that can inflict Lower ATA/EVP
|-
! Weapon !! Type !! Rank !! SE LV
|-
| [[Air Slicer]] || {{Slicer icon}} || {{A}} || 1
|-
| [[Weisheit]] || {{Saber icon}} || {{A}} || 2
|-
| [[Diabolic Gauntlet]] || {{Claw icon}} || {{S}} || 2
|-
| [[Twin Diabolic]] || {{Twin Claw icon}} || {{A}} || 2
|-
| [[Twin Diabolic/U]] || {{Twin Claw icon}} || {{A}} || 2
|-
| [[Heart of Poumn/U]] || {{Twin Claw icon}} || {{A}} || 2
|-
| [[Shippujinlai]] || {{Saber icon}} || {{S}} || 3
|-
| [[Magatatara Tora]] || {{Saber icon}} || {{S}} || 3
|-
| [[T. Magatatara Tora]] || {{Twin Saber icon}} || {{S}} || 3
|-
! colspan="4"| Photon Arts with Lower ATA/EVP
|-
| [[Zoldeel]] || colspan="3"| {{Wand icon}} {{TCSM icon}} {{Rod icon}}
|-
|}
 
===Boost TP/MST===
Boost TP/MST, also known as Retier, ({{TP-MST Up}}) increases the target's TP / MST.
{| class="wikitable" style="text-align:center; width:35%"
! style="width:25%"|Boost TP/MST || style="width:15%"|Lv.1 || style="width:15%"|Lv.2 || style="width:15%"|Lv.3 || style="width:15%"|Lv.4 || style="width:15%"|Lv.5
|-
| '''Effect Duration''' || 2 Minutes || 3 Minutes || 4 Minutes || 5 Minutes || 6 Minutes
|-
| '''TP / MST''' || +11% || +15% || +19% || +23% || +27%
|}
 
{| class="mw-collapsible mw-collapsed wikitable"
|-
! colspan="4"| Photon Arts with Boost TP/MST
|-
| [[Retier]] || colspan="3"| {{Wand icon}} {{TCSM icon}} {{Rod icon}}
|-
| [[Megistar]] || colspan="3"| {{Wand icon}} {{TCSM icon}} {{Rod icon}}
|}
 
 
===Lower TP/MST===
Lower TP/MST, unofficially known as Rendeel, ({{TP-MST Down}}) decreases the target's TP and increases the target's Damage Taken from [[TECHNICs]].<br>On official, this would only lower the target's TP and MST.
{| class="wikitable" style="text-align:center; width:35%"
! style="width:25%"|Lower TP/MST || style="width:15%"|Lv.1 || style="width:15%"|Lv.2 || style="width:15%"|Lv.3 || style="width:15%"|Lv.4 || style="width:15%"|Lv.5
|-
| '''Effect Duration''' || 40 Seconds || 60 Seconds || 80 Seconds || 100 Seconds || 120 Seconds
|-
| '''TP''' || -11% || -15% || -19% || -23% || -27%
|-
| '''Damage Taken from TECHs''' || +11% || +15% || +19% || +23% || +27%
|}
 
{| class="mw-collapsible mw-collapsed wikitable"
|-
! colspan="4"|Things that can inflict Lower TP/MST
|-
! Weapon !! Type !! Rank !! SE LV
|-
| [[Mobius Drill]] || {{Spear icon}} || {{S}} || 3
|-
| [[T. Magatatara Ryu]] || {{Twin Saber icon}} || {{S}} || 3
|-
| [[Gekkavijin]] || {{Saber icon}} || {{S}} || 3
|-
| [[Neo Dreamcast]] || {{RCSM icon}} || {{S}} || 4
|-
| [[Neo Dreamcast/U]] || {{RCSM icon}} || {{S}} || 4
|-
! colspan="4"| Photon Arts with Lower TP/MST
|-
| [[Grants]] || colspan="3"| {{Wand icon}} {{TCSM icon}} {{Rod icon}}
|-
| [[Kyumeisei-shiki]] || colspan="3"| {{Card icon}}
|}
 
===Burn===
===Burn===
Burn ({{Burn}}) can be applied to players and enemies, and will deal damage-over-time for approximately 10 seconds.
Burn ({{Burn}}) will deal damage every 2 seconds based on the target's maximum HP for 10 seconds. The effect cannot incapacitate the target.
{| class="wikitable" style="text-align:center; width:35%"
! style="width:25%"|Burn || style="width:15%"|Lv.1 || style="width:15%"|Lv.2 || style="width:15%"|Lv.3 || style="width:15%"|Lv.4 || style="width:15%"|Lv.5
|-
| '''Tick Frequency''' || 2 Seconds || 2 Seconds || 2 Seconds || 2 Seconds || 2 Seconds
|-
| '''Damage per Tick''' || 2% || 3% || 4% || 5% || 6%
|-
| '''Number of Ticks''' || 5 || 5 || 5 || 5 || 5
|-
| '''Maximum Damage''' || 10% || 15% || 20% || 25% || 30%
|-
! colspan="6"|Resisting Burn
|-
| '''Endurance / Stamina''' || 21 || 24 || 27 || 30 || 37
|}
 
{| class="mw-collapsible mw-collapsed wikitable"
|-
! colspan="4"|Things that can inflict Burn
|-
! Weapon !! Type !! Rank !! SE LV
|-
| [[De Ragan Slayer]] || {{Sword icon}} || {{S}} || 1
|-
| [[Vish Kuseb]] || {{Whip icon}} || {{A}} || 2
|-
| [[Dragon Slayer]] || {{Sword icon}} || {{A}} || 2
|-
| [[Frying Pan]] || {{Saber icon}} || {{A}} || 2
|-
| [[Nightmare Dust]] || {{Twin Claw icon}} || {{A}} || 2
|-
| [[Ra Bangle]] || {{Dagger icon}} || {{A}} || 2
|-
| [[Ra Bangle/U]] || {{Dagger icon}} || {{A}} || 2
|-
| [[Ra Bangler]] || {{Twin Dagger icon}} || {{A}} || 2
|-
| [[Ra Bangler/U]] || {{Twin Dagger icon}} || {{A}} || 2
|-
| [[Shuzak]] || {{Sword icon}} || {{S}} || 2
|-
| [[Beefslayer Welldone]] || {{Sword icon}} || {{S}} || 2
|-
| [[Rocket Punchers]] || {{Knuckles icon}} || {{S}} || 2
|-
| [[Drago Puppet]] || {{Claw icon}} || {{B}} || 3
|-
| [[Elysions]] || {{Twin Saber icon}} || {{A}} || 3
|-
| [[Elysion]] || {{Saber icon}} || {{A}} || 3
|-
| [[Power Whip]] || {{Whip icon}} || {{A}} || 3
|-
| [[Evil Fang]] || {{Claw icon}} || {{A}} || 3
|-
| [[Enma-hiken]] || {{Slicer icon}} || {{S}} || 3
|-
| [[Beefedge Wellda]] || {{Saber icon}} || {{S}} || 3
|-
| [[GIRLS Bouquet]] || {{Saber icon}} || {{S}} || 3
|-
| [[Flamberge]] || {{Sword icon}} || {{S}} || 3
|-
| [[Juggernaut]] || {{Knuckles icon}} || {{S}} || 3
|-
| [[Vish Diraga]] || {{Whip icon}} || {{S}} || 3
|-
| [[Roasted Welldone]] || {{Axe icon}} || {{S}} || 3
|-
| [[Amatsu-mikaboshi]] || {{Saber icon}} || {{S}} || 3
|-
| [[Kagu-tsuchi]] || {{Twin Saber icon}} || {{S}} || 3
|-
| [[Twin Blaze]] || {{Double Saber icon}} || {{S}} || 5
|-
| [[Blaze Haze]] || {{Double Saber icon}} || {{S}} || 5
|-
| [[Amatsu-mikaboshi/U]] || {{Saber icon}} || {{S}} || 5
|-
| [[Rengokuto Rensa/UR]] || {{Double Saber icon}} || {{S}} || 5
|-
! colspan="4"| Photon Arts that inflict Burn
|-
| [[Foie]]<br>[[Rafoie]]<br>[[Damfoie]]<br>[[Gifoie]] || colspan="3"| {{Wand icon}} {{TCSM icon}} {{Rod icon}}
|-
| All fire-element [[Bullets|bullets]] || colspan="3"| {{Rifle icon}} {{Shotgun icon}} {{Longbow icon}} {{Grenade icon}}<br>{{Laser Cannon icon}} {{Twin Handgun icon}} {{Handgun icon}} {{Crossbow icon}} {{Card icon}} {{Machinegun icon}}
|}
 
===Poison===
Poison ({{Poison}}) will deal damage every 3 seconds based on the target's maximum HP for a duration. The effect cannot incapacitate the target.
{| class="wikitable" style="text-align:center; width:35%"
! style="width:25%"|Poison || style="width:15%"|Lv.1 || style="width:15%"|Lv.2 || style="width:15%"|Lv.3 || style="width:15%"|Lv.4 || style="width:15%"|Lv.5
|-
| '''Tick Frequency''' || 3 Seconds || 3 Seconds || 3 Seconds || 3 Seconds || 3 Seconds
|-
| '''Damage per Tick''' || 3% || 4% || 5% || 6% || 7%
|-
| '''Number of Ticks''' || 2 || 3 || 4 || 5 || 6
|-
| '''Maximum Damage''' || 6% || 12% || 20% || 30% || 42%
|-
! colspan="6"|Resisting Poison
|-
| '''Endurance / Stamina''' || 24 || 27 || 30 || 33 || 37
|}


===Posion===
{| class="mw-collapsible mw-collapsed wikitable"
Posion ({{Poison}}) can be applied to players and enemies, and will deal damage at slower ticks, and a varying rate of time based on the level.
|-
! colspan="4"|Things that can inflict Poison
|-
! Weapon !! Type !! Rank !! SE LV
|-
| [[Stec Whip]] || {{Whip icon}} || {{A}} || 2
|-
| [[Jogiri]] || {{Sword icon}} || {{A}} || 2
|-
| [[Twin Kunai]] || {{Twin Dagger icon}} || {{A}} || 2
|-
| [[Death Stinger]] || {{Spear icon}} || {{S}} || 2
|-
| [[Bee Stinger]] || {{Dagger icon}} || {{S}} || 2
|-
| [[Twin Bee Stinger]] || {{Twin Dagger icon}} || {{S}} || 2
|-
| [[Bouquet/C]] || {{Saber icon}} || {{B}} || 3
|-
| [[Kunai]] || {{Dagger icon}} || {{A}} || 3
|-
| [[Accordion Whip]] || {{Whip icon}} || {{A}} || 3
|-
| [[Melton's Skillet Set]] || {{Twin Saber icon}} || {{A}} || 4
|-
| [[Melton's Frying Pan]] || {{Saber icon}} || {{A}} || 4
|-
! colspan="4"| Photon Arts that inflict Poison
|-
| [[Radiga]]<br>[[Damdiga]] || colspan="3"| {{Wand icon}} {{TCSM icon}} {{Rod icon}}
|-
| [[Bullets#Elemental_Bullets|Grav Shot]] || colspan="3"| {{Rifle icon}}
|}


