Updates/November 2023: Difference between revisions

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=== Event Milestone Boosts ===
=== Event Milestone Boosts ===
* 500,000: x10 Daily Coins from the Casino
* x10 Daily Coins from the Casino
* 1,000,000: +10% Grind Success Rate
* +10% Grind Success Rate
* 1,500,000: x5 Meseta Boost
* x5.4 Meseta Boost
* 2,000,000: x2 PA EXP Boost
* x2.4 PA EXP Boost
* 2,500,000: x2 EXP Boost
* x2.4 EXP Boost
* 3,000,000: x2 MP Boost
* x2.4 MP Boost
* 3,500,000: +5% Rare Enemy Appearance Rate
* +5% Rare Enemy Appearance Rate
* 4,000,000: +1 Gold W. Badge Drop
* +1 Gold W. Badge Drop
* 4,500,000: +20 GC Boost
* +20 GC Boost
* 5,000,000: +25% RDR Boost
* +65% RDR Boost
* 6,500,000: Boosted /U Rates and Clemiversary Badge Rates for the Final Week of the event.
* 6,500,000+: Every 100,000 enemy kills will increase the post-event Rare Drop Rate by 1%.
 
The Event Milestones will be active until December 4th, 2023.


The Event Milestones will be active until December 7th, 2023.


=== Equipment ===
=== Equipment ===
New Items have been added:
New Items have been added:
* De Ragan Slayer/U
* [[De Ragan Slayer/U]]
* Monster Killer/U
* [[Monster Killer/U]]
* Gravidion/U
* [[Gravidion/U]]


New Shiny Weapons have been added:
New Shiny Weapons have been added:
* Cursed Dark Flow/U*
* [[Cursed Dark Flow/U]]*
* Nanoblast Scythes/U*
* [[Nanoblast Scythes/U]]*
* Twin Heaven Strikers/U*
* [[Nanoblast Edge/U]]*
* Gravidion/U*
* [[T. Heaven Strikers/U]]*
* Psycho Wand☆*
* [[Gravidion/U]]*
* [[PSYCHO WAND☆]]*


?Special Weapons have received the following adjustments:
[[?SPECIAL WEAPON|?SPECIAL WEAPONs]] have received the following adjustments:
* Added new ?Special Weapons
* Added new ?SPECIAL WEAPONs
* ?Special Weapons no longer drop from the Gold W. Badge Boxes.
* ?SPECIAL WEAPONs no longer drop from the Gold W. Badge Boxes.
* ?Special Weapons have been spread out across the Free and Rare Missions.
* Every Free and Rare Mission has 1 ~ 3 ?SPECIAL WEAPON drops.
* ?Special Weapons rates have been increased.
* ?SPECIAL WEAPONs rates have been increased.


=== Missions ===
=== Missions ===
* In S4 /U Weapons have been added to every Free and Rare Mission clear boxes.
* In S4, /U Weapons have been added to every Free and Rare Mission clear boxes.
* Removed Protectors Kappa as a Rare Mission, will return later as a GAM Mission.
* Removed [[Protectors κ]] (Kappa) as a Rare Mission, it will return later as a GAM Mission.
* Greatly reduced the amount of time it takes to exchange Weapon Cores at the Ultimate Core Exchanges.
* Greatly reduced the amount of time it takes to exchange Weapon Cores at the Ultimate Core Exchanges.
* Rare Missions now reward 5 GDR Tokens on S4 Difficulty. The different tokens will be based on the planet.
* The old Tier 1 Missions now have 6 clear drops instead of 4.


