From Phantasy Star Universe Clementine
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Stats
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Manufacturer
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ATP Required
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62
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Acc.
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68
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Base PP
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157
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Base ATP
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187
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Max ATP
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421
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Variance
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22
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Attack Range
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425
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A nonstandard sword often
used by rogues. Known for
its solid feel and good
power for the price.
Item Properties
Aggregated Properties
- Has a 1.3x damage multiplier on normal attacks from this weapon.
Properties Tables
General Properties
Item ID:
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01010102
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Name:
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Soda Gigassa
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Description:
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A nonstandard sword often
used by rogues. Known for
its solid feel and good
power for the price.
|
Rarity:
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2★
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Rank:
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C
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Weapon Type:
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Sword
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Sword ID:
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01
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Manufacturer:
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TENORA WORKS
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Restrictions
Stat Requirement To Equip:
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62
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Implicitly Usable on Sexes:
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Male,Female
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Implicitly Usable on Races:
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Human,Newman,CAST,Beast
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Implicitly Usable on Types:
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Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Fighmaster,Gunmaster,Masterforce,Acromaster
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Stats
Attack Variance:
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22
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Attack Grinds:
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187,198,213,229,246,264,283,304,325,354,421
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PP Grinds:
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157,162,167,173,180,187,193,199,205,211,217
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Hit Rate:
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68
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Maximum Grind:
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10
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Max Targets Per Normal Attack:
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4
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PP Recovery Per Tick:
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2
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PP Recovery Per Normal Attack:
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1
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Legal Elements:
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Neutral,Fire,Ice,Lightning,Ground,Light,Dark
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Modifiers
ATP Boost:
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0
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ATA Boost:
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0
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DFP Boost:
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0
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TP Boost:
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0
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EVP Boost:
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0
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MST Boost:
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0
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STA Boost:
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0
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Attack Modifier:
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1.3
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Critical Attack Modifier:
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1.5
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PA Modifier:
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1
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PP Modifier:
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1
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SE Modifier:
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1
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Striking Range:
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0
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Striking Speed:
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0
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Bullet Range:
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0
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Bullet Speed:
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0
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TECHNIC Range:
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0
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TECHNIC Speed:
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0
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Metadata
Equip Hand:
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0
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Weapon Type Flag:
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0
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Set Bonus IDs:
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0,0,0,0
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Model ID:
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1
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Visual Effect ID:
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3
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Sound Bank ID:
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0
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Sound Effect ID:
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1961
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Attack Data
Can Miss:
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Yes
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Can Back Attack:
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Yes
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Hitflag ID:
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0
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Weapon Range:
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425
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Normal Attack Width:
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64886
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Normal Attack Angle:
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10559
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Normal Attack Height:
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8738
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Status Information
Status to Self On Hit:
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ID:
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0
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Level:
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0
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SE Override:
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0
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Status When Weapon Is Neutral:
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ID:
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0
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Level:
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0
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SE Override:
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0
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Status When Weapon Is Fire:
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ID:
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0
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Level:
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0
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SE Override:
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0
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Status When Weapon Is Ice:
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ID:
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0
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Level:
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0
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SE Override:
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0
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Status When Weapon Is Lightning:
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ID:
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0
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Level:
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0
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SE Override:
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0
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Status When Weapon Is Ground:
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ID:
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0
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Level:
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0
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SE Override:
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0
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Status When Weapon Is Light:
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ID:
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0
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Level:
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0
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SE Override:
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0
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Status When Weapon Is Dark:
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ID:
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0
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Level:
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0
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SE Override:
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0
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Grinding Information
Stat
|
0/10 |
1/10 |
2/10 |
3/10 |
4/10 |
5/10 |
6/10 |
7/10 |
8/10 |
9/10 |
10/10
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PP
|
157 |
162 |
167 |
173 |
180 |
187 |
193 |
199 |
205 |
211 |
217
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Att.
|
187 |
198 |
213 |
229 |
246 |
264 |
283 |
304 |
325 |
354 |
421
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Status Information
Outgoing Status Effect Details
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Weapon Element
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Status Effect
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None
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None
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None
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None
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None
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None
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None
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Methods to Obtain
Possible Prototypes
See also: Prototype Weapons System
No Variance
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SG-NV0202
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Enhanced Element
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SG-EE0202
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Increased Attack Range
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SG-AR0202
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Damage Amplification
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SG-DA0202
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Methods to Obtain