===Virus===
===Virus===
Virus, also called Infection, ({{Infection}}) can be applied to players and enemies, and deals the most overall damage of all damage-over-time effects, at slower ticking intervals.
Virus, also called Infection, ({{Infection}}) will deal damage every 4 seconds based on the target's maximum HP for a duration. The effect cannot incapacitate the target.
{| class="wikitable" style="text-align:center; width:35%"
! style="width:25%"|Virus || style="width:15%"|Lv.1 || style="width:15%"|Lv.2 || style="width:15%"|Lv.3 || style="width:15%"|Lv.4 || style="width:15%"|Lv.5
|-
| '''Tick Frequency''' || 4 Seconds || 4 Seconds || 4 Seconds || 4 Seconds || 4 Seconds
|-
| '''Damage per Tick''' || colspan="5"|9%
|-
| '''Number of Ticks''' || 2 || 3 || 4 || 5 || 6
|-
| '''Maximum Damage''' || 18% || 27% || 36% || 45% || 54%
|-
! colspan="6"|Resisting Virus
|-
| '''Endurance / Stamina''' || 23 || 26 || 29 || 32 || 37
|}
 
 
{| class="mw-collapsible mw-collapsed wikitable"
|-
! colspan="4"|Things that can inflict Infection
|-
! Weapon !! Type !! Rank !! SE LV
|-
| [[Demonic Fork+]] || {{Spear icon}} || {{S}} || 1
|-
| [[Vish Adan]] || {{Whip icon}} || {{S}} || 2
|-
| [[Ashviens]] || {{Double Saber icon}} || {{S}} || 2
|-
| [[Demonic Fork]] || {{Spear icon}} || {{A}} || 3
|-
| [[Zanshu-Misaki]] || {{Claw icon}} || {{S}} || 3
|-
| [[Ank Piko/C]] || {{Axe icon}} || {{A}} || 4
|-
| [[Bloody Flow]] || {{Saber icon}} || {{S}} || 4
|-
| [[Yamata-Misaki]] || {{Twin Claw icon}} || {{S}} || 4
|-
| [[Delnadiblaze]] || {{Twin Saber icon}} || {{S}} || 5
|-
| [[Delnadiblade]] || {{Saber icon}} || {{S}} || 5
|-
| [[Bloody Flow/U]] || {{Saber icon}} || {{S}} || 5
|-
| [[Nefarious Dark World]] || {{Twin Saber icon}} || {{S}} || 5
|-
! colspan="4"| Photon Arts that inflict Infection
|-
| [[Ramegid]]<br>[[Dammegid]]<br>[[Samegid]] || colspan="3"| {{Wand icon}} {{TCSM icon}} {{Rod icon}}
|-
| All dark-element [[Bullets|bullets]] || colsp an="3"| {{Rifle icon}} {{Shotgun icon}} {{Longbow icon}} {{Grenade icon}}<br>{{Laser Cannon icon}} {{Twin Handgun icon}} {{Handgun icon}} {{Crossbow icon}} {{Card icon}} {{Machinegun icon}}
|}


===Shock===
===Shock===
Shock ({{Shock}}) can be applied to players and enemies, and prevents the use of physical attacks.
Shock ({{Shock}}) will prevent the use of physical attacks (both striking and ranged).
{| class="wikitable" style="text-align:center; width:35%"
! style="width:25%"|Shock || style="width:15%"|Lv.1 || style="width:15%"|Lv.2 || style="width:15%"|Lv.3 || style="width:15%"|Lv.4 || style="width:15%"|Lv.5
|-
| '''Effect Duration''' || 6 Seconds || 12 Seconds || 18 Seconds || 24 Seconds || 30 Seconds
|-
! colspan="6"|Resisting Shock
|-
| '''Endurance / Stamina''' || 24 || 28 || 37 || 40 || 44
|}
 
{| class="mw-collapsible mw-collapsed wikitable"
|-
! colspan="4"|Things that can inflict Shock
|-
! Weapon !! Type !! Rank !! SE LV
|-
| [[Twin Fluor. Bulbs/C]] || {{Twin Saber icon}} || {{C}} || 1
|-
| [[Vish]] || {{Whip icon}} || {{A}} || 2
|-
| [[Gudda Dengeki]] || {{Knuckles icon}} || {{B}} || 2
|-
| [[Cross Scar]] || {{Twin Dagger icon}} || {{A}} || 2
|-
| [[Alam Bangler]] || {{Twin Dagger icon}} || {{A}} || 2
|-
| [[Screw Gloves]] || {{Knuckles icon}} || {{A}} || 2
|-
| [[Girasole]] || {{Double Saber icon}} || {{A}} || 2
|-
| [[Jinrai]] || {{Double Saber icon}} || {{S}} || 2
|-
| [[Ikazuchi]] || {{Axe icon}} || {{S}} || 2
|-
| [[Divine Breath]] || {{Slicer icon}} || {{S}} || 2
|-
| [[Brain Spiral]] || {{Knuckles icon}} || {{S}} || 2
|-
| [[Gudda Igga]] || {{Knuckles icon}} || {{S}} || 2
|-
| [[Bamboo Reaver]] || {{Double Saber icon}} || {{S}} || 2
|-
| [[Gray Whip]] || {{Whip icon}} || {{A}} || 3
|-
| [[Twin Distortion]] || {{Twin Saber icon}} || {{S}} || 3
|-
| [[Elec Distortion]] || {{Saber icon}} || {{S}} || 3
|-
| [[Griena Cracker]] || {{Whip icon}} || {{S}} || 3
|-
| [[Spinteil Diska]] || {{Axe icon}} || {{S}} || 3
|-
| [[World of Guardians]] || {{Twin Saber icon}} || {{S}} || 3
|-
! colspan="4"| Photon Arts that inflict Shock
|-
| [[Zonde]]<br>[[Razonde]]<br>[[Gizonde]]<br>[[Noszonde]]<br>[[Sazonde]] || colspan="3"| {{Wand icon}} {{TCSM icon}} {{Rod icon}}
|-
| All lightning-element [[Bullets|bullets]] || colspan="3"| {{Rifle icon}} {{Shotgun icon}} {{Longbow icon}} {{Grenade icon}}<br>{{Laser Cannon icon}} {{Twin Handgun icon}} {{Handgun icon}} {{Crossbow icon}} {{Card icon}} {{Machinegun icon}}
|}


===Silence===
===Silence===
Silence ({{Silence}}) can be applied to players and enemies, and prevents the use of TECHNICs.
Silence ({{Silence}}) will prevent the use of TECHNICs.
{| class="wikitable" style="text-align:center; width:35%"
! style="width:25%"|Silence || style="width:15%"|Lv.1 || style="width:15%"|Lv.2 || style="width:15%"|Lv.3 || style="width:15%"|Lv.4 || style="width:15%"|Lv.5
|-
| '''Effect Duration''' || 6 Seconds || 12 Seconds || 18 Seconds || 24 Seconds || 30 Seconds
|-
! colspan="6"|Resisting Silence
|-
| '''Endurance / Stamina''' || 24 || 28 || 37 || 40 || 44
|}
 
{| class="mw-collapsible mw-collapsed wikitable"
|-
! colspan="4"|Things that can inflict Silence
|-
! Weapon !! Type !! Rank !! SE LV
|-
| [[Zantetsu]] || {{Sword icon}} || {{A}} || 1
|-
| [[Vish]] || {{Whip icon}} || {{A}} || 2
|-
| [[Hand Spear+]] || {{Spear icon}} || {{A}} || 3
|-
| [[Deva-zashi]] || {{Dagger icon}} || {{S}} || 3
|-
| [[Go Booma Claw]] || {{Claw icon}} || {{S}} || 3
|-
! colspan="4"| Photon Arts that inflict Silence
|-
| [[Diga]]<br>[[Gidiga]] || colspan="3"| {{Wand icon}} {{TCSM icon}} {{Rod icon}}
|-
| All ground-element [[Bullets|bullets]]<br><small>Except Grav Shot (rifle)</small> || colspan="3"| {{Shotgun icon}} {{Longbow icon}} {{Grenade icon}}<br>{{Laser Cannon icon}} {{Twin Handgun icon}} {{Handgun icon}} {{Crossbow icon}} {{Card icon}} {{Machinegun icon}}
|}


===Freeze===
===Freeze===
Freeze ({{Freeze}}) can be applied to players and enemies, and prevents movement. Players can break free from being frozen by repeatedly trying to move.
Freeze ({{Freeze}}) freezes the target in place and Attacks cannot miss or be guarded. Players can break free from being frozen by repeatedly trying to move.
{| class="wikitable" style="text-align:center; width:35%"
! style="width:25%"|Freeze || style="width:15%"|Lv.1 || style="width:15%"|Lv.2 || style="width:15%"|Lv.3 || style="width:15%"|Lv.4 || style="width:15%"|Lv.5
|-
| '''Effect Duration''' || 5 Seconds || 6 Seconds || 7 Seconds || 8 Seconds || 10 Seconds
|-
! colspan="6"|Resisting Freeze
|-
| '''Endurance / Stamina''' || 25 || 29 || 32 || 35 || 38
|}
 
