Aggregated Properties
- Has a 1.3x damage multiplier on normal attacks from this weapon.
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|id=01010002 | |id=01010002 | ||
|name=Sodad | |name=Sodad | ||
|description=A mass-produced model sword, popular for its solid feel. | |description=A mass-produced model | ||
sword, popular for its | |||
solid feel. | |||
|rarity=0 | |rarity=0 | ||
|rank=1 | |rank=1 | ||
Line 8: | Line 10: | ||
|sell price=70 | |sell price=70 | ||
|stat required=30 | |stat required=30 | ||
|sex=Female | |sex=Male,Female | ||
|race= | |race=Human,Newman,CAST,Beast | ||
|class= | |class=Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Fighmaster,Gunmaster,Masterforce,Acromaster | ||
|variance=10 | |variance=10 | ||
|attack grinds=90,101,116,132,149,167,186,207,228,257,324 | |attack grinds=90,101,116,132,149,167,186,207,228,257,324 | ||
Line 20: | Line 22: | ||
|pp normal=1 | |pp normal=1 | ||
|pen override=No | |pen override=No | ||
|elements=Neutral, Fire, Ice, Lightning, Ground, Light, Dark | |elements=Neutral,Fire,Ice,Lightning,Ground,Light,Dark | ||
|grind rate variance=10 | |grind rate variance=10 | ||
|atp=0 | |atp=0 | ||
Line 29: | Line 31: | ||
|mst=0 | |mst=0 | ||
|sta=0 | |sta=0 | ||
|normal attack mod=1 | |normal attack mod=1.3 | ||
|critical attack mod=1.5 | |critical attack mod=1.5 | ||
|pa mod=1 | |pa mod=1 | ||
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|coreable=No | |coreable=No | ||
|generate=Yes | |generate=Yes | ||
|jpname=ソダッド | |||
}} | }} | ||
{| border="0" width="100%" | {| border="0" width="100%" |
![]() ![]() ソダッド | |
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Stats | |
Manufacturer | ![]() |
ATP Required | 30 |
Acc. | 37 |
Base PP | 130 |
Base ATP | 90 |
Max ATP | 324 |
Variance | 10 |
Attack Range | 425 |
A mass-produced model sword, popular for its solid feel.
Item ID: | 01010002 |
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Name: | Sodad |
Description: | A mass-produced model
sword, popular for its solid feel. |
Rarity: | 1★ |
Rank: | C |
Weapon Type: | Sword |
Sword ID: | 00 |
Manufacturer: | TENORA WORKS |
Stat Requirement To Equip: | 30 |
---|---|
Implicitly Usable on Sexes: | Male,Female |
Implicitly Usable on Races: | Human,Newman,CAST,Beast |
Implicitly Usable on Types: | Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Fighmaster,Gunmaster,Masterforce,Acromaster |
Attack Variance: | 10 |
---|---|
Attack Grinds: | 90,101,116,132,149,167,186,207,228,257,324 |
PP Grinds: | 130,135,140,146,153,160,166,172,178,184,190 |
Hit Rate: | 37 |
Maximum Grind: | 10 |
Max Targets Per Normal Attack: | 4 |
PP Recovery Per Tick: | 2 |
PP Recovery Per Normal Attack: | 1 |
Legal Elements: | Neutral,Fire,Ice,Lightning,Ground,Light,Dark |
ATP Boost: | 0 |
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ATA Boost: | 0 |
DFP Boost: | 0 |
TP Boost: | 0 |
EVP Boost: | 0 |
MST Boost: | 0 |
STA Boost: | 0 |
Attack Modifier: | 1.3 |
Critical Attack Modifier: | 1.5 |
PA Modifier: | 1 |
PP Modifier: | 1 |
SE Modifier: | 1 |
Striking Range: | 0 |
Striking Speed: | 0 |
Bullet Range: | 0 |
Bullet Speed: | 0 |
TECHNIC Range: | 0 |
TECHNIC Speed: | 0 |
Equip Hand: | 0 |
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Weapon Type Flag: | 0 |
Set Bonus IDs: | 0,0,0,0 |
Model ID: | 0 |
Visual Effect ID: | 3 |
Sound Bank ID: | 0 |
Sound Effect ID: | 1961 |
Can Miss: | Yes |
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Can Back Attack: | Yes |
Hitflag ID: | 0 |
Weapon Range: | 425 |
Normal Attack Width: | 64886 |
Normal Attack Angle: | 10559 |
Normal Attack Height: | 8738 |
Status to Self On Hit: | |
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ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Neutral: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Fire: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Ice: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Lightning: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Ground: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Light: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Dark: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Stat | 0/10 | 1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 |
---|---|---|---|---|---|---|---|---|---|---|---|
PP | 130 | 135 | 140 | 146 | 153 | 160 | 166 | 172 | 178 | 184 | 190 |
Att. | 90 | 101 | 116 | 132 | 149 | 167 | 186 | 207 | 228 | 257 | 324 |
Outgoing Status Effect Details | ||
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Weapon Element | Status Effect | |
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None | |
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None | |
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None | |
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None | |
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None | |
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None | |
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None |
See also: Prototype Weapons System
No Variance | S-NV0102 |
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Enhanced Element | S-EE0102 |
Increased Attack Range | S-AR0102 |
Damage Amplification | S-DA0102 |
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