View table: Enemies
Table structure:
- enemy_id - String (unique)
- name - String
- family - List of String, delimiter: ,
- hp_modifier - Integer
- atp_modifier - Integer
- ata_modifier - Integer
- tp_modifier - Integer
- dfp_modifier - Integer
- evp_modifier - Integer
- mst_modifier - Integer
- sta_modifier - Integer
- exp_modifier - Integer
- meseta_modifier - Integer
- boost_crown_note - Text
- boost_sword_note - Text
- boost_shield_note - Text
- boost_magic_note - Text
- boost_boot_note - Text
- susceptible_to_burn - Boolean
- susceptible_to_freeze - Boolean
- susceptible_to_shock - Boolean
- susceptible_to_silence - Boolean
- susceptible_to_confuse - Boolean
- susceptible_to_infect - Boolean
- susceptible_to_poison - Boolean
- susceptible_to_stun - Boolean
- susceptible_to_sleep - Boolean
- susceptible_to_incapacitate - Boolean
- susceptible_to_atp_down - Boolean
- susceptible_to_dfp_down - Boolean
- susceptible_to_ata_down - Boolean
- susceptible_to_tp_down - Boolean
- striking_damage_reduction - Integer
- ranged_damage_reduction - Integer
- technic_damage_reduction - Integer
- nanoblast_damage_reduction - Integer
- suv_damage_reduction - Integer
This table has 0 rows altogether.
Page | enemy id | name | family | hp modifier | atp modifier | ata modifier | tp modifier | dfp modifier | evp modifier | mst modifier | sta modifier | exp modifier | meseta modifier | boost crown note | boost sword note | boost shield note | boost magic note | boost boot note | susceptible to burn | susceptible to freeze | susceptible to shock | susceptible to silence | susceptible to confuse | susceptible to infect | susceptible to poison | susceptible to stun | susceptible to sleep | susceptible to incapacitate | susceptible to atp down | susceptible to dfp down | susceptible to ata down | susceptible to tp down | striking damage reduction | ranged damage reduction | technic damage reduction | nanoblast damage reduction | suv damage reduction |
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