{| class="mw-collapsible mw-collapsed wikitable"
|-
! colspan="4"|Things that can inflict Freeze
|-
! Weapon !! Type !! Rank !! SE LV
|-
| [[Ice Warden]] || {{Saber icon}} || {{A}} || 1
|-
| [[Vish Kuseb]] || {{Whip icon}} || {{A}} || 2
|-
| [[Popsicle Sword]] || {{Sword icon}} || {{C}} || 2
|-
| [[Popsicle Sword+]] || {{Sword icon}} || {{A}} || 2
|-
| [[Ice Sword Lum]] || {{Sword icon}} || {{A}} || 2
|-
| [[Ice Sword Pi]] || {{Sword icon}} || {{A}} || 2
|-
| [[Kisana Bangle]] || {{Dagger icon}} || {{A}} || 2
|-
| [[Kisana Bangler]] || {{Twin Dagger icon}} || {{A}} || 2
|-
| [[Aoryu]] || {{Sword icon}} || {{S}} || 2
|-
| [[Exam]] || {{Saber icon}} || {{C}} || 3
|-
| [[Shark Puppet]] || {{Claw icon}} || {{B}} || 3
|-
| [[Al Tippies/C]] || {{Twin Dagger icon}} || {{A}} || 3
|-
| [[Ignis]] || {{Twin Saber icon}} || {{A}} || 3
|-
| [[Al Tip/C]] || {{Dagger icon}} || {{A}} || 3
|-
| [[Twin Caladbolg]] || {{Twin Saber icon}} || {{A}} || 3
|-
| [[BOYS Bouquet]] || {{Saber icon}} || {{A}} || 3
|-
| [[Bar Whip]] || {{Whip icon}} || {{A}} || 3
|-
| [[Skia Blade]] || {{Saber icon}} || {{S}} || 3
|-
| [[Ice Sword Mil]] || {{Sword icon}} || {{S}} || 3
|-
| [[Griena Cracker]] || {{Whip icon}} || {{S}} || 3
|-
| [[Sengetsu]] || {{Axe icon}} || {{S}} || 3
|-
| [[Astral Blades]] || {{Twin Saber icon}} || {{S}} || 3
|-
| [[Exam+]] || {{Saber icon}} || {{S}} || 3
|-
| [[Sacred Dusters]] || {{Knuckles icon}} || {{S}} || 3
|-
| [[Daiga-Misaki]] || {{Claw icon}} || {{S}} || 3
|-
| [[Fuka-Misaki]] || {{Twin Claw icon}} || {{S}} || 3
|-
| [[Kuraokami]] || {{Saber icon}} || {{S}} || 3
|-
| [[Kagu-tsuchi]] || {{Twin Saber icon}} || {{S}} || 3
|-
| [[Xmas Tree Spear+]] || {{Spear icon}} || {{S}} || 3
|-
| [[Holynight Sion]] || {{Sword icon}} || {{S}} || 3
|-
| [[Caladbolg]] || {{Saber icon}} || {{A}} || 4
|-
| [[Brandish]] || {{Twin Dagger icon}} || {{S}} || 4
|-
| [[Diska Cyclone]] || {{Dagger icon}} || {{S}} || 5
|-
| [[Meteor Cudgel]] || {{Double Saber icon}} || {{S}} || 5
|-
| [[Heart of Despair/U]] || {{Sword icon}} || {{S}} || 5
|-
| [[Master Galactis/U]] || {{Knuckles icon}} || {{S}} || 5
|-
| [[Theiadoru/U]] || {{Spear icon}} || {{S}} || 5
|-
| [[Demolition Comet/U]] || {{Double Saber icon}} || {{S}} || 5
|-
| [[Kuraokami/U]] || {{Saber icon}} || {{S}} || 5
|-
| [[Shark Puppet/UR]] || {{Claw icon}} || {{S}} || 5
|-
| [[Ignis/UR]] || {{Twin Saber icon}} || {{A}} || 5
|-
| [[Ignis+/UR]] || {{Twin Saber icon}} || {{S}} || 5
|-
| [[Big Fisher/UR]] || {{Whip icon}} || {{S}} || 5
|-
! colspan="4"| Photon Arts that inflict Freeze
|-
| [[Barta]]<br>[[Rabarta]]<br>[[Dambarta]]<br>[[Gibarta]]<br>[[Sabarta]] || colspan="3"| {{Wand icon}} {{TCSM icon}} {{Rod icon}}
|-
| All ice-element [[Bullets|bullets]] || colspan="3"| {{Rifle icon}} {{Shotgun icon}} {{Longbow icon}} {{Grenade icon}}<br>{{Laser Cannon icon}} {{Twin Handgun icon}} {{Handgun icon}} {{Crossbow icon}} {{Card icon}} {{Machinegun icon}}
|-
| [[Boma Maga]] || colspan="3"| {{Grenade icon}}
|}


===Sleep===
===Sleep===
Sleep ({{Sleep}}) can be applied to players and enemies, and puts the target to sleep, preventing movement. Hitting the target one time will wake them up.
Sleep ({{Sleep}}) puts the target to sleep, preventing movement. The target getting hit one time will wake them up.
{| class="wikitable" style="text-align:center; width:35%"
! style="width:25%"|Sleep || style="width:15%"|Lv.1 || style="width:15%"|Lv.2 || style="width:15%"|Lv.3 || style="width:15%"|Lv.4 || style="width:15%"|Lv.5
|-
| '''Effect Duration''' || 6 Seconds || 12 Seconds || 18 Seconds || 24 Seconds || 30 Seconds
|-
! colspan="6"|Resisting Sleep
|-
| '''Endurance / Stamina''' || 25 || 28 || 31 || 34 || 40
|}
 
{| class="mw-collapsible mw-collapsed wikitable"
|-
! colspan="4"|Things that can inflict Sleep
|-
! Weapon !! Type !! Rank !! SE LV
|-
| [[Rappy Tippies]] || {{Twin Dagger icon}} || {{C}} || 1
|-
| [[Basalaraud]] || {{Sword icon}} || {{A}} || 1
|-
| [[Stina-zashi]] || {{Dagger icon}} || {{C}} || 2
|-
| [[Clad Slicer]] || {{Slicer icon}} || {{A}} || 2
|-
| [[Rappy Fan]] || {{Slicer icon}} || {{A}} || 2
|-
| [[Vish Tien]] || {{Whip icon}} || {{A}} || 2
|-
| [[Sweet Death]] || {{Double Saber icon}} || {{S}} || 2
|-
| [[Gudda Skela]] || {{Knuckles icon}} || {{S}} || 2
|-
| [[Rappy Tip]] || {{Dagger icon}} || {{C}} || 3
|-
| [[Twilight Rune]] || {{Axe icon}} || {{S}} || 3
|-
| [[Vish Fearac]] || {{Whip icon}} || {{S}} || 4
|-
| [[Elec Distortion/UR]] || {{Saber icon}} || {{S}} || 5
|-
| [[Twin Distortion+]] || {{Twin Saber icon}} || {{S}} || 5
|-
! colspan="4"| Photon Arts that inflict Sleep
|-
| [[Damgrants]] || colspan="3"| {{Wand icon}} {{TCSM icon}} {{Rod icon}}
|-
| [[Bullets#Elemental_Bullets_5|Rising Prism]] || colspan="3"| {{Laser Cannon icon}}
|-
| [[Mayalee Shot]] || colspan="3"| {{Rifle icon}}
|}


===Stun===
===Stun===
Stun ({{Stun}}) can be applied to players and eneimes, and prevents movement. However, unlike with freeze, a player cannot break free by trying to move.
Stun ({{Stun}}) prevents the target's movement. However, unlike with freeze, a player cannot break free by trying to move.
{| class="wikitable" style="text-align:center; width:35%"
! style="width:25%"|Stun || style="width:15%"|Lv.1 || style="width:15%"|Lv.2 || style="width:15%"|Lv.3 || style="width:15%"|Lv.4 || style="width:15%"|Lv.5
|-
| '''Effect Duration''' || 4 Seconds || 5 Seconds || 6 Seconds || 7 Seconds || 8 Seconds
|-
! colspan="6"|Resisting Stun
|-
| '''Endurance / Stamina''' || 26 || 29 || 32 || 35 || 38
|}
 
{| class="mw-collapsible mw-collapsed wikitable"
|-
! colspan="4"|Things that can inflict Stun
|-
! Weapon !! Type !! Rank !! SE LV
|-
| [[Harisen Battle Fan]] || {{Saber icon}} || {{C}} || 1
|-
| [[Piko Piko Hammer]] || {{Axe icon}} || {{S}} || 1
|-
| [[Falclaw]] || {{Claw icon}} || {{S}} || 1
|-
| [[Kan Kyu]] || {{Saber icon}} || {{S}} || 1
|-
| [[Setsuko's Skillet Set]] || {{Twin Saber icon}} || {{S}} || 1
|-
| [[Twin Harisen Fans]] || {{Twin Saber icon}} || {{C}} || 2
|-
| [[Splasher]] || {{Whip icon}} || {{B}} || 2
|-
| [[S-Beat Dagger]] || {{Dagger icon}} || {{A}} || 2
|-
| [[Ubakrada Headbutt]] || {{Spear icon}} || {{A}} || 2
|-
| [[Haktora]] || {{Sword icon}} || {{A}} || 2
|-
| [[Mach Spinner]] || {{Knuckles icon}} || {{A}} || 2
|-
| [[Vish Adac]] || {{Whip icon}} || {{S}} || 2
|-
| [[Hurricane Spinner]] || {{Whip icon}} || {{S}} || 2
|-
| [[Assassin Cross]] || {{Twin Dagger icon}} || {{S}} || 2
|-
| [[Hyakkaryolan]] || {{Twin Saber icon}} || {{S}} || 2
|-
| [[Ten'imuso]] || {{Double Saber icon}} || {{S}} || 2
|-
| [[Ophidian Medusa]] || {{Whip icon}} || {{A}} || 3
|-
| [[Twin Falclaws]] || {{Twin Claw icon}} || {{S}} || 3
|-
| [[Goof Swatter]] || {{Sword icon}} || {{S}} || 3
|-
| [[Shide-Misaki]] || {{Twin Claw icon}} || {{S}} || 3
|-
| [[Twin Falclaw+]] || {{Twin Claw icon}} || {{S}} || 3
|-
| [[Assassin Dagger]] || {{Dagger icon}} || {{S}} || 3
|-
| [[Claiomh Solais]] || {{Sword icon}} || {{S}} || 3
|-
| [[Ohga-Misaki]] || {{Claw icon}} || {{S}} || 3
|-
| [[Pan Arm Daggers]] || {{Twin Dagger icon}} || {{S}} || 3
|-
| [[Migium Dagger]] || {{Dagger icon}} || {{S}} || 3
|-
| [[Chao Breaker]] || {{Spear icon}} || {{A}} || 3
|-
| [[Jigo Booma Claws]] || {{Twin Claw icon}} || {{S}} || 4
|-
| [[Jigo Booma Claw]] || {{Claw icon}} || {{S}} || 4
|-
| [[Setsuko's Skillet]] || {{Saber icon}} || {{S}} || 4
|-
| [[Kan Kyu/U]] || {{Saber icon}} || {{S}} || 5
|-
| [[World of Guardians/U]] || {{Twin Saber icon}} || {{S}} || 5
|-
| [[Ga Vorge/U]] || {{Sword icon}} || {{S}} || 5
|-
| [[Migium Dagger/U]] || {{Dagger icon}} || {{S}} || 5
|-
| [[Pan Arm Daggers/U]] || {{Twin Dagger icon}} || {{S}} || 5
|-
| [[Falclaw/U]] || {{Claw icon}} || {{S}} || 5
|-
| [[Twin Falclaw+/U]] || {{Twin Claw icon}} || {{S}} || 5
|-
| [[Double Waber/UR]] || {{Double Saber icon}} || {{S}} || 5
|-
| [[Muktengek/UR]] || {{Spear icon}} || {{S}} || 5
|-
| [[Roasted Welldone/UR]] || {{Axe icon}} || {{S}} || 5
|-
| [[Melan Knuckles/UR]] || {{Knuckles icon}} || {{S}} || 5
|-
! colspan="4"| Photon Arts that inflict Stun
|-
| [[Nosdiga]] || colspan="3"| {{Wand icon}} {{TCSM icon}} {{Rod icon}}
|-
| [[Binding Prism]] || colspan="3"| {{Laser Cannon icon}}
|-
| [[Barada Maga]] || colspan="3"| {{Shotgun icon}}
|-
| [[Masei-sou]] || colspan="3"| {{Longbow icon}}
|}


