Swift Demise: Difference between revisions
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|pp tick=5 | |pp tick=5 | ||
|pp normal=2 | |pp normal=2 | ||
|pen override=No | |||
|elements=Neutral,Fire,Ice,Lightning,Ground,Light,Dark | |elements=Neutral,Fire,Ice,Lightning,Ground,Light,Dark | ||
|grind rate variance=10 | |||
|atp=0 | |atp=0 | ||
|ata=0 | |ata=0 | ||
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|sound bank id=8 | |sound bank id=8 | ||
|sound effect id=76 | |sound effect id=76 | ||
|rcsm fire time=0 | |||
|rcsm penetration flag=0 | |||
|rcsm number of shot=0 | |||
|rcsm bullet type=0 | |||
|rcsm bullet velocity=0 | |||
|rcsm bullet size=0 | |||
|rcsm bullet range=0 | |||
|coreable=No | |coreable=No | ||
|generate=Yes | |||
}} | }} | ||
__NOTOC__ [[File:Swift Demise.png|thumb|right|Swift Demise]] | __NOTOC__ [[File:Swift Demise.png|thumb|right|Swift Demise]] |
Latest revision as of 18:17, 3 July 2025
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Stats | |
Manufacturer | ![]() |
ATP Required | 455 |
Acc. | 420 |
Base PP | 398 |
Base ATP | 505 |
Max ATP | 695 |
Variance | 66 |
Attack Range | 1700 |
This feels cold...
Item Properties
Properties Tables
Item ID: | 010D2303 |
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Name: | Swift Demise |
Description: | This feels cold... |
Rarity: | 12★ |
Rank: | S |
Weapon Type: | Slicer |
Slicer ID: | 23 |
Manufacturer: | Kubara |
Stat Requirement To Equip: | 455 |
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Implicitly Usable on Sexes: | Male,Female |
Implicitly Usable on Races: | Human,Newman,CAST,Beast |
Implicitly Usable on Types: | Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster |
Attack Variance: | 66 |
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Attack Grinds: | 505,516,529,541,552,571,586,604,625,666,695 |
PP Grinds: | 398,411,423,435,449,452,463,478,489,501,535 |
Hit Rate: | 420 |
Maximum Grind: | 10 |
Max Targets Per Normal Attack: | 1 |
PP Recovery Per Tick: | 5 |
PP Recovery Per Normal Attack: | 2 |
Legal Elements: | Neutral,Fire,Ice,Lightning,Ground,Light,Dark |
ATP Boost: | 0 |
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ATA Boost: | 0 |
DFP Boost: | 0 |
TP Boost: | 0 |
EVP Boost: | 0 |
MST Boost: | 0 |
STA Boost: | 0 |
Attack Modifier: | 1 |
Critical Attack Modifier: | 1.5 |
PA Modifier: | 1 |
PP Modifier: | 1 |
SE Modifier: | 1 |
Striking Range: | 0 |
Striking Speed: | 0 |
Bullet Range: | 0 |
Bullet Speed: | 0 |
TECHNIC Range: | 0 |
TECHNIC Speed: | 0 |
Equip Hand: | 1 |
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Weapon Type Flag: | 0 |
Set Bonus IDs: | 0,0,0,0 |
Model ID: | 25 |
Visual Effect ID: | 76 |
Sound Bank ID: | 8 |
Sound Effect ID: | 76 |
Can Miss: | Yes |
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Can Back Attack: | Yes |
Hitflag ID: | 0 |
Weapon Range: | 1700 |
Normal Attack Width: | 64886 |
Normal Attack Angle: | 8738 |
Normal Attack Height: | 8738 |
Status to Self On Hit: | |
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ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Neutral: | |
ID: | 11 |
Level: | 2 |
SE Override: | 0 |
Status When Weapon Is Fire: | |
ID: | 11 |
Level: | 2 |
SE Override: | 0 |
Status When Weapon Is Ice: | |
ID: | 11 |
Level: | 2 |
SE Override: | 0 |
Status When Weapon Is Lightning: | |
ID: | 11 |
Level: | 2 |
SE Override: | 0 |
Status When Weapon Is Ground: | |
ID: | 11 |
Level: | 2 |
SE Override: | 0 |
Status When Weapon Is Light: | |
ID: | 11 |
Level: | 2 |
SE Override: | 0 |
Status When Weapon Is Dark: | |
ID: | 11 |
Level: | 2 |
SE Override: | 0 |
Grinding Information
Stat | 0/10 | 1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 |
---|---|---|---|---|---|---|---|---|---|---|---|
PP | 398 | 411 | 423 | 435 | 449 | 452 | 463 | 478 | 489 | 501 | 535 |
Att. | 505 | 516 | 529 | 541 | 552 | 571 | 586 | 604 | 625 | 666 | 695 |
Status Information
Outgoing Status Effect Details | ||
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Weapon Element | Status Effect | |
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Incapacitation LV2 | |
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Incapacitation LV2 | |
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Incapacitation LV2 | |
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Incapacitation LV2 | |
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Incapacitation LV2 | |
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Incapacitation LV2 | |
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Incapacitation LV2 |
Methods to Obtain

Item details
- No additional information.
Stats, Synthesis, etc.
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Prototype Info
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Image gallery
- No additional images currently exist for this weapon! Visit #wiki-channel on the Clementine Discord Server to add your image!
Categories:
- 12★ Weapons
- S-rank Weapons
- Slicers
- Items manufactured by Kubara
- Weapons that have an altered Critical Attack Modifier
- Weapons that inflict status while Neutral Element
- Weapons that inflict status while Fire Element
- Weapons that inflict status while Ice Element
- Weapons that inflict status while Lightning Element
- Weapons that inflict status while Ground Element
- Weapons that inflict status while Light Element
- Weapons that inflict status while Dark Element