Dreamcast

From Phantasy Star Universe Clementine
S Rank RCSM Dreamcast
Item image is missing.
12★
Stats
Manufacturer Kubara product
ATA Required 362
Acc. 419
Base TP 480
Max TP 530
Variance 57
Attack Range 0

An RCSM modeled after an artifact from a RELICS site. Full of the world's dreams, hopes, and all the latest technologies.

Item Properties

Aggregated Properties

Properties Tables

General Properties
Item ID: 011B2103
Name: Dreamcast
Description: An RCSM modeled after an

artifact from a RELICS site. Full of the world's dreams, hopes, and all the latest technologies.

Rarity: 12★
Rank: S
Weapon Type: RCSM
RCSM ID: 21
Manufacturer: Kubara
Restrictions
Stat Requirement To Equip: 362
Implicitly Usable on Sexes: Male,Female
Implicitly Usable on Races: Human,Newman,CAST,Beast
Implicitly Usable on Types: Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster
Stats
Attack Variance: 57
Attack Grinds: 480,485,490,495,500,505,510,515,520,525,530
PP Grinds: 0,0,0,0,0,0,0,0,0,0,0
Hit Rate: 419
Maximum Grind: 10
Max Targets Per Normal Attack: 1
PP Recovery Per Tick: 5
PP Recovery Per Normal Attack: 2
Legal Elements: Neutral,Fire,Ice,Lightning,Ground,Light
Modifiers
ATP Boost: 0
ATA Boost: 0
DFP Boost: 0
TP Boost: 0
EVP Boost: 0
MST Boost: 0
STA Boost: 0
Attack Modifier: 1
Critical Attack Modifier: 1.5
PA Modifier: 1
PP Modifier: 1
SE Modifier: 1
Striking Range: 0
Striking Speed: 0
Bullet Range: 0
Bullet Speed: 0
TECHNIC Range: 0
TECHNIC Speed: 0
Metadata
Equip Hand: 2
Weapon Type Flag: 1
Set Bonus IDs: 0,0,0,0
Model ID: 14
Visual Effect ID: 149
Sound Bank ID: 0
Sound Effect ID: 30121
Attack Data
Can Miss: Yes
Can Back Attack: Yes
Hitflag ID: 0
Weapon Range: 0
Normal Attack Width: 0
Normal Attack Angle: 5461
Normal Attack Height: 8192
Status Information
Status to Self On Hit:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Neutral:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Fire:
ID: 1
Level: 4
SE Override: 50
Status When Weapon Is Ice:
ID: 6
Level: 4
SE Override: 50
Status When Weapon Is Lightning:
ID: 4
Level: 4
SE Override: 50
Status When Weapon Is Ground:
ID: 2
Level: 4
SE Override: 50
Status When Weapon Is Light:
ID: 7
Level: 4
SE Override: 50
Status When Weapon Is Dark:
ID: 3
Level: 4
SE Override: 50

Grinding Information

Stat 0/10 1/10 2/10 3/10 4/10 5/10 6/10 7/10 8/10 9/10 10/10
PP 0 0 0 0 0 0 0 0 0 0 0
Tech. 480 485 490 495 500 505 510 515 520 525 530

Status Information

Outgoing Status Effect Details
Weapon Element Status Effect SE Override
Neutral Element None
Fire Element Burn LV4 50
Ice Element Freeze LV4 50
Ground Element Poison LV4 50
Lightning Element Shock LV4 50
Light Element Sleep LV4 50
Dark Element Infection LV4 50

RCSM Information

Shot Type Bullets Per Shot Shot Interval
Shot 3 1.8s

Methods to Obtain