=== GAM Missions ===
=== GAM Missions ===
Roar of Flames/R  
[[Roar of Flames/R]]
* Added a Time Limit to the mission.
* Added a Time Limit to the mission.
* Enabled Nanoblast/SUV
* Enabled Nanoblast/SUV
* Adjusted Spawns in the mission.
* Adjusted Spawns in the mission.
* Increased AMP Sphere payout.
* Increased AMP Sphere payout.
* Added clear boxes that can drop De Ragan Slayer/U, Arza Diaddo/U, and Tamahagane
* Added clear boxes that can drop [[De Ragan Slayer/U]], [[Arza Diaddo/U]], and [[Tamahagane]]


Ohtori Encampment/R
[[Ohtori Encampment/R]]
* During Round 2, players can no longer hide in the other room.
* During Round 2, players can no longer hide in the other room.
* Increased AMP Sphere payout
* Increased AMP Sphere payout
* Added clear boxes that can drop Monster Killer/U, Rengokuto Rensa/U, and Tamahagane
* Added clear boxes that can drop [[Monster Killer/U]], [[Rengokuto Rensa/U]], and [[Tamahagane]]


World of Illusion/R
[[World of Illusion/R]]
* Enemies can no longer be incapped in the mission.
* Enemies can no longer be incapped in the mission.
* Adjusted the spawns in Block 10 of the mission.
* Adjusted the spawns in Block 10 of the mission.
* Increased AMP Sphere payout
* Increased AMP Sphere payout
* Added clear boxes that can drop Gravidion/U, Two-Headed Ragnus/U, and Tamahagane
* Added clear boxes that can drop [[Gravidion/U]], [[Two-Headed Ragnus/U]], and [[Tamahagane]]


Bruce's Dungeon/R
[[Bruce's Dungeon/R]]
* Added to the GAM counter.
* Added to the GAM counter.
* Drop pool changed to be Ank Kakka/U, Bloodspear V. Bram/U, and Tamahagane.
* Drop pool changed to be [[Ank Kakka/U]], [[Bloodspear Vlad Bram/U]], and [[Tamahagane]].
* Time Limit reduced to 7mins and 30secs.
* Time Limit reduced to 7mins and 30secs.


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=== Enemy Adjustments ===
=== Enemy Adjustments ===
* Removed the Tech Resist from Ageeta.
* Removed the Tech Resist from [[Ageeta]].
* Buffed Komazli HP from 200% -> 230%, Reduced DFP from 90% -> 50%.
* Buffed [[Komazli]] HP from 200% -> 230%, Reduced DFP from 90% -> 50%.
* Removed Gaozoran Tech Resist, Reduced DFP from 100% -> 50%.
* Removed [[Gaozoran]] Tech Resist, Reduced DFP from 100% -> 50%.
* Removed Bal Soza Tech Resist, Reduced DFP from 100% -> 50%.
* Removed [[Bal Soza]] Tech Resist, Reduced DFP from 100% -> 50%.
* Reduced Jarba's Tech Resist from 50% -> 35%.
* Reduced [[Jarba]]'s Striking and Tech Resist from 50% -> 35%.
* Vol Brothers DFP and MST have to been halved to match Ohtori's stats for them. (Ohtori adjusted to be unchanged)
* Vol Brothers DFP and MST have to been halved to match Ohtori's stats for them. (Ohtori adjusted to be unchanged)
* Added Jellen Lv3 to SEED-Vitace's spin attack.
* Added Jellen Lv3 to SEED-Vitace's spin attack.
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* Increased Rising Strike Combo 2 targets from 2 -> 3.
* Increased Rising Strike Combo 2 targets from 2 -> 3.
* Increased Gravity Dance Combo 2 Damage Mod by 30% and Combo 3 Damage Mod by 40%.
* Increased Gravity Dance Combo 2 Damage Mod by 30% and Combo 3 Damage Mod by 40%.
* Increased the Range of Sabers and Twin Sabers, Lucifer and Celestial Blades range unchanged.


