Updates/November 2023: Difference between revisions
No edit summary |
|||
(10 intermediate revisions by 2 users not shown) | |||
Line 3: | Line 3: | ||
=== Event Milestone Boosts === | === Event Milestone Boosts === | ||
* | * x10 Daily Coins from the Casino | ||
* | * +10% Grind Success Rate | ||
* | * x5.4 Meseta Boost | ||
* | * x2.4 PA EXP Boost | ||
* | * x2.4 EXP Boost | ||
* | * x2.4 MP Boost | ||
* | * +5% Rare Enemy Appearance Rate | ||
* | * +1 Gold W. Badge Drop | ||
* | * +20 GC Boost | ||
* | * +65% RDR Boost | ||
The Event Milestones will be active until December 7th, 2023. | |||
=== Equipment === | === Equipment === | ||
New Items have been added: | New Items have been added: | ||
* De Ragan Slayer/U | * [[De Ragan Slayer/U]] | ||
* Monster Killer/U | * [[Monster Killer/U]] | ||
* Gravidion/U | * [[Gravidion/U]] | ||
New Shiny Weapons have been added: | New Shiny Weapons have been added: | ||
* Cursed Dark Flow/U* | * [[Cursed Dark Flow/U]]* | ||
* Nanoblast Scythes/U* | * [[Nanoblast Scythes/U]]* | ||
* | * [[Nanoblast Edge/U]]* | ||
* Gravidion/U* | * [[T. Heaven Strikers/U]]* | ||
* | * [[Gravidion/U]]* | ||
* [[PSYCHO WAND☆]]* | |||
? | [[?SPECIAL WEAPON|?SPECIAL WEAPONs]] have received the following adjustments: | ||
* Added new ? | * Added new ?SPECIAL WEAPONs | ||
* ? | * ?SPECIAL WEAPONs no longer drop from the Gold W. Badge Boxes. | ||
* | * Every Free and Rare Mission has 1 ~ 3 ?SPECIAL WEAPON drops. | ||
* ? | * ?SPECIAL WEAPONs rates have been increased. | ||
=== Missions === | === Missions === | ||
* In S4 /U Weapons have been added to every Free and Rare Mission clear boxes. | * In S4, /U Weapons have been added to every Free and Rare Mission clear boxes. | ||
* Removed Protectors Kappa as a Rare Mission, will return later as a GAM Mission. | * Removed [[Protectors κ]] (Kappa) as a Rare Mission, it will return later as a GAM Mission. | ||
* Greatly reduced the amount of time it takes to exchange Weapon Cores at the Ultimate Core Exchanges. | * Greatly reduced the amount of time it takes to exchange Weapon Cores at the Ultimate Core Exchanges. | ||
* Rare Missions now reward 5 GDR Tokens on S4 Difficulty. The different tokens will be based on the planet. | |||
* The old Tier 1 Missions now have 6 clear drops instead of 4. | |||
=== GAM Missions === | === GAM Missions === | ||
Roar of Flames/R | [[Roar of Flames/R]] | ||
* Added a Time Limit to the mission. | * Added a Time Limit to the mission. | ||
* Enabled Nanoblast/SUV | * Enabled Nanoblast/SUV | ||
* Adjusted Spawns in the mission. | * Adjusted Spawns in the mission. | ||
* Increased AMP Sphere payout. | * Increased AMP Sphere payout. | ||
* Added clear boxes that can drop De Ragan Slayer/U, Arza Diaddo/U, and Tamahagane | * Added clear boxes that can drop [[De Ragan Slayer/U]], [[Arza Diaddo/U]], and [[Tamahagane]] | ||
Ohtori Encampment/R | [[Ohtori Encampment/R]] | ||
* During Round 2, players can no longer hide in the other room. | * During Round 2, players can no longer hide in the other room. | ||
* Increased AMP Sphere payout | * Increased AMP Sphere payout | ||
* Added clear boxes that can drop Monster Killer/U, Rengokuto Rensa/U, and Tamahagane | * Added clear boxes that can drop [[Monster Killer/U]], [[Rengokuto Rensa/U]], and [[Tamahagane]] | ||
