Viedima

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B Rank Rod Viedima
6★
Stats
Manufacturer GRM
TP Required 204
Acc. 9999
Base PP 959
Base TP 466
Max TP 630
Variance 55
Attack Range 0

A GRM rod designed for ease of use even by CASTs. It supplements the user's mental energy. Contains the highest power and performance.

Item Properties

Aggregated Properties

  • The name of this weapon is derived from ведьма (vedma), the Russian word for witch.
  • Gives a 75 MST bonus when equipped as the active weapon.
  • Attacks from this weapon cannot be treated as missed for purposes of damage calculation.

Properties Tables

General Properties
Item ID: 01180500
Name: Viedima
Description: A GRM rod designed for

ease of use even by CASTs. It supplements the user's mental energy. Contains the highest power and performance.

Rarity: 6★
Rank: B
Weapon Type: Rod
Rod ID: 05
Manufacturer: General Resource Manufacturer
Restrictions
Stat Requirement To Equip: 204
Implicitly Usable on Sexes: Male,Female
Implicitly Usable on Races: Human,Newman,CAST,Beast
Implicitly Usable on Types: Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster
Stats
Attack Variance: 55
Attack Grinds: 466,486,498,511,523,533,543,552,570,600,630
PP Grinds: 959,980,994,1008,1024,1038,1052,1066,1078,1103,1133
Hit Rate: 9999
Maximum Grind: 10
Max Targets Per Normal Attack: 1
PP Recovery Per Tick: 6
PP Recovery Per Normal Attack: 2
Legal Elements: Neutral,Fire,Ice,Lightning,Ground,Light,Dark
Modifiers
ATP Boost: 0
ATA Boost: 0
DFP Boost: 0
TP Boost: 0
EVP Boost: 0
MST Boost: 75
STA Boost: 0
Attack Modifier: 1.2
Critical Attack Modifier: 1.4
PA Modifier: 1
PP Modifier: 1
SE Modifier: 1
Striking Range: 0
Striking Speed: 0
Bullet Range: 0
Bullet Speed: 0
TECHNIC Range: 0
TECHNIC Speed: 0
Metadata
Equip Hand: 0
Weapon Type Flag: 3
Set Bonus IDs: 0,0,0,0
Model ID: 5
Visual Effect ID: 0
Sound Bank ID: 0
Sound Effect ID: 0
Attack Data
Can Miss: Yes
Can Back Attack: Yes
Hitflag ID: 0
Weapon Range: 0
Normal Attack Width: 0
Normal Attack Angle: 0
Normal Attack Height: 0
Status Information
Status to Self On Hit:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Neutral:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Fire:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Ice:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Lightning:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Ground:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Light:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Dark:
ID: 0
Level: 0
SE Override: 0

Grinding Information

Stat 0/10 1/10 2/10 3/10 4/10 5/10 6/10 7/10 8/10 9/10 10/10
PP 959 980 994 1008 1024 1038 1052 1066 1078 1103 1133
Tech. 466 486 498 511 523 533 543 552 570 600 630

Status Information

Outgoing Status Effect Details
Weapon Element Status Effect
Neutral Element None
Fire Element None
Ice Element None
Ground Element None
Lightning Element None
Light Element None
Dark Element None

Methods to Obtain

Possible Prototypes

See also: Prototype Weapons System

No Variance V-NV0603
Status Effect Amplification V-SE0603
Damage Amplification V-DA0603
Fire Damage Amplification V-AMP-F0603
Ice Damage Amplification V-AMP-I0603
Lightning Damage Amplification V-AMP-E0603
Ground Damage Amplification V-AMP-G0603
Light Damage Amplification V-AMP-L0603
Dark Damage Amplification V-AMP-D0603

Methods to Obtain

Pricing information
Weapon Board
Buy price N/A Buy price 23400
Sell price 2920 Sell price 730
Shop location G.R.M. Shop Shop location MA-GRMS: Holtes
Board Stats
Photon El-photon x5 Ore Upteline x3
Metal Speral x7 Wood Par Ash x7
[B] uses 3 Synth Rate 70-100%
Synth Time 0:30 [B] used [B] Viedima
Drop information
Source Level Ver. Type
Bal Soza 40-49 Rod
Rappy Polec 50-59
De Ragnus B Rod
Sunken Shrine clear box C-B Rod