===Confuse===
===Confuse===
Confuse ({{Confuse}}) can be applied to players and enemies. When applied to players, causes their movements to become erratic and unpredictable. When applied to enemies, causes them to attack each other.
Confuse ({{Confuse}}) when applied to players, causes their movements to become erratic and unpredictable. When the effect is applied to enemies, causes them to attack each other.
{| class="wikitable" style="text-align:center; width:35%"
! style="width:25%"|Confuse || style="width:15%"|Lv.1 || style="width:15%"|Lv.2 || style="width:15%"|Lv.3 || style="width:15%"|Lv.4 || style="width:15%"|Lv.5
|-
| '''Effect Duration''' || 9 Seconds || 12 Seconds || 15 Seconds || 18 Seconds || 21 Seconds
|-
! colspan="6"|Resisting Confuse
|-
| '''Endurance / Stamina''' || 25 || 28 || 31 || 35 || 39
|}


===Charm===
{| class="mw-collapsible mw-collapsed wikitable"
Charm ({{Charm}}) can be applied only to enemies, and causes them to be attracted to whoever applied the effect.
|-
! colspan="4"|Things that can inflict Confusion
|-
! Weapon !! Type !! Rank !! SE LV
|-
| [[Twin Harisen Fans/C]] || {{Twin Saber icon}} || {{C}} || 2
|-
| [[Booma Claw]] || {{Claw icon}} || {{A}} || 2
|-
| [[Hikec/C]] || {{Slicer icon}} || {{A}} || 2
|-
| [[Dream Fisher]] || {{Whip icon}} || {{S}} || 2
|-
| [[Hand Spear S+]] || {{Spear icon}} || {{S}} || 3
|-
| [[Harisen Battle Fan/C]] || {{Saber icon}} || {{C}} || 3
|-
| [[Algoretzha]] || {{Whip icon}} || {{S}} || 3
|-
| [[Genfu]] || {{Sword icon}} || {{S}} || 3
|-
| [[Sonic Splendoc]] || {{Whip icon}} || {{S}} || 3
|-
| [[Stag Cutralli]] || {{Double Saber icon}} || {{B}} || 4
|-
| [[Ank Piko]] || {{Axe icon}} || {{A}} || 4
|-
| [[Vishic/C]] || {{Whip icon}} || {{A}} || 4
|-
| [[Vishic]] || {{Whip icon}} || {{A}} || 4
|-
| [[Ank Piko+]] || {{Axe icon}} || {{S}} || 5
|-
! colspan="4"| Photon Arts that inflict Confusion
|-
| All light-element [[Bullets|bullets]]<br><small>Except Rising Prism (Laser)</small> || colspan="3"| {{Rifle icon}} {{Shotgun icon}} {{Longbow icon}} {{Grenade icon}}<br>{{Twin Handgun icon}} {{Handgun icon}} {{Crossbow icon}} {{Card icon}} {{Machinegun icon}}
|}


===Incapacitation===
===Incapacitation===
Incapacitation ({{Incapacitation}}) can be applied to players and enemies, and has a small chance to instantly kill the target.
Incapacitation ({{Incapacitation}}) has a small chance to instantly kill the target.
{| class="wikitable" style="text-align:center; width:35%"
! style="width:25%"|Incapacitation || style="width:15%"|Lv.1 || style="width:15%"|Lv.2 || style="width:15%"|Lv.3 || style="width:15%"|Lv.4 || style="width:15%"|Lv.5
|-
! colspan="6"|Resisting Incapacitation
|-
| '''Endurance / Stamina''' || 21 || 24 || 27 || 30 || 33
|}
 
{| class="mw-collapsible mw-collapsed wikitable"
|-
! colspan="4"|Things that can inflict Incapacitate
|-
! Weapon !! Type !! Rank !! Incap LV
|-
| [[Silence Claw]] || {{Claw icon}} || {{B}} || 1
|-
| [[Kamui]] || {{Dagger icon}} || {{A}} || 1
|-
| [[Twin Kamui]] || {{Twin Dagger icon}} || {{A}} || 1
|-
| [[Kan'na Kamui]] || {{Dagger icon}} || {{S}} || 1
|-
| [[Twin Kan'na Kamui]] || {{Twin Dagger icon}} || {{S}} || 1
|-
| [[Magana Slayer]] || {{Sword icon}} || {{S}} || 1
|-
| [[Demonic Muramasa]] || {{Saber icon}} || {{S}} || 2
|-
| [[Fenrir]] || {{Claw icon}} || {{S}} || 2
|-
| [[Vish Diragac]] || {{Whip icon}} || {{S}} || 2
|-
| [[Kronos Scythe]] || {{Double Saber icon}} || {{S}} || 2
|-
| [[Murasame]] || {{Saber icon}} || {{S}} || 2
|-
| [[Sonic Knuckles]] || {{Knuckles icon}} || {{S}} || 2
|-
| [[Swift Demise]] || {{Slicer icon}} || {{S}} || 2
|-
| [[Assassin Traitor]] || {{Twin Claw icon}} || {{S}} || 3
|-
| [[Assassin Claw]] || {{Claw icon}} || {{S}} || 3
|-
| [[Phantom Mist]] || {{Twin Claw icon}} || {{S}} || 3
|-
| [[Twin Reapers]] || {{Twin Dagger icon}} || {{S}} || 3
|-
| [[Calamity Soul]] || {{Axe icon}} || {{S}} || 3
|-
| [[Reaping Stinger]] || {{Dagger icon}} || {{S}} || 4
|-
! colspan="4"| Photon Arts with Incapacitate
|-
| [[Killer Shot]] || colspan="3"| {{Rifle icon}}
|-
| [[Megid]] || colspan="3"| {{Wand icon}} {{TCSM icon}} {{Rod icon}}
|}


===HP Steal===
===HP Steal===
HP Steal can be used by both players and enemies, and will steal a certain percent of the damage dealt as HP and restore that to the target.
HP Steal absorbs a certain percent of the damage dealt as HP and restore that to the target.
{| class="wikitable" style="text-align:center; width:35%"
! style="width:25%"|HP Steal || style="width:15%"|Lv.1 || style="width:15%"|Lv.2 || style="width:15%"|Lv.3 || style="width:15%"|Lv.4 || style="width:15%"|Lv.5
|-
| '''Absorption Rate''' || 6% || 13% || 16% || 19% || 22%
|}
 
{| class="mw-collapsible mw-collapsed wikitable"
|-
! colspan="4"|Things with HP Steal
|-
! Weapon !! Type !! Rank !! HP Steal LV
|-
| [[Neiclaw]] || {{Claw icon}} || {{B}} || 1
|-
| [[Photon Claw]] || {{Claw icon}} || {{B}} || 1
|-
| [[Sange]] || {{Saber icon}} || {{A}} || 1
|-
| [[Chainsawd]] || {{Sword icon}} || {{A}} || 1
|-
| [[Chainsawd/C]] || {{Sword icon}} || {{A}} || 1
|-
| [[Neiclaw+]] || {{Claw icon}} || {{A}} || 1
|-
| [[Twin Neiclaws]] || {{Twin Claw icon}} || {{A}} || 1
|-
| [[Twin Neiclaws+]] || {{Twin Claw icon}} || {{S}} || 1
|-
| [[Training Sangeyasha]] || {{Twin Saber icon}} || {{B}} || 2
|-
| [[Starfish Slicer]] || {{Slicer icon}} || {{A}} || 2
|-
| [[King of Blood]] || {{Twin Claw icon}} || {{A}} || 2
|-
| [[Yonohate In]] || {{Sword icon}} || {{S}} || 2
|-
| [[Cutie Crown]] || {{Whip icon}} || {{S}} || 2
|-
| [[Chainsawd+]] || {{Sword icon}} || {{S}} || 2
|-
| [[Miracle Punchers]] || {{Knuckles icon}} || {{S}} || 2
|-
| [[Pretty Hearts Club]] || {{Axe icon}} || {{S}} || 2
|-
| [[Yasha]] || {{Saber icon}} || {{S}} || 2
|-
| [[Noble Phantom]] || {{Twin Claw icon}} || {{S}} || 2
|-
| [[Bloody Shower]] || {{Whip icon}} || {{S}} || 2
|-
| [[Sangeyasha]] || {{Twin Saber icon}} || {{S}} || 2
|-
| [[Winning Apple]] || {{Double Saber icon}} || {{S}} || 2
|-
| [[Jack Flapper]] || {{Dagger icon}} || {{A}} || 3
|-
| [[Rengokuto Ensa]] || {{Saber icon}} || {{A}} || 3
|-
| [[Ouroboros]] || {{Whip icon}} || {{S}} || 3
|-
| [[Nightmare Blood/U]] || {{Twin Dagger icon}} || {{S}} || 3
|-
| [[Divine Guld & Milla]] || {{Twin Handgun icon}} || {{S}} || 3
|-
| [[Ketchup & Mustard]] || {{Twin Handgun icon}} || {{S}} || 3
|-
| [[Ketchup & Mustard/U]] || {{Twin Handgun icon}} || {{S}} || 3
|-
| [[SPEED KING]] (Neutral only) || {{RCSM icon}} || {{S}} || 3
|-
! colspan="4"| Photon Arts with HP Steal
|-
| [[Mayalee Hit]] || colspan="3"| {{Handgun icon}}
|-
| [[Megiverse]] || colspan="3"| {{Wand icon}} {{TCSM icon}} {{Rod icon}}
|}
 
==Status Effects (Player Only)==
===Charm===
Charm ({{Charm}}) can be applied only to enemies, and causes them to be attracted to whoever applied the effect.
{| class="wikitable" style="text-align:center; width:35%"
! style="width:25%"|Charm || style="width:15%"|Lv.1 || style="width:15%"|Lv.2 || style="width:15%"|Lv.3 || style="width:15%"|Lv.4 || style="width:15%"|Lv.5
|-
| '''Effect Duration''' || 8 Seconds || 10 Seconds || 12 Seconds || 14 Seconds || 16 Seconds
|-
! colspan="6"|Resisting Charm
|-
| '''Endurance / Stamina''' || 22 || 25 || 28 || 31 || 34
|}
 
{| class="mw-collapsible mw-collapsed wikitable"
|-
! colspan="4"|Things that can inflict Charm
|-
! Weapon !! Type !! Rank !! Charm LV
|-
| [[Bouquet]] || {{Saber icon}} || {{B}} || 3
|-
| [[Innocent Mari]] || {{Saber icon}} || {{A}} || 3
|-
| [[Bloody Mari]] || {{Twin Saber icon}} || {{A}} || 3
|-
| [[Pretty Baton]] || {{Double Saber icon}} || {{A}} || 3
|-
| [[Pom-pom Smash]] || {{Knuckles icon}} || {{A}} || 4
|-
| [[Vish Feara]] || {{Whip icon}} || {{S}} || 4
|-
| [[Moca's Skillet Set]] || {{Twin Saber icon}} || {{S}} || 4
|-
|}


