Ansul W

From Phantasy Star Universe Clementine
A Rank RCSM Ansul W
Item image is missing.
9★
Stats
Manufacturer GRM
ATA Required 204
Acc. 220
Base TP 80
Max TP 124
Variance 9
Attack Range 0

The newest model RCSM from GRM. An excellent battle machine, with the white shape of a healing-light fairy.

Item Properties

Aggregated Properties

Properties Tables

General Properties
Item ID: 011B1500
Name: Ansul W
Description: The newest model RCSM

from GRM. An excellent battle machine, with the white shape of a healing-light fairy.

Rarity: 9★
Rank: A
Weapon Type: RCSM
RCSM ID: 15
Manufacturer: General Resource Manufacturer
Restrictions
Stat Requirement To Equip: 204
Implicitly Usable on Sexes: Male,Female
Implicitly Usable on Races: Human,Newman,CAST,Beast
Implicitly Usable on Types: Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster
Stats
Attack Variance: 9
Attack Grinds: 80,82,84,86,90,94,98,104,110,116,124
PP Grinds: 0,0,0,0,0,0,0,0,0,0,0
Hit Rate: 220
Maximum Grind: 10
Max Targets Per Normal Attack: 1
PP Recovery Per Tick: 0
PP Recovery Per Normal Attack: 0
Legal Elements: Neutral,Fire,Ice,Lightning,Ground,Light
Modifiers
ATP Boost: 0
ATA Boost: 0
DFP Boost: 0
TP Boost: 0
EVP Boost: 0
MST Boost: 0
STA Boost: 0
Attack Modifier: 1
Critical Attack Modifier: 1.5
PA Modifier: 1
PP Modifier: 1
SE Modifier: 1
Striking Range: 0
Striking Speed: 0
Bullet Range: 0
Bullet Speed: 0
TECHNIC Range: 0
TECHNIC Speed: 0
Metadata
Equip Hand: 2
Weapon Type Flag: 1
Set Bonus IDs: 0,0,0,0
Model ID: 13
Visual Effect ID: 0
Sound Bank ID: 0
Sound Effect ID: 30121
Attack Data
Can Miss: Yes
Can Back Attack: Yes
Hitflag ID: 0
Weapon Range: 0
Normal Attack Width: 0
Normal Attack Angle: 5461
Normal Attack Height: 8192
Status Information
Status to Self On Hit:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Neutral:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Fire:
ID: 1
Level: 4
SE Override: 50
Status When Weapon Is Ice:
ID: 6
Level: 4
SE Override: 50
Status When Weapon Is Lightning:
ID: 4
Level: 4
SE Override: 50
Status When Weapon Is Ground:
ID: 8
Level: 4
SE Override: 50
Status When Weapon Is Light:
ID: 7
Level: 4
SE Override: 50
Status When Weapon Is Dark:
ID: 9
Level: 4
SE Override: 50

Grinding Information

Stat 0/10 1/10 2/10 3/10 4/10 5/10 6/10 7/10 8/10 9/10 10/10
PP 0 0 0 0 0 0 0 0 0 0 0
Tech. 80 82 84 86 90 94 98 104 110 116 124

Status Information

Outgoing Status Effect Details
Weapon Element Status Effect SE Override
Neutral Element None
Fire Element Burn LV4 50
Ice Element Freeze LV4 50
Ground Element Stun LV4 50
Lightning Element Shock LV4 50
Light Element Sleep LV4 50
Dark Element Confuse LV4 50

RCSM Information

Shot Type Bullets Per Shot Shot Interval
Shot 3 4.7s

Methods to Obtain