Template:MissionRow

From Phantasy Star Universe Clementine
Revision as of 05:40, 1 January 2025 by Sylvia (talk | contribs) (Rank C-S4 "Fix" for s_mat showing up in all ranks)

Purpose

Shortcut template for Mission Requirements and Rewards.

Parameter List

C, B, A, S, S2, S3, S4, U (Positional Parameters)
    - Description: Each parameter represents the level row in the table.
    - Sub-parameters (for each level):
        * rank: C-S4 Mission rank.
        * u_rank: U Mission rank.
        * req_lv: Required player level.
        * enemy_lv: Enemy level.
        * s_mes, s_mp: Meseta and Points for Rank S.
        * a_mes, a_mp: Meseta and Points for Rank A.
        * b_mes, b_mp: Meseta and Points for Rank B.
        * c_mes, c_mp: Meseta and Points for Rank C.
        * s_mat, s_mat_amt: Material reward and Amount for Rank S.
        * a_mat, a_mat_amt: Material reward and Amount for Rank A.
        * b_mat, b_mat_amt: Material reward and Amount for Rank B.
        * c_mat, c_mat_amt: Material reward and Amount for Rank C.

Examples

Quick Ult

{{MissionTable
| U = {{MissionRow
|u_rank = Ult
|s_mes = 160,000|s_mp = 731
|a_mes = 120,000|a_mp = 487
|b_mes = 80,000|b_mp = 244}}
}}

Output

LV Req. LV Enemy LV Rank S Rank A Rank B Rank C
Meseta Points Meseta Points Meseta Points Meseta Points
Ult 190 200+ 160,000 731 120,000 487 80,000 244 0 0
Ultimate Token x3 Ultimate Token x2 Ultimate Token x1 Ultimate Token x0


C-S4

{{MissionTable
| C = {{MissionRow|rank = C|req_lv = 1|enemy_lv = 10+|s_mes = 1100|s_mp = 24}}
| B = {{MissionRow|rank = B|req_lv = 15|enemy_lv = 30+}}
| A = {{MissionRow|rank = A|req_lv = 40|enemy_lv = 70+}}
| S = {{MissionRow|rank = S|req_lv = 70|enemy_lv = 100+}}
| S2 = {{MissionRow|rank = S2|req_lv = 100|enemy_lv = 150+}}
| S3 = {{MissionRow|rank = S3|req_lv = 130|enemy_lv = 175+|s_mat_amt = 2}}
| S4 = {{MissionRow|rank = S4|req_lv = 160|enemy_lv = 190+|s_mat = PA Fragment|s_mat_amt = 99}}
}}

Output

LV Req. LV Enemy LV Rank S Rank A Rank B Rank C
Meseta Points Meseta Points Meseta Points Meseta Points
C 1 10+ 1100 24 -- -- -- -- 0 0
B 15 30+ -- -- -- -- -- -- 0 0
A 40 70+ -- -- -- -- -- -- 0 0
S 70 100+ -- -- -- -- -- -- 0 0
S2 100 150+ -- -- -- -- -- -- 0 0
S3 130 175+ -- -- -- -- -- -- 0 0
S4 160 190+ -- -- -- -- -- -- 0 0
PA Fragment x99


Ultimate

{{MissionTable
| U = {{MissionRow
|u_rank = U
|s_mes = 160,000|s_mp = 665
|a_mes = 120,000|a_mp = 443
|b_mes = 80,000|b_mp = 222
|s_mat = Ultimate Token
|s_mat_amt = 3
|a_mat = Ultimate Token
|a_mat_amt = 2
|b_mat = Ultimate Token
|b_mat_amt = 1
|c_mat = Ultimate Token
|c_mat_amt = 0}}
}}

Output

LV Req. LV Enemy LV Rank S Rank A Rank B Rank C
Meseta Points Meseta Points Meseta Points Meseta Points
U 190 200+ 160,000 665 120,000 443 80,000 222 0 0
Ultimate Token x3 Ultimate Token x2 Ultimate Token x1 Ultimate Token x0


C-U

{{MissionTable
| C = {{MissionRow|rank = C|req_lv = 1|enemy_lv = 10+|s_mes = 1100|s_mp = 24}}
| B = {{MissionRow|rank = B|req_lv = 15|enemy_lv = 30+}}
| A = {{MissionRow|rank = A|req_lv = 40|enemy_lv = 70+}}
| S = {{MissionRow|rank = S|req_lv = 70|enemy_lv = 100+}}
| S2 = {{MissionRow|rank = S2|req_lv = 100|enemy_lv = 150+}}
| S3 = {{MissionRow|rank = S3|req_lv = 130|enemy_lv = 175+|s_mat_amt = 2}}
| S4 = {{MissionRow|rank = S4|req_lv = 160|enemy_lv = 190+|s_mat = Ultimate Token|s_mat_amt = 3}}
| U = {{MissionRow|u_rank = U|req_lv = 190|enemy_lv = 200+|s_mes = 160,000|s_mp = 665|a_mes = 120,000|a_mp = 443|b_mes = 80,000|b_mp = 222|s_mat = Ultimate Token|s_mat_amt = 3|a_mat = Ultimate Token|a_mat_amt = 2|b_mat = Ultimate Token|b_mat_amt = 1|c_mat = Ultimate Token|c_mat_amt = 0}}
}}

Output

LV Req. LV Enemy LV Rank S Rank A Rank B Rank C
Meseta Points Meseta Points Meseta Points Meseta Points
C 1 10+ 1100 24 -- -- -- -- 0 0
B 15 30+ -- -- -- -- -- -- 0 0
A 40 70+ -- -- -- -- -- -- 0 0
S 70 100+ -- -- -- -- -- -- 0 0
S2 100 150+ -- -- -- -- -- -- 0 0
S3 130 175+ -- -- -- -- -- -- 0 0
S4 160 190+ -- -- -- -- -- -- 0 0
Ultimate Token x3
U 190 200+ 160,000 665 120,000 443 80,000 222 0 0
Ultimate Token x3 Ultimate Token x2 Ultimate Token x1 Ultimate Token x0