Holy Ray/D

From Phantasy Star Universe Clementine
A Rank Rifle Holy Ray/D
Item image is missing.
9★
Stats
Manufacturer Kubara product
ATA Required 158
Acc. 180
Base PP 824
Base ATP 596
Max ATP 696
Variance 71
Attack Range 2600

A replica rifle based on an ancient design. An event-only item awarded to the most elite of GUARDIANS.

Item Properties

Aggregated Properties

Properties Tables

General Properties
Item ID: 010E0A03
Name: Holy Ray/D
Description: A replica rifle based on

an ancient design. An event-only item awarded to the most elite of GUARDIANS.

Rarity: 9★
Rank: A
Weapon Type: Rifle
Rifle ID: 0A
Manufacturer: Kubara
Restrictions
Stat Requirement To Equip: 158
Implicitly Usable on Sexes: Male,Female
Implicitly Usable on Races: Human,Newman,CAST,Beast
Implicitly Usable on Types: Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster
Stats
Attack Variance: 71
Attack Grinds: 596,606,616,626,636,646,656,666,676,686,696
PP Grinds: 824,854,884,914,944,974,1004,1034,1064,1094,1124
Hit Rate: 180
Maximum Grind: 10
Max Targets Per Normal Attack: 1
PP Recovery Per Tick: 7
PP Recovery Per Normal Attack: 9
Legal Elements: Neutral,Fire,Ice,Lightning,Ground,Light,Dark
Modifiers
ATP Boost: 0
ATA Boost: 0
DFP Boost: 0
TP Boost: 0
EVP Boost: 0
MST Boost: 0
STA Boost: 0
Attack Modifier: 1
Critical Attack Modifier: 1.5
PA Modifier: 1
PP Modifier: 1
SE Modifier: 1
Striking Range: 0
Striking Speed: 0
Bullet Range: 0
Bullet Speed: 0
TECHNIC Range: 0
TECHNIC Speed: 0
Metadata
Equip Hand: 0
Weapon Type Flag: 1
Set Bonus IDs: 0,0,0,0
Model ID: 9
Visual Effect ID: 69
Sound Bank ID: 0
Sound Effect ID: 8105
Attack Data
Can Miss: Yes
Can Back Attack: Yes
Hitflag ID: 0
Weapon Range: 2600
Normal Attack Width: 500
Normal Attack Angle: 546
Normal Attack Height: 2185
Status Information
Status to Self On Hit:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Neutral:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Fire:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Ice:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Lightning:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Ground:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Light:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Dark:
ID: 0
Level: 0
SE Override: 0

Grinding Information

Stat 0/10 1/10 2/10 3/10 4/10 5/10 6/10 7/10 8/10 9/10 10/10
PP 824 854 884 914 944 974 1004 1034 1064 1094 1124
Att. 596 606 616 626 636 646 656 666 676 686 696

Status Information

Outgoing Status Effect Details
Weapon Element Status Effect
Neutral Element None
Fire Element None
Ice Element None
Ground Element None
Lightning Element None
Light Element None
Dark Element None

Methods to Obtain