Updates/August 2021: Difference between revisions

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**Shotgun, Laser Cannon, Twin Handguns, Handguns, Crossbow, Cards, and Machineguns.
**Shotgun, Laser Cannon, Twin Handguns, Handguns, Crossbow, Cards, and Machineguns.
*[[Mayalee Shot]] now does hard flinch at all levels.
*[[Mayalee Shot]] now does hard flinch at all levels.
*[[Grav Shot]] status effect has been changed to Poison.
*[[Bullets|Grav Shot]] status effect has been changed to Poison.
*Increased bullet velocity for the following weapons:
*Increased bullet velocity for the following weapons:
**Rifle, Longbow, Laser Cannon, Twin Handguns, and Handguns.
**Rifle, Longbow, Laser Cannon, Twin Handguns, and Handguns.

Revision as of 17:37, 6 August 2021

Update 21

August 6, 2021

Enemies

  • Fixed an issue where Deljaban's Megid attack was a higher level than intended.

Missions

Items

Lobbies

Photon Arts

  • The following weapons now do soft flinch hitflags:
    • Shotgun, Laser Cannon, Twin Handguns, Handguns, Crossbow, Cards, and Machineguns.
  • Mayalee Shot now does hard flinch at all levels.
  • Grav Shot status effect has been changed to Poison.
  • Increased bullet velocity for the following weapons:
    • Rifle, Longbow, Laser Cannon, Twin Handguns, and Handguns.
  • Increased the Att. modifier of Twin Handgun bullets by 20% at all levels.

System

  • The level cap has been increased to LV119.
  • Additional hitflag properties have been figured out and implemented. Phase has been added as a hitflag to most player-made attacks.