World of Illusion/R | [[World of Illusion/R]] | ||
* Enemies can no longer be incapped in the mission. | * Enemies can no longer be incapped in the mission. | ||
* Adjusted the spawns in Block 10 of the mission. | * Adjusted the spawns in Block 10 of the mission. | ||
* Increased AMP Sphere payout | * Increased AMP Sphere payout | ||
* Added clear boxes that can drop Gravidion/U, Two-Headed Ragnus/U, and Tamahagane | * Added clear boxes that can drop [[Gravidion/U]], [[Two-Headed Ragnus/U]], and [[Tamahagane]] | ||
Bruce's Dungeon/R | [[Bruce's Dungeon/R]] | ||
* Added to the GAM counter. | * Added to the GAM counter. | ||
* Drop pool changed to be Ank Kakka/U, Bloodspear | * Drop pool changed to be [[Ank Kakka/U]], [[Bloodspear Vlad Bram/U]], and [[Tamahagane]]. | ||
* Time Limit reduced to 7mins and 30secs. | * Time Limit reduced to 7mins and 30secs. | ||
Line 86: | Line 86: | ||
=== Enemy Adjustments === | === Enemy Adjustments === | ||
* Removed the Tech Resist from Ageeta. | * Removed the Tech Resist from [[Ageeta]]. | ||
* Buffed Komazli HP from 200% -> 230%, Reduced DFP from 90% -> 50%. | * Buffed [[Komazli]] HP from 200% -> 230%, Reduced DFP from 90% -> 50%. | ||
* Removed Gaozoran Tech Resist, Reduced DFP from 100% -> 50%. | * Removed [[Gaozoran]] Tech Resist, Reduced DFP from 100% -> 50%. | ||
* Removed Bal Soza Tech Resist, Reduced DFP from 100% -> 50%. | * Removed [[Bal Soza]] Tech Resist, Reduced DFP from 100% -> 50%. | ||
* Reduced Jarba's Tech Resist from 50% -> 35%. | * Reduced [[Jarba]]'s Striking and Tech Resist from 50% -> 35%. | ||
* Vol Brothers DFP and MST have to been halved to match Ohtori's stats for them. (Ohtori adjusted to be unchanged) | * Vol Brothers DFP and MST have to been halved to match Ohtori's stats for them. (Ohtori adjusted to be unchanged) | ||
* Added Jellen Lv3 to SEED-Vitace's spin attack. | * Added Jellen Lv3 to SEED-Vitace's spin attack. | ||
Line 100: | Line 100: | ||
* Increased Rising Strike Combo 2 targets from 2 -> 3. | * Increased Rising Strike Combo 2 targets from 2 -> 3. | ||
* Increased Gravity Dance Combo 2 Damage Mod by 30% and Combo 3 Damage Mod by 40%. | * Increased Gravity Dance Combo 2 Damage Mod by 30% and Combo 3 Damage Mod by 40%. | ||
* Increased the Range of Sabers and Twin Sabers, Lucifer and Celestial Blades range unchanged. | |||
=== Other Changes === | === Other Changes === | ||
* Corrected DB SWORD☆'s name to DB SABER☆. | * Corrected [[DB SWORD☆]]'s name to DB SABER☆. | ||
* Renamed Happy Rappy Parasol/U to H. Rappy Parasol/U. | * Renamed [[Happy Rappy Parasol/U]] to H. Rappy Parasol/U. | ||
* Corrected Ouroboros/U weapon model. | * Corrected [[Ouroboros/U]] weapon model. | ||
* Corrected [[Migium Dagger]] and [[Migium Dagger/U]] weapon model. | |||
* Fixed an issue where /Z whip weapons didn't receive their buff from a previous patch. |
Latest revision as of 11:36, 3 December 2023
Update 67
November 20th, 2023
Event Milestone Boosts
- x10 Daily Coins from the Casino
- +10% Grind Success Rate
- x5.4 Meseta Boost
- x2.4 PA EXP Boost
- x2.4 EXP Boost
- x2.4 MP Boost
- +5% Rare Enemy Appearance Rate
- +1 Gold W. Badge Drop
- +20 GC Boost
- +65% RDR Boost
The Event Milestones will be active until December 7th, 2023.
