From Phantasy Star Universe Clementine
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Stats
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Manufacturer
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ATP Required
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232
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Acc.
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129
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Base PP
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280
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Base ATP
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427
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Max ATP
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530
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Variance
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51
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Attack Range
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425
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A high-quality,
mass-produced sword
approved for official use
by the AMF military for
intermediate users.
Item Properties
Aggregated Properties
● Has 25% Ice Element in G.R.M. Shop(s).
- Has a 1.3x damage multiplier on normal attacks from this weapon.
Properties Tables
General Properties
Item ID:
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01010400
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Name:
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Calibur
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Description:
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A high-quality,
mass-produced sword
approved for official use
by the AMF military for
intermediate users.
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Rarity:
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5★
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Rank:
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B
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Weapon Type:
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Sword
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Sword ID:
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04
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Manufacturer:
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General Resource Manufacturer
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Restrictions
Stat Requirement To Equip:
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232
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Implicitly Usable on Sexes:
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Male,Female
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Implicitly Usable on Races:
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Human,Newman,CAST,Beast
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Implicitly Usable on Types:
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Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Fighmaster,Gunmaster,Masterforce,Acromaster
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Stats
Attack Variance:
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51
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Attack Grinds:
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427,437,446,455,464,472,480,488,496,511,530
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PP Grinds:
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280,289,296,303,310,319,328,337,348,359,370
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Hit Rate:
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129
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Maximum Grind:
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10
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Max Targets Per Normal Attack:
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4
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PP Recovery Per Tick:
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4
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PP Recovery Per Normal Attack:
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1
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Legal Elements:
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Neutral,Fire,Ice,Lightning,Ground,Light,Dark
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Modifiers
ATP Boost:
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0
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ATA Boost:
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0
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DFP Boost:
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0
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TP Boost:
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0
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EVP Boost:
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0
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MST Boost:
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0
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STA Boost:
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0
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Attack Modifier:
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1.3
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Critical Attack Modifier:
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1.5
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PA Modifier:
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1
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PP Modifier:
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1
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SE Modifier:
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1
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Striking Range:
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0
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Striking Speed:
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0
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Bullet Range:
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0
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Bullet Speed:
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0
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TECHNIC Range:
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0
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TECHNIC Speed:
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0
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Metadata
Equip Hand:
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0
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Weapon Type Flag:
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0
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Set Bonus IDs:
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0,0,0,0
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Model ID:
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4
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Visual Effect ID:
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3
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Sound Bank ID:
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0
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Sound Effect ID:
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0
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Attack Data
Can Miss:
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Yes
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Can Back Attack:
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Yes
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Hitflag ID:
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0
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Weapon Range:
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425
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Normal Attack Width:
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64886
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Normal Attack Angle:
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10559
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Normal Attack Height:
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8738
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Status Information
Status to Self On Hit:
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ID:
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0
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Level:
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0
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SE Override:
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0
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Status When Weapon Is Neutral:
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ID:
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0
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Level:
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0
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SE Override:
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0
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Status When Weapon Is Fire:
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ID:
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0
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Level:
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0
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SE Override:
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0
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Status When Weapon Is Ice:
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ID:
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0
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Level:
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0
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SE Override:
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0
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Status When Weapon Is Lightning:
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ID:
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0
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Level:
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0
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SE Override:
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0
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Status When Weapon Is Ground:
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ID:
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0
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Level:
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0
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SE Override:
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0
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Status When Weapon Is Light:
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ID:
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0
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Level:
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0
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SE Override:
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0
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Status When Weapon Is Dark:
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ID:
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0
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Level:
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0
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SE Override:
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0
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Grinding Information
Stat
|
0/10 |
1/10 |
2/10 |
3/10 |
4/10 |
5/10 |
6/10 |
7/10 |
8/10 |
9/10 |
10/10
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PP
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280 |
289 |
296 |
303 |
310 |
319 |
328 |
337 |
348 |
359 |
370
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Att.
|
427 |
437 |
446 |
455 |
464 |
472 |
480 |
488 |
496 |
511 |
530
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Status Information
Outgoing Status Effect Details
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Weapon Element
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Status Effect
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None
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None
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None
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None
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None
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None
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None
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Methods to Obtain
Possible Prototypes
See also: Prototype Weapons System
No Variance
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C-NV0500
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Enhanced Element
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C-EE0500
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Increased Attack Range
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C-AR0500
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Damage Amplification
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C-DA0500
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Methods to Obtain
Pricing information
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Weapon |
Board
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Buy price |
18500 |
Buy price |
9250
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Sell price |
1850 |
Sell price |
587
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Shop location |
G.R.M. Shop |
Shop location |
MA-GRMS: Holtes
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