From Phantasy Star Universe Clementine
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Stats
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Manufacturer
|
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TP Required
|
94
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Acc.
|
9999
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Base PP
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936
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Base TP
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218
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Max TP
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410
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Variance
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26
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Attack Range
|
0
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A mass-produced rod
upgraded for use by the
COG. Known for its
elegant form.
Item Properties
Aggregated Properties
- Has a set bonus with Reiha-senba which grants the following stat bonuses:
- Tech. +70
- Def. +20
- Ment. +30
- Attacks from this weapon cannot be treated as missed for purposes of damage calculation.
Properties Tables
General Properties
Item ID:
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01180201
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Name:
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Rayharod
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Description:
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A mass-produced rod
upgraded for use by the
COG. Known for its
elegant form.
|
Rarity:
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3★
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Rank:
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C
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Weapon Type:
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Rod
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Rod ID:
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02
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Manufacturer:
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Yohmei Corporation
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Restrictions
Stat Requirement To Equip:
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94
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Implicitly Usable on Sexes:
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Male,Female
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Implicitly Usable on Races:
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Human,Newman,CAST,Beast
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Implicitly Usable on Types:
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Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster
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Stats
Attack Variance:
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26
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Attack Grinds:
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218,232,246,269,297,325,342,359,376,393,410
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PP Grinds:
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936,975,1002,1021,1040,1059,1078,1097,1116,1167,1245
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Hit Rate:
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9999
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Maximum Grind:
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10
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Max Targets Per Normal Attack:
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1
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PP Recovery Per Tick:
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7
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PP Recovery Per Normal Attack:
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2
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Legal Elements:
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Neutral,Fire,Ice,Lightning,Ground,Light,Dark
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Modifiers
ATP Boost:
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0
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ATA Boost:
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0
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DFP Boost:
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0
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TP Boost:
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0
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EVP Boost:
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0
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MST Boost:
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0
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STA Boost:
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0
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Attack Modifier:
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1.2
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Critical Attack Modifier:
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1.4
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PA Modifier:
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1
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PP Modifier:
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1
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SE Modifier:
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1
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Striking Range:
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0
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Striking Speed:
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0
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Bullet Range:
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0
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Bullet Speed:
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0
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TECHNIC Range:
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0
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TECHNIC Speed:
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0
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Metadata
Equip Hand:
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0
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Weapon Type Flag:
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3
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Set Bonus IDs:
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3,0,0,0
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Model ID:
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2
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Visual Effect ID:
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0
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Sound Bank ID:
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0
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Sound Effect ID:
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0
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Attack Data
Can Miss:
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Yes
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Can Back Attack:
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Yes
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Hitflag ID:
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0
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Weapon Range:
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0
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Normal Attack Width:
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0
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Normal Attack Angle:
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0
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Normal Attack Height:
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0
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Status Information
Status to Self On Hit:
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ID:
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0
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Level:
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0
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SE Override:
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0
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Status When Weapon Is Neutral:
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ID:
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0
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Level:
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0
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SE Override:
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0
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Status When Weapon Is Fire:
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ID:
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0
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Level:
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0
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SE Override:
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0
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Status When Weapon Is Ice:
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ID:
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0
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Level:
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0
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SE Override:
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0
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Status When Weapon Is Lightning:
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ID:
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0
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Level:
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0
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SE Override:
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0
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Status When Weapon Is Ground:
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ID:
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0
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Level:
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0
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SE Override:
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0
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Status When Weapon Is Light:
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ID:
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0
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Level:
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0
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SE Override:
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0
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Status When Weapon Is Dark:
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ID:
|
0
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Level:
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0
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SE Override:
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0
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Grinding Information
Stat
|
0/10 |
1/10 |
2/10 |
3/10 |
4/10 |
5/10 |
6/10 |
7/10 |
8/10 |
9/10 |
10/10
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PP
|
936 |
975 |
1002 |
1021 |
1040 |
1059 |
1078 |
1097 |
1116 |
1167 |
1245
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Tech.
|
218 |
232 |
246 |
269 |
297 |
325 |
342 |
359 |
376 |
393 |
410
|
Status Information
Outgoing Status Effect Details
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Weapon Element
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Status Effect
|
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None
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None
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None
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None
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None
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None
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None
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Methods to Obtain
Possible Prototypes
See also: Prototype Weapons System
No Variance
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R-NV0304
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Status Effect Amplification
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R-SE0304
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Damage Amplification
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R-DA0304
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Fire Damage Amplification
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R-AMP-F0304
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Ice Damage Amplification
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R-AMP-I0304
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Lightning Damage Amplification
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R-AMP-E0304
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Ground Damage Amplification
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R-AMP-G0304
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Light Damage Amplification
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R-AMP-L0304
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Dark Damage Amplification
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R-AMP-D0304
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Methods to Obtain