Updates/November 2023
Update 67
November 20th, 2023
Event Milestone Boosts
- x10 Daily Coins from the Casino
- +10% Grind Success Rate
- x5.4 Meseta Boost
- x2.4 PA EXP Boost
- x2.4 EXP Boost
- x2.4 MP Boost
- +5% Rare Enemy Appearance Rate
- +1 Gold W. Badge Drop
- +20 GC Boost
- +65% RDR Boost
The Event Milestones will be active until December 7th, 2023.
Equipment
New Items have been added:
New Shiny Weapons have been added:
- Cursed Dark Flow/U*
- Nanoblast Scythes/U*
- Nanoblast Edge/U*
- T. Heaven Strikers/U*
- Gravidion/U*
- PSYCHO WAND☆*
?SPECIAL WEAPONs have received the following adjustments:
- Added new ?SPECIAL WEAPONs
- ?SPECIAL WEAPONs no longer drop from the Gold W. Badge Boxes.
- Every Free and Rare Mission has 1 ~ 3 ?SPECIAL WEAPON drops.
- ?SPECIAL WEAPONs rates have been increased.
Missions
- In S4, /U Weapons have been added to every Free and Rare Mission clear boxes.
- Removed Protectors κ (Kappa) as a Rare Mission, it will return later as a GAM Mission.
- Greatly reduced the amount of time it takes to exchange Weapon Cores at the Ultimate Core Exchanges.
- Rare Missions now reward 5 GDR Tokens on S4 Difficulty. The different tokens will be based on the planet.
- The old Tier 1 Missions now have 6 clear drops instead of 4.
GAM Missions
- Added a Time Limit to the mission.
- Enabled Nanoblast/SUV
- Adjusted Spawns in the mission.
- Increased AMP Sphere payout.
- Added clear boxes that can drop De Ragan Slayer/U, Arza Diaddo/U, and Tamahagane
- During Round 2, players can no longer hide in the other room.
- Increased AMP Sphere payout
- Added clear boxes that can drop Monster Killer/U, Rengokuto Rensa/U, and Tamahagane
- Enemies can no longer be incapped in the mission.
- Adjusted the spawns in Block 10 of the mission.
- Increased AMP Sphere payout
- Added clear boxes that can drop Gravidion/U, Two-Headed Ragnus/U, and Tamahagane
- Added to the GAM counter.
- Drop pool changed to be Ank Kakka/U, Bloodspear Vlad Bram/U, and Tamahagane.
- Time Limit reduced to 7mins and 30secs.
AMP Shop Update
Updated the following items in the AMP Shop:
- 75% Drop Rate Booster -> 100% Drop Rate Booster | Cost reduced to 30 AMP Spheres.
- 100% MP Booster reduced to 10 AMP Spheres.
- 100% Meseta booster reduced to 10 AMP Spheres.
Added the following items to the AMP Shop:
- 125% EXP Booster | 10 AMP Spheres
- Quint Dependance+ | 30 AMP Spheres
- Rocket Punchers+ | 30 AMP Spheres
- Chaos Cannon+ | 50 AMP Spheres
- Nasuyoteri+ | 50 AMP Spheres
- The Tarot+ | 50 AMP Spheres
- Ken’ei+ | 30 AMP Spheres
- Ophidian Medusa+ | 30 AMP Spheres
- Death’s Nirvana+ | 50 AMP Spheres
- Ancient Unsealer | 35 AMP Spheres
Enemy Adjustments
- Removed the Tech Resist from Ageeta.
- Buffed Komazli HP from 200% -> 230%, Reduced DFP from 90% -> 50%.
- Removed Gaozoran Tech Resist, Reduced DFP from 100% -> 50%.
- Removed Bal Soza Tech Resist, Reduced DFP from 100% -> 50%.
- Reduced Jarba's Striking and Tech Resist from 50% -> 35%.
- Vol Brothers DFP and MST have to been halved to match Ohtori's stats for them. (Ohtori adjusted to be unchanged)
- Added Jellen Lv3 to SEED-Vitace's spin attack.
Balance Changes
- Reduced Blade Destruction Combo 1 and 2 Damage Mod by 10%, increased Combo 3 Damage Mod by 20%.
- Increased Assault Crush hitbox angle, and Combo 3 launch changed to knockdown.
- Increased Cross Hurricane Combo 3 Damage Mod by 40%.
- Increased Rising Strike Combo 2 targets from 2 -> 3.
- Increased Gravity Dance Combo 2 Damage Mod by 30% and Combo 3 Damage Mod by 40%.
- Increased the Range of Sabers and Twin Sabers, Lucifer and Celestial Blades range unchanged.
Other Changes
- Corrected DB SWORD☆'s name to DB SABER☆.
- Renamed Happy Rappy Parasol/U to H. Rappy Parasol/U.
- Corrected Ouroboros/U weapon model.
- Corrected Migium Dagger and Migium Dagger/U weapon model.
- Fixed an issue where /Z whip weapons didn't receive their buff from a previous patch.