From Phantasy Star Universe Clementine
Item image is missing.
|
|
Stats
|
Manufacturer
|
|
ATA Required
|
370
|
Acc.
|
495
|
Base TP
|
400
|
Max TP
|
550
|
Variance
|
3
|
Attack Range
|
0
|
An RCSM said to have
appeared from the dream
world. Truly brilliant, but
powered by the life
energy of people. Use in
moderation.
Item Properties
Aggregated Properties
Properties Tables
General Properties
Item ID:
|
011B3003
|
Name:
|
Dark Falz Dust
|
Description:
|
An RCSM said to have
appeared from the dream
world. Truly brilliant, but
powered by the life
energy of people. Use in
moderation.
|
Rarity:
|
14★
|
Rank:
|
S
|
Weapon Type:
|
RCSM
|
RCSM ID:
|
30
|
Manufacturer:
|
Kubara
|
Restrictions
Stat Requirement To Equip:
|
370
|
Implicitly Usable on Sexes:
|
Male,Female
|
Implicitly Usable on Races:
|
Human,Newman,CAST,Beast
|
Implicitly Usable on Types:
|
Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster
|
Stats
Attack Variance:
|
3
|
Attack Grinds:
|
400,420,440,460,480,500,520,530,540,545,550
|
PP Grinds:
|
0,0,0,0,0,0,0,0,0,0,0
|
Hit Rate:
|
495
|
Maximum Grind:
|
10
|
Max Targets Per Normal Attack:
|
1
|
PP Recovery Per Tick:
|
5
|
PP Recovery Per Normal Attack:
|
2
|
Legal Elements:
|
Neutral,Fire,Ice,Lightning,Ground,Light
|
Modifiers
ATP Boost:
|
0
|
ATA Boost:
|
0
|
DFP Boost:
|
0
|
TP Boost:
|
0
|
EVP Boost:
|
0
|
MST Boost:
|
0
|
STA Boost:
|
0
|
Attack Modifier:
|
1
|
Critical Attack Modifier:
|
1.5
|
PA Modifier:
|
1
|
PP Modifier:
|
1
|
SE Modifier:
|
1
|
Striking Range:
|
0
|
Striking Speed:
|
0
|
Bullet Range:
|
0
|
Bullet Speed:
|
0
|
TECHNIC Range:
|
0
|
TECHNIC Speed:
|
0
|
Metadata
Equip Hand:
|
2
|
Weapon Type Flag:
|
1
|
Set Bonus IDs:
|
0,0,0,0
|
Model ID:
|
21
|
Visual Effect ID:
|
146
|
Sound Bank ID:
|
0
|
Sound Effect ID:
|
30121
|
Attack Data
Can Miss:
|
Yes
|
Can Back Attack:
|
Yes
|
Hitflag ID:
|
0
|
Weapon Range:
|
0
|
Normal Attack Width:
|
0
|
Normal Attack Angle:
|
5461
|
Normal Attack Height:
|
8192
|
Status Information
Status to Self On Hit:
|
ID:
|
0
|
Level:
|
0
|
SE Override:
|
0
|
Status When Weapon Is Neutral:
|
ID:
|
0
|
Level:
|
0
|
SE Override:
|
0
|
Status When Weapon Is Fire:
|
ID:
|
1
|
Level:
|
4
|
SE Override:
|
50
|
Status When Weapon Is Ice:
|
ID:
|
6
|
Level:
|
4
|
SE Override:
|
50
|
Status When Weapon Is Lightning:
|
ID:
|
4
|
Level:
|
4
|
SE Override:
|
50
|
Status When Weapon Is Ground:
|
ID:
|
8
|
Level:
|
4
|
SE Override:
|
50
|
Status When Weapon Is Light:
|
ID:
|
7
|
Level:
|
4
|
SE Override:
|
50
|
Status When Weapon Is Dark:
|
ID:
|
9
|
Level:
|
4
|
SE Override:
|
50
|
Grinding Information
Stat
|
0/10 |
1/10 |
2/10 |
3/10 |
4/10 |
5/10 |
6/10 |
7/10 |
8/10 |
9/10 |
10/10
|
PP
|
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0
|
Tech.
|
400 |
420 |
440 |
460 |
480 |
500 |
520 |
530 |
540 |
545 |
550
|
Status Information
RCSM Information
Shot Type
|
Bullets Per Shot
|
Shot Interval
|
Laser
|
3
|
1.13s
|
Methods to Obtain
Dark Falz Dust
An RCSM said to have appeared from the dream world. Truly brilliant, but powered by the life energy of people. Use in moderation.
日本語の説明文は不明。
Item details
- This weapon fires non-penetrating lasers which have a special effect that makes them look like bullets. No I don't know why either.
- This Weapon can be exchanged for a Weapon Core, which can be collected and exchanged for Ultimate Weapons.
|
Weapon Stats
|
Cat. |
 |
Mfr. |
 |
Rarity |
15★ |
Ver. |
|
PP |
-- |
Tech. |
400 |
PP regen |
-- |
Acc. |
495
|
ATA req. |
370 |
Vari- ance |
3 |
Status effect
|
See effects chart.
|
|
Pricing information
|
Buy price |
N/A
|
Sell price |
22050
|
Shop location |
Not for sale
|
|
|
|
Grinding information
|
Stat |
0/10 |
1/10 |
2/10 |
3/10 |
4/10 |
5/10 |
6/10 |
7/10 |
8/10 |
9/10 |
10/10
|
PP |
-- |
-- |
-- |
-- |
-- |
-- |
-- |
-- |
-- |
-- |
--
|
Tech. |
400 |
420 |
440 |
460 |
480 |
500 |
520 |
530 |
540 |
545 |
550
|
|
|
Prototype Info
Potential prototypesWhat's this?
|
Increased attack range
|
|
No variance
|
DFD-NV3104
|
Enhanced element
|
DFD-EE3104
|
Damage amplification
|
DFD-DA3104
|
Status effect amplification
|
{{{SE}}}
|
Fire damage amplification
|
{{{AMP-F}}}
|
Ice damage amplification
|
{{{AMP-I}}}
|
Electric damage amplification
|
{{{AMP-E}}}
|
Ground damage amplification
|
{{{AMP-G}}}
|
Light damage amplification
|
{{{AMP-L}}}
|
Dark damage amplification
|
{{{AMP-D}}}
|
|
Image gallery