===Reflect Damage===
===Reflect Damage===
Reflect Damage can be used by only players, and only results from specific weapons or photon arts. It causes a small percent of the damage dealt to be reflect back to the player.
Reflect Damage only results from specific weapons or photon arts. It causes a small percent of the damage dealt to be reflected back to the player.
{| class="wikitable" style="text-align:center; width:35%"
! style="width:25%"|Reflect Damage || style="width:15%"|Lv.1 || style="width:15%"|Lv.2 || style="width:15%"|Lv.3 || style="width:15%"|Lv.4 || style="width:15%"|Lv.5
|-
| '''Damage Reflection''' || 4% || 8% || 12% || 16% || 20%
|}
 
{| class="mw-collapsible mw-collapsed wikitable"
|-
! colspan="4"|Things with Damage Reflect
|-
! Weapon !! Type !! Rank !! Damage Reflect LV
|-
| [[Kokuintou Kagachi]] || {{Sword icon}} || {{B}} || 1
|-
| [[Death's Nirvana]] || {{Card icon}} || {{A}} || 1
|-
| [[Eternal Pumpkindrive]] || {{Rod icon}} || {{S}} || 1
|-
| [[Ank Kilik]] || {{Axe icon}} || {{S}} || 1
|-
| [[Excalibre]] || {{Saber icon}} || {{S}} || 1
|-
| [[Deadend Nightmare]] || {{Double Saber icon}} || {{S}} || 1
|-
| [[Soul Banisher]] || {{Sword icon}} || {{S}} || 1
|-
| [[Boost Impact]] || {{Axe icon}} || {{S}} || 2
|-
| [[Akatsuki Fu]] || {{Sword icon}} || {{S}} || 5
|-
! colspan="4"| Photon Arts with Damage Reflect
|-
| [[Boma Duranga]] || colspan="3"| {{Grenade icon}}
|-
| [[Yak Maga]] || colspan"3"| {{Crossbow icon}}
|-
| [[Regrant]] || colspan"3"| {{Rod icon}} {{Wand icon}} {{TCSM icon}}
|-
|}


===HP Affects Power===
===HP Affects Power===
HP Affects Power can be used by only players, and only results from specific weapons or photon arts. It modifies the amount of damage dealt proportional to remaining HP.
[[HP Affects Power]] only results from specific weapons or photon arts. It modifies the amount of damage dealt proportional to missing HP. The percentage of missing HP is multiplied by the Max Power from the table below.
{| class="wikitable" style="text-align:center; width:35%"
! style="width:25%"|HP Affects Power || style="width:15%"|Lv.1 || style="width:15%"|Lv.2 || style="width:15%"|Lv.3 || style="width:15%"|Lv.4 || style="width:15%"|Lv.5
|-
| '''Max Power''' || 15% || 20% || 31% || 41% || 50%
|}
 
{| class="mw-collapsible mw-collapsed wikitable"
|-
! colspan="4"|Things with HP Affects Power
|-
! Weapon !! Type !! Rank !! SE LV
|-
| [[Rengokuto Guren]] || {{Saber icon}} || {{A}} || 1
|-
| [[Orochi Agito]] || {{Twin Saber icon}} || {{A}} || 1
|-
| [[Shin'uchi Orochi Agito]] || {{Twin Saber icon}} || {{S}} || 1
|-
| [[True Agito]] || {{Saber icon}} || {{S}} || 1
|-
| [[Gnome's Saber]] || {{Saber icon}} || {{S}} || 1
|-
| [[Svaltus Sword Ω]] || {{Sword icon}} || {{S}} || 1
|-
| [[Soul Phoenix]] || {{Sword icon}} || {{S}} || 1
|-
| [[Gigantes Impact]] || {{Axe icon}} || {{S}} || 1
|-
| [[Brooding Requiem]] || {{Spear icon}} || {{S}} || 1
|-
| [[Plastic Cranial]] || {{Whip icon}} || {{A}} || 2
|-
| [[Gigas Spinner]] || {{Whip icon}} || {{S}} || 2
|-
| [[Flowen's Sword+]] || {{Sword icon}} || {{S}} || 2
|-
| [[Tsumikiri Nodachi]] || {{Sword icon}} || {{S}} || 2
|-
| [[Ken'ei]] || {{Twin Saber icon}} || {{A}} || 3
|-
| [[Kokuintou Houzuki]] || {{Sword icon}} || {{A}} || 3
|-
| [[Ank Kakka]] || {{Axe icon}} || {{S}} || 3
|-
| [[Champion Killer]] || {{Claw icon}} || {{S}} || 3
|-
| [[Rengokuto Rensa]] || {{Double Saber icon}} || {{S}} || 3
|-
| [[Sealed Nodachi]] || {{Sword icon}} || {{S}} || 4
|-
| [[Champion Gravidion]] || {{Rod icon}} || {{S}} || 4
|-
| [[Regal Lancer]] || {{Spear icon}} || {{S}} || 4
|-
| [[Imperial Pick]] || {{Axe icon}} || {{S}} || 4
|-
| [[Faz'ntar Head]] || {{Claw icon}} || {{S}} || 4
|-
| [[Gimlet]] || {{Dagger icon}} || {{S}} || 4
|-
| [[Mehren Nenka]] || {{Double Saber icon}} || {{S}} || 4
|-
| [[Varl Artillery Mode]] || {{Grenade icon}} || {{S}} || 4
|-
| [[Gravetoo]] || {{Machinegun icon}} || {{S}} || 4
|-
| [[Kotetsu]] || {{Saber icon}} || {{S}} || 4
|-
| [[Devil Chains]] || {{Twin Claw icon}} || {{S}} || 4
|-
| [[Edge Quolia]] || {{Twin Dagger icon}} || {{S}} || 4
|-
| [[Ikotenyoku]] || {{Twin Saber icon}} || {{S}} || 4
|-
| [[Demonic Ichor]] || {{Wand icon}} || {{S}} || 4
|-
| [[Imperial Rod]] || {{Rod icon}} || {{S}} || 5
|-
| [[Sonic Splendor]] || {{Whip icon}} || {{S}} || 5
|-
! colspan="4"| Photon Arts with HP Affects Power
|-
| [[Barada Zagenga]] || colspan="3"| {{Shotgun icon}}
|-
| [[Yak Zagenga]] || colspan="3"| {{Crossbow icon}}
|-
| [[Nosmegid]] || colspan="3"| {{Wand icon}} {{TCSM icon}} {{Rod icon}}
|-
! colspan="4"| SUVs with HP Affects Power
|-
| [[Vivienne Punisher]] || {{Extra unit icon}} || {{B}} || 2
|-
| [[Innocent Punisher]] || {{Extra unit icon}} || {{A}} || 4
|-
| [[Celestial Espada]] || {{Extra unit icon}} || {{S}} || 3
|-
| [[Roaring Faust]] || {{Extra unit icon}} || {{S}} || 3
|-
| [[Eternal Punisher]] || {{Extra unit icon}} || {{S}} || 5
|}


===Auto Damage===
===Auto Damage===
Auto Damage is only applied to players. It causes the user to take damage every few seconds.
Auto Damage is only applied to players. It causes the user to take damage every few seconds.
{| class="wikitable" style="text-align:center; width:35%"
! style="width:25%"|Auto Damage || style="width:15%"|Lv.1 || style="width:15%"|Lv.2 || style="width:15%"|Lv.3 || style="width:15%"|Lv.4 || style="width:15%"|Lv.5
|-
| '''Tick Frequency''' || 3 Seconds || 5 Seconds || 7 Seconds || 9 Seconds || 11 Seconds
|-
| '''Damage per Tick''' || colspan="5"| 7%
|-
| '''Number of Ticks''' || colspan="5"| 6
|-
| '''Maximum Damage''' || colspan="5"| 42%
|-
|}


===Auto Recovery===
===Auto Recovery===
Auto Recovery is only applied to players. It causes the target to gain HP every few seconds. If the target is at maximum HP, the healing will continue and build up a "shield" to the player.
Auto Recovery is only applied to players. It causes the target to gain HP every few seconds. There are two types of auto recovery and both can be stacked.
 
'''Type 1 - Unit recovery:'''<br>
With a [[Units|Unit]] equipped that has the status effect auto recovery, HP will recover with a percentage of your total HP equal to the level of the auto recovery. Different units have different levels.
 
'''Type 2 - TECHNIC / SUV recovery:'''<br>
Auto Recovery from [[TECHNICs]] and certain [[SUV Weapon]] effects will also give your character, besides a health boost, the status effect auto recovery. The level, and therefor recovery percentage of the status effect, depends on the level of the [[TECHNIC]] or [[SUV Weapons|SUV]] recovery effect.
 
The tick on this auto recovery is slightly faster than the tick on the auto recovery of units. TECHNIC / SUV recovery will also continue to 'over heal', even when HP has reached it's maximum by stacking every tick until damage is recieved. Upon taking damage, all of the stored HP gets used up at once providing instant recovery and effectively shielding you from the damage taken.
 
{| class="wikitable" style="text-align:center; width:35%"
! style="width:25%"|Auto Recovery || style="width:15%"|Lv.1 || style="width:15%"|Lv.2 || style="width:15%"|Lv.3 || style="width:15%"|Lv.4 || style="width:15%"|Lv.5
|-
| '''Heal Interval''' || 4 Seconds || 5 Seconds || 6 Seconds || 7 Seconds || 8 Seconds
|-
| '''HP Recovery''' || 1% || 2% || 3% || 4% || 5%
|}
 
 
===Reduce Physical Damage===
Reduce Physical Damage is only applied to players by the TECHNIC [[TECHNICs#Dizas|Dizas]]. Reduces physical damage taken for a certain amount of hits.
{| class="wikitable" style="text-align:center; width:35%"
! style="width:25%"|Reduce Phys. Damage || style="width:15%"|Lv.1 || style="width:15%"|Lv.2 || style="width:15%"|Lv.3 || style="width:15%"|Lv.4 || style="width:15%"|Lv.5
|-
| '''# of Hits Reduced''' || 1 || 2 || 3 || 4 || 5
|-
| '''Physical Damage Taken''' || 90% || 85% || 80% || 75% || 70%
|}
 
 
===Reduce TECHNIC Damage===
Reduce TECHNIC Damage is only applied to players by the TECHNIC [[TECHNICs#Rentis|Rentis]]. Reduces TECHNIC damage taken for a certain amount of hits.
{| class="wikitable" style="text-align:center; width:35%"
! style="width:25%"|Reduce Tech. Damage || style="width:15%"|Lv.1 || style="width:15%"|Lv.2 || style="width:15%"|Lv.3 || style="width:15%"|Lv.4 || style="width:15%"|Lv.5
|-
| '''# of Hits Reduced''' || 1 || 2 || 3 || 4 || 5
|-
| '''TECHNIC Damage Taken''' || 90% || 85% || 80% || 75% || 70%
|}
 
==Resisting Status Effects==
 
There are methods that can be utilised to resist Status Effects being applied to your character.
 
===Damage reduction===
 
If an enemy attack deals 0 damage, the Status Effect it carries will not be applied, as the attack is considered the same as a miss. By utilising a high percentage [[Line Shields|Line Shield]] and a Rainbow [[Units#Body units|body unit]] (such as [[Guardless / Rainbow]] or [[Legsless / Rainbow]]) it is possible to raise your character's MST or DEF high enough to reduce some attack damage from smaller enemies to 0. When trying resist TECHNIC damage, this is usually only possible for [[Newmans]] due to their high MST.
 