Equipment
New Items have been added:
New Shiny Weapons have been added:
- Cursed Dark Flow/U*
- Nanoblast Scythes/U*
- Nanoblast Edge/U*
- T. Heaven Strikers/U*
- Gravidion/U*
- PSYCHO WAND☆*
?SPECIAL WEAPONs have received the following adjustments:
- Added new ?SPECIAL WEAPONs
- ?SPECIAL WEAPONs no longer drop from the Gold W. Badge Boxes.
- Every Free and Rare Mission has 1 ~ 3 ?SPECIAL WEAPON drops.
- ?SPECIAL WEAPONs rates have been increased.
Missions
- In S4, /U Weapons have been added to every Free and Rare Mission clear boxes.
- Removed Protectors κ (Kappa) as a Rare Mission, it will return later as a GAM Mission.
- Greatly reduced the amount of time it takes to exchange Weapon Cores at the Ultimate Core Exchanges.
- Rare Missions now reward 5 GDR Tokens on S4 Difficulty. The different tokens will be based on the planet.
- The old Tier 1 Missions now have 6 clear drops instead of 4.
GAM Missions
- Added a Time Limit to the mission.
- Enabled Nanoblast/SUV
- Adjusted Spawns in the mission.
- Increased AMP Sphere payout.
- Added clear boxes that can drop De Ragan Slayer/U, Arza Diaddo/U, and Tamahagane
- During Round 2, players can no longer hide in the other room.
- Increased AMP Sphere payout
- Added clear boxes that can drop Monster Killer/U, Rengokuto Rensa/U, and Tamahagane
- Enemies can no longer be incapped in the mission.
- Adjusted the spawns in Block 10 of the mission.
- Increased AMP Sphere payout
- Added clear boxes that can drop Gravidion/U, Two-Headed Ragnus/U, and Tamahagane
- Added to the GAM counter.
- Drop pool changed to be Ank Kakka/U, Bloodspear Vlad Bram/U, and Tamahagane.
- Time Limit reduced to 7mins and 30secs.
AMP Shop Update
Updated the following items in the AMP Shop:
- 75% Drop Rate Booster -> 100% Drop Rate Booster | Cost reduced to 30 AMP Spheres.
- 100% MP Booster reduced to 10 AMP Spheres.
- 100% Meseta booster reduced to 10 AMP Spheres.
Added the following items to the AMP Shop:
- 125% EXP Booster | 10 AMP Spheres
- Quint Dependance+ | 30 AMP Spheres
- Rocket Punchers+ | 30 AMP Spheres
- Chaos Cannon+ | 50 AMP Spheres
- Nasuyoteri+ | 50 AMP Spheres
- The Tarot+ | 50 AMP Spheres
- Ken’ei+ | 30 AMP Spheres
- Ophidian Medusa+ | 30 AMP Spheres
- Death’s Nirvana+ | 50 AMP Spheres
- Ancient Unsealer | 35 AMP Spheres
Enemy Adjustments
- Removed the Tech Resist from Ageeta.
- Buffed Komazli HP from 200% -> 230%, Reduced DFP from 90% -> 50%.
- Removed Gaozoran Tech Resist, Reduced DFP from 100% -> 50%.
- Removed Bal Soza Tech Resist, Reduced DFP from 100% -> 50%.
- Reduced Jarba's Striking and Tech Resist from 50% -> 35%.
- Vol Brothers DFP and MST have to been halved to match Ohtori's stats for them. (Ohtori adjusted to be unchanged)
- Added Jellen Lv3 to SEED-Vitace's spin attack.
Balance Changes
- Reduced Blade Destruction Combo 1 and 2 Damage Mod by 10%, increased Combo 3 Damage Mod by 20%.
- Increased Assault Crush hitbox angle, and Combo 3 launch changed to knockdown.
- Increased Cross Hurricane Combo 3 Damage Mod by 40%.
- Increased Rising Strike Combo 2 targets from 2 -> 3.
- Increased Gravity Dance Combo 2 Damage Mod by 30% and Combo 3 Damage Mod by 40%.
- Increased the Range of Sabers and Twin Sabers, Lucifer and Celestial Blades range unchanged.
Other Changes
- Corrected DB SWORD☆'s name to DB SABER☆.
- Renamed Happy Rappy Parasol/U to H. Rappy Parasol/U.
- Corrected Ouroboros/U weapon model.
- Corrected Migium Dagger and Migium Dagger/U weapon model.
- Fixed an issue where /Z whip weapons didn't receive their buff from a previous patch.