From Phantasy Star Universe Clementine
|
|
Stats
|
Manufacturer
|
|
ATP Required
|
30
|
Acc.
|
37
|
Base PP
|
130
|
Base ATP
|
90
|
Max ATP
|
324
|
Variance
|
10
|
Attack Range
|
425
|
A mass-produced model
sword, popular for its
solid feel.
Item Properties
Aggregated Properties
- Has a 1.3x damage multiplier on normal attacks from this weapon.
Properties Tables
General Properties
Item ID:
|
01010002
|
Name:
|
Sodad
|
Description:
|
A mass-produced model
sword, popular for its
solid feel.
|
Rarity:
|
1★
|
Rank:
|
C
|
Weapon Type:
|
Sword
|
Sword ID:
|
00
|
Manufacturer:
|
TENORA WORKS
|
Restrictions
Stat Requirement To Equip:
|
30
|
Implicitly Usable on Sexes:
|
Male,Female
|
Implicitly Usable on Races:
|
Human,Newman,CAST,Beast
|
Implicitly Usable on Types:
|
Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Fighmaster,Gunmaster,Masterforce,Acromaster
|
Stats
Attack Variance:
|
10
|
Attack Grinds:
|
90,101,116,132,149,167,186,207,228,257,324
|
PP Grinds:
|
130,135,140,146,153,160,166,172,178,184,190
|
Hit Rate:
|
37
|
Maximum Grind:
|
10
|
Max Targets Per Normal Attack:
|
4
|
PP Recovery Per Tick:
|
2
|
PP Recovery Per Normal Attack:
|
1
|
Legal Elements:
|
Neutral,Fire,Ice,Lightning,Ground,Light,Dark
|
Modifiers
ATP Boost:
|
0
|
ATA Boost:
|
0
|
DFP Boost:
|
0
|
TP Boost:
|
0
|
EVP Boost:
|
0
|
MST Boost:
|
0
|
STA Boost:
|
0
|
Attack Modifier:
|
1.3
|
Critical Attack Modifier:
|
1.5
|
PA Modifier:
|
1
|
PP Modifier:
|
1
|
SE Modifier:
|
1
|
Striking Range:
|
0
|
Striking Speed:
|
0
|
Bullet Range:
|
0
|
Bullet Speed:
|
0
|
TECHNIC Range:
|
0
|
TECHNIC Speed:
|
0
|
Metadata
Equip Hand:
|
0
|
Weapon Type Flag:
|
0
|
Set Bonus IDs:
|
0,0,0,0
|
Model ID:
|
0
|
Visual Effect ID:
|
3
|
Sound Bank ID:
|
0
|
Sound Effect ID:
|
1961
|
Attack Data
Can Miss:
|
Yes
|
Can Back Attack:
|
Yes
|
Hitflag ID:
|
0
|
Weapon Range:
|
425
|
Normal Attack Width:
|
64886
|
Normal Attack Angle:
|
10559
|
Normal Attack Height:
|
8738
|
Status Information
Status to Self On Hit:
|
ID:
|
0
|
Level:
|
0
|
SE Override:
|
0
|
Status When Weapon Is Neutral:
|
ID:
|
0
|
Level:
|
0
|
SE Override:
|
0
|
Status When Weapon Is Fire:
|
ID:
|
0
|
Level:
|
0
|
SE Override:
|
0
|
Status When Weapon Is Ice:
|
ID:
|
0
|
Level:
|
0
|
SE Override:
|
0
|
Status When Weapon Is Lightning:
|
ID:
|
0
|
Level:
|
0
|
SE Override:
|
0
|
Status When Weapon Is Ground:
|
ID:
|
0
|
Level:
|
0
|
SE Override:
|
0
|
Status When Weapon Is Light:
|
ID:
|
0
|
Level:
|
0
|
SE Override:
|
0
|
Status When Weapon Is Dark:
|
ID:
|
0
|
Level:
|
0
|
SE Override:
|
0
|
Grinding Information
Stat
|
0/10 |
1/10 |
2/10 |
3/10 |
4/10 |
5/10 |
6/10 |
7/10 |
8/10 |
9/10 |
10/10
|
PP
|
130 |
135 |
140 |
146 |
153 |
160 |
166 |
172 |
178 |
184 |
190
|
Att.
|
90 |
101 |
116 |
132 |
149 |
167 |
186 |
207 |
228 |
257 |
324
|
Status Information
Outgoing Status Effect Details
|
Weapon Element
|
Status Effect
|
|
None
|
|
None
|
|
None
|
|
None
|
|
None
|
|
None
|
|
None
|
Methods to Obtain
Possible Prototypes
See also: Prototype Weapons System
No Variance
|
S-NV0102
|
Enhanced Element
|
S-EE0102
|
Increased Attack Range
|
S-AR0102
|
Damage Amplification
|
S-DA0102
|
Methods to Obtain
Drop information
|
Source |
Level |
Ver. |
Type
|
Bil De Vear |
1-9 |
 |
|
|