===Stamina thresholds===
 
For TECHNIC-based enemy attacks, many of these can be resisted if your character has enough STA/End. Enemy TECHNIC attacks start at level 1 on C-rank missions, go up in level by five levels each rank.
 
{| class="wikitable"
|-
! Mission rank !! C !! B !! A !! S !! S2 !! S3 !! S4
|-
| Enemy TECHNIC base level || 1 || 6 || 11 || 16 || 21 || 26 || 31
|}


===Boost ATP===
Megid does not scale with mission rank, and instead matches the level of Megid that the enemy casts. [[Deljaban|Deljabans]] cast Lv1 Megid, which has [[Incapacitate]] Lv1; [[Delp Slami]] and [[Jusnagun]] cast Lv11 Megid, with Incapacitate Lv2, and [[Carriguine|Carriguines]] and [[SEED-Vitace]] cast Lv21 Megid, with Incapacitate Lv3.
Boost ATP, also known as Shifta
 
The STA/End required to resist them increases accordingly based on the tech level. The following table shows the amount of STA/End. required to resist Status Effects based on SE level.
 
{| class="wikitable"
|-
! SE Level !! LV1 !! LV2 !! LV3 !! LV4 !! LV5
|-
|Burn || 21 || 24 || 27 || 30 || 37
|-
|Poison || 24 || 27 || 30 || 33 || 36
|-
|Infection || 23 || 26 || 29 || 32 || 35
|-
|Shock/Silence || 24 || 28 || 37 || 40 || 44
|-
|Freeze || 25 || 29 || 32 || 35 || 38
|-
|Sleep || 25 || 28 || 31 || 34 || 40
|-
|Stun || 26 || 29 || 32 || 35 || 38
|-
|Confuse || 25 || 28 || 31 || 35 || 39
|-
|Charm || 22 || 25 || 28 || 31 || 34
|-
|Incapacitate || 21 || 24 || 27 || 30 || 33
|}
 
In addition, when using this method some Status Effects have a higher STA/End. requirement for full resistance, and some (for instance, Stun from a [[Grass Assassin]], and several Status Effects applied by [[Bosses|bosses]]) cannot be resisted and will apply regardless of your STA/End.
 
If you do not meet the STA/End. threshold to completely resist Status Effects in this fashion, higher STA will still help reduce the frequency with which these status effects are applied. Subtract your STA/End. from the STA/End. required to fully resist a Status Effect, and the resulting number is the percentage chance of the SE applying on any given hit. Example:
 
Megid in an S-rank mission requires 24 STA/End. to resist fully. A character with 13 STA/End. would have an 11% chance of being incapacitated by a Megid in this mission. A character with 21 STA/End. would have just a 3% chance to be incapacitated by Megid in the same situation.
 
===Resist Units===
 
There are a number of 7★ [[Units#Body units|body units]] that provide resistance to certain Status Effects. When equipped in the body slot of your [[Line Shields|line shield]], the unit will provide resistance to the specified Status Effect regardless of the mission rank. In addition, resist units will also resist Status Effects that still apply with the Stamina method - for instance, [[Grass Assassin]] Stun can be resisted with a [[Stun / Resist]].

Latest revision as of 21:28, 14 May 2024

Status Effects are temporary benefits or hindrances that can be applied to both players and enemies. The effects can be in forms of damage-over-time, healing, or the modification of stats.

Status Effects (Player & Enemy)

Boost ATP

Boost ATP, also known as Shifta, () increases the target's ATP.

Boost ATP Lv.1 Lv.2 Lv.3 Lv.4 Lv.5
Effect Duration 2 Minutes 3 Minutes 4 Minutes 5 Minutes 6 Minutes
ATP +11% +15% +19% +23% +27%
Photon Arts with Boost ATP
Shifta Wand TCSM Rod
Megistar Wand TCSM Rod


Lower ATP

Lower ATP, also known as Jellen, () decreases the target's ATP.

Lower ATP Lv.1 Lv.2 Lv.3 Lv.4 Lv.5
Effect Duration 40 Seconds 60 Seconds 80 Seconds 100 Seconds 120 Seconds
ATP -11% -15% -19% -23% -27%
Things that can inflict Lower ATP
Weapon Type Rank SE LV
Splac Whip 2
Watermelon Cutter Whip 3
Weisse Lilie Spear 3
Riela's Lance Sabers 3
Saguraki Blade Sabers 3
Vish Promoto Whip 3
Photon Arts with Lower ATP
Jellen Wand TCSM Rod

Boost DFP

Boost DFP, also known as Deband, () increases the target's DFP.

Boost DFP Lv.1 Lv.2 Lv.3 Lv.4 Lv.5
Effect Duration 2 Minutes 3 Minutes 4 Minutes 5 Minutes 6 Minutes
DFP +5.5% +7.5% +9.5% +11.5% +13.5%
Photon Arts with Boost DFP
Deband Wand TCSM Rod
Megistar Wand TCSM Rod

Lower DFP

Lower DFP, also known as Zalure, () increases the target's Damage Taken from normal attacks, skills and bullets.
On official, this would only lower the target's DFP.

Lower DFP Lv.1 Lv.2 Lv.3 Lv.4 Lv.5
Effect Duration 40 Seconds 60 Seconds 80 Seconds 100 Seconds 120 Seconds
Damage Taken from Striking and Bullets +5% +7% +10% +14% +20%
Things that can inflict Lower DFP
Weapon Type Rank SE LV
Gaiaraud Swords 2
Lost Sword Swords 2
Tornado Stinger Spear 2
Peace Breaker Whip 3
Lost Breaker Swords 3
Photon Arts with Lower DFP
Zalure Wand TCSM Rod
Twin Mayalee Twin Handgun
Masei-shiki Card

Boost ATA/EVP

Boost ATA/EVP, also known as Zodial, () increases the target's ATA / EVP.

Boost ATA/EVP Lv.1 Lv.2 Lv.3 Lv.4 Lv.5
Effect Duration 2 Minutes 3 Minutes 4 Minutes 5 Minutes 6 Minutes
ATA / EVP +11% +15% +19% +23% +27%
Photon Arts with Boost ATA/EVP
Zodial Wand TCSM Rod
Megistar Wand TCSM Rod

Lower ATA/EVP

Lower ATA/EVP, also known as Zoldeel, () decreases the target's ATA / EVP.

Lower ATA/EVP Lv.1 Lv.2 Lv.3 Lv.4 Lv.5
Effect Duration 40 Seconds 60 Seconds 80 Seconds 100 Seconds 120 Seconds
ATA / EVP -11% -15% -19% -23% -27%
Things that can inflict Lower ATA/EVP
Weapon Type Rank SE LV
Air Slicer Slicer 1
Weisheit Sabers 2
Diabolic Gauntlet Claw 2
Twin Diabolic Twin Claws 2
Twin Diabolic/U Twin Claws 2
Heart of Poumn/U Twin Claws 2
Shippujinlai Sabers 3
Magatatara Tora Sabers 3
T. Magatatara Tora Twin Sabers 3
Photon Arts with Lower ATA/EVP
Zoldeel Wand TCSM Rod

Boost TP/MST

Boost TP/MST, also known as Retier, () increases the target's TP / MST.

Boost TP/MST Lv.1 Lv.2 Lv.3 Lv.4 Lv.5
Effect Duration 2 Minutes 3 Minutes 4 Minutes 5 Minutes 6 Minutes
TP / MST +11% +15% +19% +23% +27%
Photon Arts with Boost TP/MST
Retier Wand TCSM Rod
Megistar Wand TCSM Rod


Lower TP/MST

Lower TP/MST, unofficially known as Rendeel, () decreases the target's TP and increases the target's Damage Taken from TECHNICs.
On official, this would only lower the target's TP and MST.

Lower TP/MST Lv.1 Lv.2 Lv.3 Lv.4 Lv.5
Effect Duration 40 Seconds 60 Seconds 80 Seconds 100 Seconds 120 Seconds
TP -11% -15% -19% -23% -27%
Damage Taken from TECHs +11% +15% +19% +23% +27%
Things that can inflict Lower TP/MST
Weapon Type Rank SE LV
Mobius Drill Spear 3
T. Magatatara Ryu Twin Sabers 3
Gekkavijin Sabers 3
Neo Dreamcast RCSM 4
Neo Dreamcast/U RCSM 4
Photon Arts with Lower TP/MST
Grants Wand TCSM Rod
Kyumeisei-shiki Card

Burn

Burn () will deal damage every 2 seconds based on the target's maximum HP for 10 seconds. The effect cannot incapacitate the target.

Burn Lv.1 Lv.2 Lv.3 Lv.4 Lv.5
Tick Frequency 2 Seconds 2 Seconds 2 Seconds 2 Seconds 2 Seconds
Damage per Tick 2% 3% 4% 5% 6%
Number of Ticks 5 5 5 5 5
Maximum Damage 10% 15% 20% 25% 30%
Resisting Burn
Endurance / Stamina 21 24 27 30 37
Things that can inflict Burn
Weapon Type Rank SE LV
De Ragan Slayer Swords 1
Vish Kuseb Whip 2
Dragon Slayer Swords 2
Frying Pan Sabers 2
Nightmare Dust Twin Claws 2
Ra Bangle Dagger 2
Ra Bangle/U Dagger 2
Ra Bangler Twin Daggers 2
Ra Bangler/U Twin Daggers 2
Shuzak Swords 2
Beefslayer Welldone Swords 2
Rocket Punchers Knuckles 2
Drago Puppet Claw 3
Elysions Twin Sabers 3
Elysion Sabers 3
Power Whip Whip 3
Evil Fang Claw 3
Enma-hiken Slicer 3
Beefedge Wellda Sabers 3
GIRLS Bouquet Sabers 3
Flamberge Swords 3
Juggernaut Knuckles 3
Vish Diraga Whip 3
Roasted Welldone Axe 3
Amatsu-mikaboshi Sabers 3
Kagu-tsuchi Twin Sabers 3
Twin Blaze Double Sabers 5
Blaze Haze Double Sabers 5
Amatsu-mikaboshi/U Sabers 5
Rengokuto Rensa/UR Double Sabers 5
Photon Arts that inflict Burn
Foie
Rafoie
Damfoie
Gifoie
Wand TCSM Rod
All fire-element bullets Rifle Shotgun Longbow Grenade
Laser Cannon Twin Handgun Handguns Crossbow Card Machinegun

Poison

Poison () will deal damage every 3 seconds based on the target's maximum HP for a duration. The effect cannot incapacitate the target.

