From Phantasy Star Universe Clementine
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|
Stats
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Manufacturer
|
|
ATP Required
|
61
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Acc.
|
63
|
Base PP
|
291
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Base ATP
|
144
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Max ATP
|
384
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Variance
|
17
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Attack Range
|
425
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A mass-produced sword
upgraded for use by the
COG, known for its
elegant form. Its
large-capacity reactor
gives it a high PP stat.
Item Properties
Aggregated Properties
- Has a 1.3x damage multiplier on normal attacks from this weapon.
Properties Tables
General Properties
Item ID:
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01010101
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Name:
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Gigasaud
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Description:
|
A mass-produced sword
upgraded for use by the
COG, known for its
elegant form. Its
large-capacity reactor
gives it a high PP stat.
|
Rarity:
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2★
|
Rank:
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C
|
Weapon Type:
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Sword
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Sword ID:
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01
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Manufacturer:
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Yohmei Corporation
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Restrictions
Stat Requirement To Equip:
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61
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Implicitly Usable on Sexes:
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Male,Female
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Implicitly Usable on Races:
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Human,Newman,CAST,Beast
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Implicitly Usable on Types:
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Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Fighmaster,Gunmaster,Masterforce,Acromaster
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Stats
Attack Variance:
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17
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Attack Grinds:
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144,162,180,209,244,279,300,321,342,363,384
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PP Grinds:
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291,300,306,311,316,321,326,331,336,348,366
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Hit Rate:
|
63
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Maximum Grind:
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10
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Max Targets Per Normal Attack:
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4
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PP Recovery Per Tick:
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5
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PP Recovery Per Normal Attack:
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2
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Legal Elements:
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Neutral,Fire,Ice,Lightning,Ground,Light,Dark
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Modifiers
ATP Boost:
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0
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ATA Boost:
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0
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DFP Boost:
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0
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TP Boost:
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0
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EVP Boost:
|
0
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MST Boost:
|
0
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STA Boost:
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0
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Attack Modifier:
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1.3
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Critical Attack Modifier:
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1.5
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PA Modifier:
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1
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PP Modifier:
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1
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SE Modifier:
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1
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Striking Range:
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0
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Striking Speed:
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0
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Bullet Range:
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0
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Bullet Speed:
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0
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TECHNIC Range:
|
0
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TECHNIC Speed:
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0
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Metadata
Equip Hand:
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0
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Weapon Type Flag:
|
0
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Set Bonus IDs:
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0,0,0,0
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Model ID:
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1
|
Visual Effect ID:
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3
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Sound Bank ID:
|
0
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Sound Effect ID:
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1961
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Attack Data
Can Miss:
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Yes
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Can Back Attack:
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Yes
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Hitflag ID:
|
0
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Weapon Range:
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425
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Normal Attack Width:
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64886
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Normal Attack Angle:
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10559
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Normal Attack Height:
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8738
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Status Information
Status to Self On Hit:
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ID:
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0
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Level:
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0
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SE Override:
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0
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Status When Weapon Is Neutral:
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ID:
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0
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Level:
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0
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SE Override:
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0
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Status When Weapon Is Fire:
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ID:
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0
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Level:
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0
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SE Override:
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0
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Status When Weapon Is Ice:
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ID:
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0
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Level:
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0
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SE Override:
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0
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Status When Weapon Is Lightning:
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ID:
|
0
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Level:
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0
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SE Override:
|
0
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Status When Weapon Is Ground:
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ID:
|
0
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Level:
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0
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SE Override:
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0
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Status When Weapon Is Light:
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ID:
|
0
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Level:
|
0
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SE Override:
|
0
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Status When Weapon Is Dark:
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ID:
|
0
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Level:
|
0
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SE Override:
|
0
|
Grinding Information
Stat
|
0/10 |
1/10 |
2/10 |
3/10 |
4/10 |
5/10 |
6/10 |
7/10 |
8/10 |
9/10 |
10/10
|
PP
|
291 |
300 |
306 |
311 |
316 |
321 |
326 |
331 |
336 |
348 |
366
|
Att.
|
144 |
162 |
180 |
209 |
244 |
279 |
300 |
321 |
342 |
363 |
384
|
Status Information
Outgoing Status Effect Details
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Weapon Element
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Status Effect
|
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None
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None
|
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None
|
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None
|
|
None
|
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None
|
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None
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Methods to Obtain
Possible Prototypes
See also: Prototype Weapons System
No Variance
|
G-NV0201
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Enhanced Element
|
G-EE0201
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Increased Attack Range
|
G-AR0201
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Damage Amplification
|
G-DA0201
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Methods to Obtain