=== Other Changes ===
=== Other Changes ===
* Corrected DB SWORD☆'s name to DB SABER☆.
* Corrected [[DB SWORD☆]]'s name to DB SABER☆.
* Renamed Happy Rappy Parasol/U to H. Rappy Parasol/U.
* Renamed [[Happy Rappy Parasol/U]] to H. Rappy Parasol/U.
* Corrected Ouroboros/U weapon model.
* Corrected [[Ouroboros/U]] weapon model.
* Corrected [[Migium Dagger]] and [[Migium Dagger/U]] weapon model.
* Fixed an issue where /Z whip weapons didn't receive their buff from a previous patch.
* Fixed an issue where /Z whip weapons didn't receive their buff from a previous patch.

Latest revision as of 11:36, 3 December 2023

Update 67

November 20th, 2023

Event Milestone Boosts

  • x10 Daily Coins from the Casino
  • +10% Grind Success Rate
  • x5.4 Meseta Boost
  • x2.4 PA EXP Boost
  • x2.4 EXP Boost
  • x2.4 MP Boost
  • +5% Rare Enemy Appearance Rate
  • +1 Gold W. Badge Drop
  • +20 GC Boost
  • +65% RDR Boost

The Event Milestones will be active until December 7th, 2023.

Equipment

New Items have been added:

New Shiny Weapons have been added:

?SPECIAL WEAPONs have received the following adjustments:

  • Added new ?SPECIAL WEAPONs
  • ?SPECIAL WEAPONs no longer drop from the Gold W. Badge Boxes.
  • Every Free and Rare Mission has 1 ~ 3 ?SPECIAL WEAPON drops.
  • ?SPECIAL WEAPONs rates have been increased.

Missions

  • In S4, /U Weapons have been added to every Free and Rare Mission clear boxes.
  • Removed Protectors κ (Kappa) as a Rare Mission, it will return later as a GAM Mission.
  • Greatly reduced the amount of time it takes to exchange Weapon Cores at the Ultimate Core Exchanges.
  • Rare Missions now reward 5 GDR Tokens on S4 Difficulty. The different tokens will be based on the planet.
  • The old Tier 1 Missions now have 6 clear drops instead of 4.

GAM Missions

Roar of Flames/R

Ohtori Encampment/R

World of Illusion/R

  • Enemies can no longer be incapped in the mission.
  • Adjusted the spawns in Block 10 of the mission.
  • Increased AMP Sphere payout
  • Added clear boxes that can drop Gravidion/U, Two-Headed Ragnus/U, and Tamahagane

Bruce's Dungeon/R

AMP Shop Update

Updated the following items in the AMP Shop:

  • 75% Drop Rate Booster -> 100% Drop Rate Booster | Cost reduced to 30 AMP Spheres.
  • 100% MP Booster reduced to 10 AMP Spheres.
  • 100% Meseta booster reduced to 10 AMP Spheres.

Added the following items to the AMP Shop:

Enemy Adjustments

  • Removed the Tech Resist from Ageeta.
  • Buffed Komazli HP from 200% -> 230%, Reduced DFP from 90% -> 50%.
  • Removed Gaozoran Tech Resist, Reduced DFP from 100% -> 50%.
  • Removed Bal Soza Tech Resist, Reduced DFP from 100% -> 50%.
  • Reduced Jarba's Striking and Tech Resist from 50% -> 35%.
  • Vol Brothers DFP and MST have to been halved to match Ohtori's stats for them. (Ohtori adjusted to be unchanged)
  • Added Jellen Lv3 to SEED-Vitace's spin attack.

Balance Changes

  • Reduced Blade Destruction Combo 1 and 2 Damage Mod by 10%, increased Combo 3 Damage Mod by 20%.
  • Increased Assault Crush hitbox angle, and Combo 3 launch changed to knockdown.
  • Increased Cross Hurricane Combo 3 Damage Mod by 40%.
  • Increased Rising Strike Combo 2 targets from 2 -> 3.
  • Increased Gravity Dance Combo 2 Damage Mod by 30% and Combo 3 Damage Mod by 40%.
  • Increased the Range of Sabers and Twin Sabers, Lucifer and Celestial Blades range unchanged.

Other Changes