Poison Lv.1 Lv.2 Lv.3 Lv.4 Lv.5
Tick Frequency 3 Seconds 3 Seconds 3 Seconds 3 Seconds 3 Seconds
Damage per Tick 3% 4% 5% 6% 7%
Number of Ticks 2 3 4 5 6
Maximum Damage 6% 12% 20% 30% 42%
Resisting Poison
Endurance / Stamina 24 27 30 33 37
Things that can inflict Poison
Weapon Type Rank SE LV
Stec Whip Whip 2
Jogiri Swords 2
Twin Kunai Twin Daggers 2
Death Stinger Spear 2
Bee Stinger Dagger 2
Twin Bee Stinger Twin Daggers 2
Bouquet/C Sabers 3
Kunai Dagger 3
Accordion Whip Whip 3
Melton's Skillet Set Twin Sabers 4
Melton's Frying Pan Sabers 4
Photon Arts that inflict Poison
Radiga
Damdiga
Wand TCSM Rod
Grav Shot Rifle

Virus

Virus, also called Infection, () will deal damage every 4 seconds based on the target's maximum HP for a duration. The effect cannot incapacitate the target.

Virus Lv.1 Lv.2 Lv.3 Lv.4 Lv.5
Tick Frequency 4 Seconds 4 Seconds 4 Seconds 4 Seconds 4 Seconds
Damage per Tick 9%
Number of Ticks 2 3 4 5 6
Maximum Damage 18% 27% 36% 45% 54%
Resisting Virus
Endurance / Stamina 23 26 29 32 37


Things that can inflict Infection
Weapon Type Rank SE LV
Demonic Fork+ Spear 1
Vish Adan Whip 2
Ashviens Double Sabers 2
Demonic Fork Spear 3
Zanshu-Misaki Claw 3
Ank Piko/C Axe 4
Bloody Flow Sabers 4
Yamata-Misaki Twin Claws 4
Delnadiblaze Twin Sabers 5
Delnadiblade Sabers 5
Bloody Flow/U Sabers 5
Nefarious Dark World Twin Sabers 5
Photon Arts that inflict Infection
Ramegid
Dammegid
Samegid
Wand TCSM Rod
All dark-element bullets Rifle Shotgun Longbow Grenade
Laser Cannon Twin Handgun Handguns Crossbow Card Machinegun

Shock

Shock () will prevent the use of physical attacks (both striking and ranged).

Shock Lv.1 Lv.2 Lv.3 Lv.4 Lv.5
Effect Duration 6 Seconds 12 Seconds 18 Seconds 24 Seconds 30 Seconds
Resisting Shock
Endurance / Stamina 24 28 37 40 44
Things that can inflict Shock
Weapon Type Rank SE LV
Twin Fluor. Bulbs/C Twin Sabers 1
Vish Whip 2
Gudda Dengeki Knuckles 2
Cross Scar Twin Daggers 2
Alam Bangler Twin Daggers 2
Screw Gloves Knuckles 2
Girasole Double Sabers 2
Jinrai Double Sabers 2
Ikazuchi Axe 2
Divine Breath Slicer 2
Brain Spiral Knuckles 2
Gudda Igga Knuckles 2
Bamboo Reaver Double Sabers 2
Gray Whip Whip 3
Twin Distortion Twin Sabers 3
Elec Distortion Sabers 3
Griena Cracker Whip 3
Spinteil Diska Axe 3
World of Guardians Twin Sabers 3
Photon Arts that inflict Shock
Zonde
Razonde
Gizonde
Noszonde
Sazonde
Wand TCSM Rod
All lightning-element bullets Rifle Shotgun Longbow Grenade
Laser Cannon Twin Handgun Handguns Crossbow Card Machinegun

Silence

Silence () will prevent the use of TECHNICs.

Silence Lv.1 Lv.2 Lv.3 Lv.4 Lv.5
Effect Duration 6 Seconds 12 Seconds 18 Seconds 24 Seconds 30 Seconds
Resisting Silence
Endurance / Stamina 24 28 37 40 44
Things that can inflict Silence
Weapon Type Rank SE LV
Zantetsu Swords 1
Vish Whip 2
Hand Spear+ Spear 3
Deva-zashi Dagger 3
Go Booma Claw Claw 3
Photon Arts that inflict Silence
Diga
Gidiga
Wand TCSM Rod
All ground-element bullets
Except Grav Shot (rifle)
Shotgun Longbow Grenade
Laser Cannon Twin Handgun Handguns Crossbow Card Machinegun

Freeze

Freeze () freezes the target in place and Attacks cannot miss or be guarded. Players can break free from being frozen by repeatedly trying to move.

Freeze Lv.1 Lv.2 Lv.3 Lv.4 Lv.5
Effect Duration 5 Seconds 6 Seconds 7 Seconds 8 Seconds 10 Seconds
Resisting Freeze
Endurance / Stamina 25 29 32 35 38
Things that can inflict Freeze
Weapon Type Rank SE LV
Ice Warden Sabers 1
Vish Kuseb Whip 2
Popsicle Sword Swords 2
Popsicle Sword+ Swords 2
Ice Sword Lum Swords 2
Ice Sword Pi Swords 2
Kisana Bangle Dagger 2
Kisana Bangler Twin Daggers 2
Aoryu Swords 2
Exam Sabers 3
Shark Puppet Claw 3
Al Tippies/C Twin Daggers 3
Ignis Twin Sabers 3
Al Tip/C Dagger 3
Twin Caladbolg Twin Sabers 3
BOYS Bouquet Sabers 3
Bar Whip Whip 3
Skia Blade Sabers 3
Ice Sword Mil Swords 3
Griena Cracker Whip 3
Sengetsu Axe 3
Astral Blades Twin Sabers 3
Exam+ Sabers 3
Sacred Dusters Knuckles 3
Daiga-Misaki Claw 3
Fuka-Misaki Twin Claws 3
Kuraokami Sabers 3
Kagu-tsuchi Twin Sabers 3
Xmas Tree Spear+ Spear 3
Holynight Sion Swords 3
Caladbolg Sabers 4
Brandish Twin Daggers 4
Diska Cyclone Dagger 5
Meteor Cudgel Double Sabers 5
Heart of Despair/U Swords 5
Master Galactis/U Knuckles 5
Theiadoru/U Spear 5
Demolition Comet/U Double Sabers 5
Kuraokami/U Sabers 5
Shark Puppet/UR Claw 5
Ignis/UR Twin Sabers 5
Ignis+/UR Twin Sabers 5
Big Fisher/UR Whip 5
Photon Arts that inflict Freeze
Barta
Rabarta
Dambarta
Gibarta
Sabarta
Wand TCSM Rod
All ice-element bullets Rifle Shotgun Longbow Grenade
Laser Cannon Twin Handgun Handguns Crossbow Card Machinegun
Boma Maga Grenade

Sleep

Sleep () puts the target to sleep, preventing movement. The target getting hit one time will wake them up.

Sleep Lv.1 Lv.2 Lv.3 Lv.4 Lv.5
Effect Duration 6 Seconds 12 Seconds 18 Seconds 24 Seconds 30 Seconds
Resisting Sleep
Endurance / Stamina 25 28 31 34 40
Things that can inflict Sleep
Weapon Type Rank SE LV
Rappy Tippies Twin Daggers 1
Basalaraud Swords 1
Stina-zashi Dagger 2
Clad Slicer Slicer 2
Rappy Fan Slicer 2
Vish Tien Whip 2
Sweet Death Double Sabers 2
Gudda Skela Knuckles 2
Rappy Tip Dagger 3
Twilight Rune Axe 3
Vish Fearac Whip 4
Elec Distortion/UR Sabers 5
Twin Distortion+ Twin Sabers 5
Photon Arts that inflict Sleep
Damgrants Wand TCSM Rod
Rising Prism Laser Cannon
Mayalee Shot Rifle

Stun

Stun () prevents the target's movement. However, unlike with freeze, a player cannot break free by trying to move.

Stun Lv.1 Lv.2 Lv.3 Lv.4 Lv.5
Effect Duration 4 Seconds 5 Seconds 6 Seconds 7 Seconds 8 Seconds
Resisting Stun
Endurance / Stamina 26 29 32 35 38
Things that can inflict Stun
Weapon Type Rank SE LV
Harisen Battle Fan Sabers 1
Piko Piko Hammer Axe 1
Falclaw Claw 1
Kan Kyu Sabers 1
Setsuko's Skillet Set Twin Sabers 1
Twin Harisen Fans Twin Sabers 2
Splasher Whip 2
S-Beat Dagger Dagger 2
Ubakrada Headbutt Spear 2
Haktora Swords 2
Mach Spinner Knuckles 2
Vish Adac Whip 2
Hurricane Spinner Whip 2
Assassin Cross Twin Daggers 2
Hyakkaryolan Twin Sabers 2
Ten'imuso Double Sabers 2
Ophidian Medusa Whip 3
Twin Falclaws Twin Claws 3
Goof Swatter Swords 3
Shide-Misaki Twin Claws 3
Twin Falclaw+ Twin Claws 3
Assassin Dagger Dagger 3
Claiomh Solais Swords 3
Ohga-Misaki Claw 3
Pan Arm Daggers Twin Daggers 3
Migium Dagger Dagger 3
Chao Breaker Spear 3
Jigo Booma Claws Twin Claws 4
Jigo Booma Claw Claw 4
Setsuko's Skillet Sabers 4
Kan Kyu/U Sabers 5
World of Guardians/U Twin Sabers 5
Ga Vorge/U Swords 5
Migium Dagger/U Dagger 5
Pan Arm Daggers/U Twin Daggers 5
Falclaw/U Claw 5
Twin Falclaw+/U Twin Claws 5
Double Waber/UR Double Sabers 5
Muktengek/UR Spear 5
Roasted Welldone/UR Axe 5
Melan Knuckles/UR Knuckles 5
Photon Arts that inflict Stun
Nosdiga Wand TCSM Rod
Binding Prism Laser Cannon
Barada Maga Shotgun
Masei-sou Longbow

Confuse

Confuse () when applied to players, causes their movements to become erratic and unpredictable. When the effect is applied to enemies, causes them to attack each other.

Confuse Lv.1 Lv.2 Lv.3 Lv.4 Lv.5
Effect Duration 9 Seconds 12 Seconds 15 Seconds 18 Seconds 21 Seconds
Resisting Confuse
Endurance / Stamina 25 28 31 35 39
Things that can inflict Confusion
Weapon Type Rank SE LV
Twin Harisen Fans/C Twin Sabers 2
Booma Claw Claw 2
Hikec/C Slicer 2
Dream Fisher Whip 2
Hand Spear S+ Spear 3
Harisen Battle Fan/C Sabers 3
Algoretzha Whip 3
Genfu Swords 3
Sonic Splendoc Whip 3
Stag Cutralli Double Sabers 4
Ank Piko Axe 4
Vishic/C Whip 4
Vishic Whip 4
Ank Piko+ Axe 5
Photon Arts that inflict Confusion
All light-element bullets
Except Rising Prism (Laser)
Rifle Shotgun Longbow Grenade
Twin Handgun Handguns Crossbow Card Machinegun

Incapacitation

Incapacitation () has a small chance to instantly kill the target.

