Endless Attack/R: Difference between revisions
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==Area/Box Drops== | ==Area/Box Drops== | ||
* Boxes containing Clemiversary Badges and AMP Spheres are rewarded based on how many sectors are cleared under the challenge time. | * Boxes containing Clemiversary Badges and AMP Spheres are rewarded based on how many sectors are cleared under the challenge time. | ||
** Clemiversary Badge rates are still subject to a 25% (1/4) drop chance per box, however this can be increased with Drop Rate boosters; | ** Clemiversary Badge rates are still subject to a 25% (1/4) drop chance per box, however this can be increased with Drop Rate boosters; up to a 50% chance using a 100% Drop Rate Booster. | ||
** A failed roll for a Clemiversary Badge will instead drop one /X Weapon. | ** A failed roll for a Clemiversary Badge will instead drop one /X Weapon. | ||
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Revision as of 19:17, 22 October 2023
You have been requested to participate in a test at the new training facility at the GUARDIANS training school. Client: Bruce Boyde
Endless Attack/R | |
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Start Lobby | Clyez City: 1st Floor |
Start Counter | Lou - Clemiversary Counter |
End Lobby | Clyez City: 1st Floor |
Version | Clementine |
Field | VR |
Party Size | 1-6 Players |
Enemy Elements | ![]() ![]() ![]() |
Mission Requirements and Rewards
LV | Req. LV | Enemy LV | Rank S | Rank A | Rank B | Rank C | ||||
---|---|---|---|---|---|---|---|---|---|---|
Meseta | Points | Meseta | Points | Meseta | Points | Meseta | Points | |||
GAM | 180 | 195+ | 50,000 4 PA Fragments |
429 | ? | ? | ? | ? | ? | ? |
- Mission is divided into 4 Sectors, each sector is 3 Blocks long.
- Clearing a Sector within the challenge time (5 minutes) will reward players with an AMP Sphere.
- At the end of each sector players will have the choice to continue to the next sector or head to the final block.
- The amount of reward boxes will be based on how many sectors are cleared, the further you go the more you get.
Enemy Information
Area/Box Drops
- Boxes containing Clemiversary Badges and AMP Spheres are rewarded based on how many sectors are cleared under the challenge time.
- Clemiversary Badge rates are still subject to a 25% (1/4) drop chance per box, however this can be increased with Drop Rate boosters; up to a 50% chance using a 100% Drop Rate Booster.
- A failed roll for a Clemiversary Badge will instead drop one /X Weapon.