Nanoblasts

From Phantasy Star Universe Clementine

Nanoblast is the beasts' racial ability. They can temporarily transform into a more animalistic and beastial form, improving their abilities in combat.

This transformation is possible because of the extensive genetic modification that beasts underwent in their creation. In order to survive on the harsh conditions of Moatoob, beasts have this ability to help them survive environmental disasters and catastrophic accidents.

On Moatoob, the beast home planet, there is a law against nanoblasting in cities, as the beasts are a hot-blooded and proud people, given to fighting. This law carries strict penalties. However, in the recent times of peace, fighting has been a rarity, and resources are plentiful. Nowadays, most beasts live their entire lives without ever using their nanoblast ability. The ability has degenerated in many beasts especially when compared to its prominence long ago during the days when the beasts were forced to work as slaves.

The nanoblasted form was originally the desired beast form, but because it consumed so much energy, the ability to control that consumption to the best of one's ability became vital. Multiple different types of this ability have been recorded, and each is ingrained in the beast's DNA. The use of blast badges allows a beast to use the different abilities as necessary.

Obtaining Nanoblasts

Beasts require a blast badge in order to transform. This is a kind of tattoo beasts have on their arm, and different blast badges will result in different forms with different abilities. A beast of at least LV20 can purchase or change a blast badge for 35,000 Meseta at Lumilass, a makeover shop located on the third floor of Clyez City.

Blast Badges

Blast Badge Description Body color Duration Move speed Attack modifier
Normal attack pt1/2
Attack modifier
Heavy attack pt1/2
ATA modifier DEF modifier EVA modifier
Vande Val Invincible blast badge. Blue 45 seconds 110% 180% / 250% 280% / 350% 175% N/A N/A
Adaka Val Blast badge of power. Red 25 seconds 110% 355% / 485% 450% / 550% 100% 50% 50%
Boggo Val Blast badge of defense. Purple 60 seconds 110% 205% / 275% 305% / 375% 150% 200% 100%
Zeed Val Blast badge of speed. Yellow 50 seconds 120% 205% / 275% 305% / 375% 200% 75% 250%

Nanoblasting

When a beast has a blast badge, the blast gauge below their name and level will fill up as you take and deal damage. The gauge will shine when full, letting you know that is is now possible to nanoblast. While standing still, your character can activate the nanoblast, however it cannot be activated while frozen, stunned or sleeping. Nanoblasts start and end with a two second transformation sequence in which your character will be invulnerable to enemy attacks. During a nanoblast, the depleting blast gauge shows how much time is left before your character will revert to their normal self. Nanoblasts cannot be deactivated, though if your character is incapacitated while nanoblasting, they will revert to their normal form with 1 HP left.

PS controls: Pressing the Triangle and Square buttons together will activate the nanoblast.

PC controls: Pressing the Down and Right arrow keys together will activate the nanoblast.

Xbox controls: Pressing the X and Y buttons together will activate the nanoblast.

Abilities

  • Transformed beasts cannot use the action palette, items, weapons or goggles.
  • Transformed beasts have the attacks Dadanga-Nabara and Gozuba-Nabra.
    • These attacks can critically hit, but cannot lock on or circle strafe.
  • Transformed beast stats are based on blast badge, character level, type, and status effects.
    • Extra units with auto recovery will continue to work.
  • Transformed beast stats are not affected by weapon stats or line shield element. Attacks and defense are neutral element.
  • Transformed beasts are immune to Jellen, Zalure, Zoldeel, burn, freeze, shock, silence, confuse, infection, stun, poison and sleep.
  • Transformed beasts are immune to the effect damage from Megistar and Megistarides.
  • Transformed beasts are not immune to the holding effect of enemy traps.
  • Transformed beasts are not immune to Shifta, Deband, Zodial, Retier, and auto recovery.
    • Vande Val is immune to having these positive effects overwritten or reapplied.
  • Adaka Val, Boggo Val, and Zeed Val are not immune to the incapacitate status effect.
  • Vande Val is immune to damage, recovery, and incapacitation.
  • Zeed Val alters attack speed and movement speed.

Attacks

  • Each Blast Bladge has the same target amounts for each attack.

Dadanga-Nabra

All nanoblasts
Targets Effect
Part 1 4x2 Launch (1)
Blowaway (2)

Gozuba-Nabra

All Nanoblasts
Targets Effect
Part 1 5x2 -
Part 2 5x2 Wipeout
Part 3 5x1 Wipeout