Incapacitation Lv.1 Lv.2 Lv.3 Lv.4 Lv.5
Resisting Incapacitation
Endurance / Stamina 21 24 27 30 33
Things that can inflict Incapacitate
Weapon Type Rank Incap LV
Silence Claw Claw 1
Kamui Dagger 1
Twin Kamui Twin Daggers 1
Kan'na Kamui Dagger 1
Twin Kan'na Kamui Twin Daggers 1
Magana Slayer Swords 1
Demonic Muramasa Sabers 2
Fenrir Claw 2
Vish Diragac Whip 2
Kronos Scythe Double Sabers 2
Murasame Sabers 2
Sonic Knuckles Knuckles 2
Swift Demise Slicer 2
Assassin Traitor Twin Claws 3
Assassin Claw Claw 3
Phantom Mist Twin Claws 3
Twin Reapers Twin Daggers 3
Calamity Soul Axe 3
Reaping Stinger Dagger 4
Photon Arts with Incapacitate
Killer Shot Rifle
Megid Wand TCSM Rod

HP Steal

HP Steal absorbs a certain percent of the damage dealt as HP and restore that to the target.

HP Steal Lv.1 Lv.2 Lv.3 Lv.4 Lv.5
Absorption Rate 6% 13% 16% 19% 22%
Things with HP Steal
Weapon Type Rank HP Steal LV
Neiclaw Claw 1
Photon Claw Claw 1
Sange Sabers 1
Chainsawd Swords 1
Chainsawd/C Swords 1
Neiclaw+ Claw 1
Twin Neiclaws Twin Claws 1
Twin Neiclaws+ Twin Claws 1
Training Sangeyasha Twin Sabers 2
Starfish Slicer Slicer 2
King of Blood Twin Claws 2
Yonohate In Swords 2
Cutie Crown Whip 2
Chainsawd+ Swords 2
Miracle Punchers Knuckles 2
Pretty Hearts Club Axe 2
Yasha Sabers 2
Noble Phantom Twin Claws 2
Bloody Shower Whip 2
Sangeyasha Twin Sabers 2
Winning Apple Double Sabers 2
Jack Flapper Dagger 3
Rengokuto Ensa Sabers 3
Ouroboros Whip 3
Nightmare Blood/U Twin Daggers 3
Divine Guld & Milla Twin Handgun 3
Ketchup & Mustard Twin Handgun 3
Ketchup & Mustard/U Twin Handgun 3
SPEED KING (Neutral only) RCSM 3
Photon Arts with HP Steal
Mayalee Hit Handguns
Megiverse Wand TCSM Rod

Status Effects (Player Only)

Charm

Charm () can be applied only to enemies, and causes them to be attracted to whoever applied the effect.

Charm Lv.1 Lv.2 Lv.3 Lv.4 Lv.5
Effect Duration 8 Seconds 10 Seconds 12 Seconds 14 Seconds 16 Seconds
Resisting Charm
Endurance / Stamina 22 25 28 31 34
Things that can inflict Charm
Weapon Type Rank Charm LV
Bouquet Sabers 3
Innocent Mari Sabers 3
Bloody Mari Twin Sabers 3
Pretty Baton Double Sabers 3
Pom-pom Smash Knuckles 4
Vish Feara Whip 4
Moca's Skillet Set Twin Sabers 4

Reflect Damage

Reflect Damage only results from specific weapons or photon arts. It causes a small percent of the damage dealt to be reflected back to the player.

Reflect Damage Lv.1 Lv.2 Lv.3 Lv.4 Lv.5
Damage Reflection 4% 8% 12% 16% 20%
Things with Damage Reflect
Weapon Type Rank Damage Reflect LV
Kokuintou Kagachi Swords 1
Death's Nirvana Card 1
Eternal Pumpkindrive Rod 1
Ank Kilik Axe 1
Excalibre Sabers 1
Deadend Nightmare Double Sabers 1
Soul Banisher Swords 1
Boost Impact Axe 2
Akatsuki Fu Swords 5
Photon Arts with Damage Reflect
Boma Duranga Grenade
Yak Maga Crossbow
Regrant Rod Wand TCSM

HP Affects Power

HP Affects Power only results from specific weapons or photon arts. It modifies the amount of damage dealt proportional to missing HP. The percentage of missing HP is multiplied by the Max Power from the table below.

HP Affects Power Lv.1 Lv.2 Lv.3 Lv.4 Lv.5
Max Power 15% 20% 31% 41% 50%
Things with HP Affects Power
Weapon Type Rank SE LV
Rengokuto Guren Sabers 1
Orochi Agito Twin Sabers 1
Shin'uchi Orochi Agito Twin Sabers 1
True Agito Sabers 1
Gnome's Saber Sabers 1
Svaltus Sword Ω Swords 1
Soul Phoenix Swords 1
Gigantes Impact Axe 1
Brooding Requiem Spear 1
Plastic Cranial Whip 2
Gigas Spinner Whip 2
Flowen's Sword+ Swords 2
Tsumikiri Nodachi Swords 2
Ken'ei Twin Sabers 3
Kokuintou Houzuki Swords 3
Ank Kakka Axe 3
Champion Killer Claw 3
Rengokuto Rensa Double Sabers 3
Sealed Nodachi Swords 4
Champion Gravidion Rod 4
Regal Lancer Spear 4
Imperial Pick Axe 4
Faz'ntar Head Claw 4
Gimlet Dagger 4
Mehren Nenka Double Sabers 4
Varl Artillery Mode Grenade 4
Gravetoo Machinegun 4
Kotetsu Sabers 4
Devil Chains Twin Claws 4
Edge Quolia Twin Daggers 4
Ikotenyoku Twin Sabers 4
Demonic Ichor Wand 4
Imperial Rod Rod 5
Sonic Splendor Whip 5
Photon Arts with HP Affects Power
Barada Zagenga Shotgun
Yak Zagenga Crossbow
Nosmegid Wand TCSM Rod
SUVs with HP Affects Power
Vivienne Punisher Units 2
Innocent Punisher Units 4
Celestial Espada Units 3
Roaring Faust Units 3
Eternal Punisher Units 5

Auto Damage

Auto Damage is only applied to players. It causes the user to take damage every few seconds.

Auto Damage Lv.1 Lv.2 Lv.3 Lv.4 Lv.5
Tick Frequency 3 Seconds 5 Seconds 7 Seconds 9 Seconds 11 Seconds
Damage per Tick 7%
Number of Ticks 6
Maximum Damage 42%

Auto Recovery

Auto Recovery is only applied to players. It causes the target to gain HP every few seconds. There are two types of auto recovery and both can be stacked.

Type 1 - Unit recovery:
With a Unit equipped that has the status effect auto recovery, HP will recover with a percentage of your total HP equal to the level of the auto recovery. Different units have different levels.

Type 2 - TECHNIC / SUV recovery:
Auto Recovery from TECHNICs and certain SUV Weapon effects will also give your character, besides a health boost, the status effect auto recovery. The level, and therefor recovery percentage of the status effect, depends on the level of the TECHNIC or SUV recovery effect.

The tick on this auto recovery is slightly faster than the tick on the auto recovery of units. TECHNIC / SUV recovery will also continue to 'over heal', even when HP has reached it's maximum by stacking every tick until damage is recieved. Upon taking damage, all of the stored HP gets used up at once providing instant recovery and effectively shielding you from the damage taken.

Auto Recovery Lv.1 Lv.2 Lv.3 Lv.4 Lv.5
Heal Interval 4 Seconds 5 Seconds 6 Seconds 7 Seconds 8 Seconds
HP Recovery 1% 2% 3% 4% 5%


Reduce Physical Damage

Reduce Physical Damage is only applied to players by the TECHNIC Dizas. Reduces physical damage taken for a certain amount of hits.

Reduce Phys. Damage Lv.1 Lv.2 Lv.3 Lv.4 Lv.5
# of Hits Reduced 1 2 3 4 5
Physical Damage Taken 90% 85% 80% 75% 70%


Reduce TECHNIC Damage

Reduce TECHNIC Damage is only applied to players by the TECHNIC Rentis. Reduces TECHNIC damage taken for a certain amount of hits.

Reduce Tech. Damage Lv.1 Lv.2 Lv.3 Lv.4 Lv.5
# of Hits Reduced 1 2 3 4 5
TECHNIC Damage Taken 90% 85% 80% 75% 70%

Resisting Status Effects

There are methods that can be utilised to resist Status Effects being applied to your character.

Damage reduction

If an enemy attack deals 0 damage, the Status Effect it carries will not be applied, as the attack is considered the same as a miss. By utilising a high percentage Line Shield and a Rainbow body unit (such as Guardless / Rainbow or Legsless / Rainbow) it is possible to raise your character's MST or DEF high enough to reduce some attack damage from smaller enemies to 0. When trying resist TECHNIC damage, this is usually only possible for Newmans due to their high MST.

Stamina thresholds

For TECHNIC-based enemy attacks, many of these can be resisted if your character has enough STA/End. Enemy TECHNIC attacks start at level 1 on C-rank missions, go up in level by five levels each rank.

Mission rank C B A S S2 S3 S4
Enemy TECHNIC base level 1 6 11 16 21 26 31

Megid does not scale with mission rank, and instead matches the level of Megid that the enemy casts. Deljabans cast Lv1 Megid, which has Incapacitate Lv1; Delp Slami and Jusnagun cast Lv11 Megid, with Incapacitate Lv2, and Carriguines and SEED-Vitace cast Lv21 Megid, with Incapacitate Lv3.

The STA/End required to resist them increases accordingly based on the tech level. The following table shows the amount of STA/End. required to resist Status Effects based on SE level.

SE Level LV1 LV2 LV3 LV4 LV5
Burn 21 24 27 30 37
Poison 24 27 30 33 36
Infection 23 26 29 32 35
Shock/Silence 24 28 37 40 44
Freeze 25 29 32 35 38
Sleep 25 28 31 34 40
Stun 26 29 32 35 38
Confuse 25 28 31 35 39
Charm 22 25 28 31 34
Incapacitate 21 24 27 30 33

In addition, when using this method some Status Effects have a higher STA/End. requirement for full resistance, and some (for instance, Stun from a Grass Assassin, and several Status Effects applied by bosses) cannot be resisted and will apply regardless of your STA/End.

If you do not meet the STA/End. threshold to completely resist Status Effects in this fashion, higher STA will still help reduce the frequency with which these status effects are applied. Subtract your STA/End. from the STA/End. required to fully resist a Status Effect, and the resulting number is the percentage chance of the SE applying on any given hit. Example:

Megid in an S-rank mission requires 24 STA/End. to resist fully. A character with 13 STA/End. would have an 11% chance of being incapacitated by a Megid in this mission. A character with 21 STA/End. would have just a 3% chance to be incapacitated by Megid in the same situation.

Resist Units

There are a number of 7★ body units that provide resistance to certain Status Effects. When equipped in the body slot of your line shield, the unit will provide resistance to the specified Status Effect regardless of the mission rank. In addition, resist units will also resist Status Effects that still apply with the Stamina method - for instance, Grass Assassin Stun can be resisted with a Stun / Resist.