Aggregated Properties
- Has a 2x damage multiplier on normal attacks from this weapon.
- Has a 1.2x damage multiplier on all Photon Arts used with this weapon.
(Created page with "{{Weapon |id=01041100 |name=Bone Dance/Z |description=An experimental weapon made by GRM in order to complete their ultimate double saber. |rarity=8 |rank=3 |buy price=800000 |sell price=40000 |stat required=510 |sex=Male,Female |race=Human,Newman,CAST,Beast |class=Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster |variance=0 |attack grinds=700,707,714,721,...") |
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|pp tick=38 | |pp tick=38 | ||
|pp normal=10 | |pp normal=10 | ||
|pen override=No | |||
|elements=Neutral,Fire,Ice,Lightning,Ground,Light,Dark | |elements=Neutral,Fire,Ice,Lightning,Ground,Light,Dark | ||
|grind rate variance=10 | |||
|atp=0 | |atp=0 | ||
|ata=0 | |ata=0 | ||
|dfp= | |dfp=200 | ||
|tp=0 | |tp=0 | ||
|evp=0 | |evp=0 | ||
Line 79: | Line 81: | ||
|sound bank id=0 | |sound bank id=0 | ||
|sound effect id=5545 | |sound effect id=5545 | ||
|rcsm fire time=0 | |||
|rcsm penetration flag=0 | |||
|rcsm number of shot=0 | |||
|rcsm bullet type=0 | |||
|rcsm bullet velocity=0 | |||
|rcsm bullet size=0 | |||
|rcsm bullet range=0 | |||
|coreable=No | |||
|generate=Yes | |||
}} | }} |
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Item image is missing. | |
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Stats | |
Manufacturer | ![]() |
ATP Required | 510 |
Acc. | 690 |
Base PP | 675 |
Base ATP | 700 |
Max ATP | 770 |
Variance | 0 |
Attack Range | 399 |
An experimental weapon made by GRM in order to complete their ultimate double saber.
Item ID: | 01041100 |
---|---|
Name: | Bone Dance/Z |
Description: | An experimental weapon
made by GRM in order to complete their ultimate double saber. |
Rarity: | 9★ |
Rank: | A |
Weapon Type: | Double Saber |
Double Saber ID: | 11 |
Manufacturer: | General Resource Manufacturer |
Stat Requirement To Equip: | 510 |
---|---|
Implicitly Usable on Sexes: | Male,Female |
Implicitly Usable on Races: | Human,Newman,CAST,Beast |
Implicitly Usable on Types: | Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster |
Attack Variance: | 0 |
---|---|
Attack Grinds: | 700,707,714,721,728,735,742,749,756,763,770 |
PP Grinds: | 675,702,729,756,783,810,837,864,891,918,950 |
Hit Rate: | 690 |
Maximum Grind: | 10 |
Max Targets Per Normal Attack: | 6 |
PP Recovery Per Tick: | 38 |
PP Recovery Per Normal Attack: | 10 |
Legal Elements: | Neutral,Fire,Ice,Lightning,Ground,Light,Dark |
ATP Boost: | 0 |
---|---|
ATA Boost: | 0 |
DFP Boost: | 200 |
TP Boost: | 0 |
EVP Boost: | 0 |
MST Boost: | 200 |
STA Boost: | 0 |
Attack Modifier: | 2 |
Critical Attack Modifier: | 1.5 |
PA Modifier: | 1.2 |
PP Modifier: | 1 |
SE Modifier: | 1 |
Striking Range: | 0 |
Striking Speed: | 0 |
Bullet Range: | 0 |
Bullet Speed: | 0 |
TECHNIC Range: | 0 |
TECHNIC Speed: | 0 |
Equip Hand: | 0 |
---|---|
Weapon Type Flag: | 0 |
Set Bonus IDs: | 86,0,0,0 |
Model ID: | 7 |
Visual Effect ID: | 3 |
Sound Bank ID: | 0 |
Sound Effect ID: | 5545 |
Can Miss: | Yes |
---|---|
Can Back Attack: | Yes |
Hitflag ID: | 0 |
Weapon Range: | 399 |
Normal Attack Width: | 64686 |
Normal Attack Angle: | 20935 |
Normal Attack Height: | 8738 |
Status to Self On Hit: | |
---|---|
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Neutral: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Fire: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Ice: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Lightning: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Ground: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Light: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Dark: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Stat | 0/10 | 1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 |
---|---|---|---|---|---|---|---|---|---|---|---|
PP | 675 | 702 | 729 | 756 | 783 | 810 | 837 | 864 | 891 | 918 | 950 |
Att. | 700 | 707 | 714 | 721 | 728 | 735 | 742 | 749 | 756 | 763 | 770 |
Outgoing Status Effect Details | ||
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Weapon Element | Status Effect | |
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None | |
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None | |
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None | |
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None | |
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None |