Nightmare Dust/U+

From Phantasy Star Universe Clementine
S Rank Twin Claw Nightmare Dust/U+
15★
Stats
Manufacturer Kubara product
ATP Required 1200
Acc. 520
Base PP 800
Base ATP 500
Max ATP 1400
Variance 60
Attack Range 458

Twin claws modeled after the hands of a gatekeeper to another world. To use them is to offer one's own body in exchange for power.

Item Properties

Aggregated Properties

  • Has a 1.3x damage multiplier on all Photon Arts used with this weapon.

Properties Tables

General Properties
Item ID: 01084803
Name: Nightmare Dust/U+
Description: Twin claws modeled after

the hands of a gatekeeper to another world. To use them is to offer one's own body in exchange for power.

Rarity: 15★
Rank: S
Weapon Type: Twin Claw
Twin Claw ID: 48
Manufacturer: Kubara
Restrictions
Stat Requirement To Equip: 1200
Implicitly Usable on Sexes: Male,Female
Implicitly Usable on Races: Human,Newman,CAST,Beast
Implicitly Usable on Types: Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster
Stats
Attack Variance: 60
Attack Grinds: 500,600,700,800,900,1000,1100,1200,1300,1350,1400
PP Grinds: 800,825,850,875,900,925,950,975,1000,1050,1100
Hit Rate: 520
Maximum Grind: 10
Max Targets Per Normal Attack: 1
PP Recovery Per Tick: 6
PP Recovery Per Normal Attack: 3
Legal Elements: Neutral,Fire,Ice,Lightning,Ground,Light
Modifiers
ATP Boost: 0
ATA Boost: 0
DFP Boost: 0
TP Boost: 0
EVP Boost: 0
MST Boost: 0
STA Boost: 0
Attack Modifier: 0.85
Critical Attack Modifier: 1.5
PA Modifier: 1.3
PP Modifier: 1
SE Modifier: 1
Striking Range: 0
Striking Speed: 0
Bullet Range: 0
Bullet Speed: 0
TECHNIC Range: 0
TECHNIC Speed: 0
Metadata
Equip Hand: 0
Weapon Type Flag: 0
Set Bonus IDs: 102,0,0,0
Model ID: 16
Visual Effect ID: 3
Sound Bank ID: 8
Sound Effect ID: 25
Attack Data
Can Miss: Yes
Can Back Attack: Yes
Hitflag ID: 0
Weapon Range: 458
Normal Attack Width: 64686
Normal Attack Angle: 7828
Normal Attack Height: 8738
Status Information
Status to Self On Hit:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Neutral:
ID: 1
Level: 5
SE Override: 0
Status When Weapon Is Fire:
ID: 1
Level: 5
SE Override: 0
Status When Weapon Is Ice:
ID: 1
Level: 5
SE Override: 0
Status When Weapon Is Lightning:
ID: 1
Level: 5
SE Override: 0
Status When Weapon Is Ground:
ID: 1
Level: 5
SE Override: 0
Status When Weapon Is Light:
ID: 1
Level: 5
SE Override: 0
Status When Weapon Is Dark:
ID: 1
Level: 5
SE Override: 0

Grinding Information

Stat 0/10 1/10 2/10 3/10 4/10 5/10 6/10 7/10 8/10 9/10 10/10
PP 800 825 850 875 900 925 950 975 1000 1050 1100
Att. 500 600 700 800 900 1000 1100 1200 1300 1350 1400

Status Information

Outgoing Status Effect Details
Weapon Element Status Effect
Neutral Element Burn LV5
Fire Element Burn LV5
Ice Element Burn LV5
Ground Element Burn LV5
Lightning Element Burn LV5
Light Element Burn LV5
Dark Element Burn LV5

Methods to Obtain