Soza Hammer

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S Rank Wand Soza Hammer
Item image is missing.
15★
Stats
Manufacturer GRM
TP Required 560
Acc. 9999
Base PP 400
Base TP 1250
Max TP 1400
Variance 40
Attack Range 0

Something

Item Properties

Aggregated Properties

  • Attacks from this weapon cannot be treated as missed for purposes of damage calculation.
  • Has a 1.2x damage multiplier on all Photon Arts used with this weapon.
  • Has a 1.4x critical damage boost as opposed to the standard 1.3x.

Properties Tables

General Properties
Item ID: 01194700
Name: Soza Hammer
Description: Something
Rarity: 15★
Rank: S
Weapon Type: Wand
Wand ID: 47
Manufacturer: General Resource Manufacturer
Restrictions
Stat Requirement To Equip: 560
Implicitly Usable on Sexes: Male,Female
Implicitly Usable on Races: Human,Newman,CAST,Beast
Implicitly Usable on Types: Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster
Stats
Attack Variance: 40
Attack Grinds: 1250,1262,1275,1289,1304,1319,1331,1346,1363,1381,1400
PP Grinds: 400,455,511,569,629,692,750,810,872,935,1000
Hit Rate: 9999
Maximum Grind: 10
Max Targets Per Normal Attack: 1
PP Recovery Per Tick: 30
PP Recovery Per Normal Attack: 4
Legal Elements: Neutral,Fire,Ice,Lightning,Ground,Light,Dark
Modifiers
ATP Boost: 0
ATA Boost: 0
DFP Boost: 0
TP Boost: 0
EVP Boost: 0
MST Boost: 0
STA Boost: 0
Attack Modifier: 1.1
Critical Attack Modifier: 1.4
PA Modifier: 1.2
PP Modifier: 1
SE Modifier: 1
Striking Range: 0
Striking Speed: 0
Bullet Range: 0
Bullet Speed: 0
TECHNIC Range: 0
TECHNIC Speed: 0
Metadata
Equip Hand: 1
Weapon Type Flag: 3
Set Bonus IDs: 0,0,0,0
Model ID: 12
Visual Effect ID: 0
Sound Bank ID: 0
Sound Effect ID: 65535
Attack Data
Can Miss: Yes
Can Back Attack: Yes
Hitflag ID: 0
Weapon Range: 0
Normal Attack Width: 0
Normal Attack Angle: 0
Normal Attack Height: 0
Status Information
Status to Self On Hit:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Neutral:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Fire:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Ice:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Lightning:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Ground:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Light:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Dark:
ID: 0
Level: 0
SE Override: 0

Grinding Information

Stat 0/10 1/10 2/10 3/10 4/10 5/10 6/10 7/10 8/10 9/10 10/10
PP 400 455 511 569 629 692 750 810 872 935 1000
Tech. 1250 1262 1275 1289 1304 1319 1331 1346 1363 1381 1400

Status Information

Outgoing Status Effect Details
Weapon Element Status Effect
Neutral Element None
Fire Element None
Ice Element None
Ground Element None
Lightning Element None
Light Element None
Dark Element None

Methods to Obtain