Guld & Milla Repca: Difference between revisions

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Latest revision as of 18:21, 3 July 2025

B Rank Twin Handgun Guld & Milla Repca
Item image is missing.
6★
Stats
Manufacturer Kubara product
ATA Required 142
Acc. 244
Base PP 1167
Base ATP 217
Max ATP 329
Variance 52
Attack Range 1630

A replica model of twin handguns. The detailing is perfectly replicated, but the power is lacking.

Item Properties

Aggregated Properties

Properties Tables

General Properties
Item ID: 01131303
Name: Guld & Milla Repca
Description: A replica model of twin

handguns. The detailing is perfectly replicated, but the power is lacking.

Rarity: 6★
Rank: B
Weapon Type: Twin Handgun
Twin Handgun ID: 13
Manufacturer: Kubara
Restrictions
Stat Requirement To Equip: 142
Implicitly Usable on Sexes: Male,Female
Implicitly Usable on Races: Human,Newman,CAST,Beast
Implicitly Usable on Types: Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster
Stats
Attack Variance: 52
Attack Grinds: 217,230,235,243,247,265,277,285,298,313,329
PP Grinds: 1167,1203,1274,1321,1346,1384,1412,1448,1487,1533,1584
Hit Rate: 244
Maximum Grind: 10
Max Targets Per Normal Attack: 1
PP Recovery Per Tick: 8
PP Recovery Per Normal Attack: 9
Legal Elements: Neutral,Fire,Ice,Lightning,Ground,Light,Dark
Modifiers
ATP Boost: 0
ATA Boost: 0
DFP Boost: 0
TP Boost: 0
EVP Boost: 0
MST Boost: 0
STA Boost: 0
Attack Modifier: 1
Critical Attack Modifier: 1.5
PA Modifier: 1
PP Modifier: 1
SE Modifier: 1
Striking Range: 0
Striking Speed: 0
Bullet Range: 0
Bullet Speed: 0
TECHNIC Range: 0
TECHNIC Speed: 0
Metadata
Equip Hand: 0
Weapon Type Flag: 1
Set Bonus IDs: 0,0,0,0
Model ID: 12
Visual Effect ID: 0
Sound Bank ID: 8
Sound Effect ID: 72
Attack Data
Can Miss: Yes
Can Back Attack: Yes
Hitflag ID: 0
Weapon Range: 1630
Normal Attack Width: 200
Normal Attack Angle: 1092
Normal Attack Height: 1820
Status Information
Status to Self On Hit:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Neutral:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Fire:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Ice:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Lightning:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Ground:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Light:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Dark:
ID: 0
Level: 0
SE Override: 0

Grinding Information

Stat 0/10 1/10 2/10 3/10 4/10 5/10 6/10 7/10 8/10 9/10 10/10
PP 1167 1203 1274 1321 1346 1384 1412 1448 1487 1533 1584
Att. 217 230 235 243 247 265 277 285 298 313 329

Status Information

Outgoing Status Effect Details
Weapon Element Status Effect
Neutral Element None
Fire Element None
Ice Element None
Ground Element None
Lightning Element None
Light Element None
Dark Element None

Methods to Obtain