Drilldown: Weapons

Weapons > stat: 750-900

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item id:
name:
rank:
category id:
subcategory id:
subcategory item id:
18 (7) · 27 (7) · 1F (6) · 2B (6) · 2C (6) · 15 (5) · 25 (5) · 36 (5) · 42 (5) · 0F (4) · 14 (4) · 16 (4) · 17 (4) · 19 (4) · 2A (4) · 30 (4) · 34 (4) · 35 (4) · 38 (4) · 39 (4)
extra id:
account bound:
max grind:
max target:
pp recovery normal:
penetration override:
ata:
evp:
sta:
normal attack mod:
critical attack mod:
pp mod:
se mod:
can miss:
can back attack:
hitflag:
self status id:
self status level:
self status chance:
neutral status id:
neutral status level:
neutral status chance:
fire status id:
fire status level:
fire status chance:
ice status id:
ice status level:
ice status chance:
lightning status id:
lightning status level:
lightning status chance:
ground status id:
ground status level:
ground status chance:
light status id:
light status level:
light status chance:
dark status id:
dark status level:
dark status chance:
equip hand:
weapon type flag:
set bonus:
sound bank id:
normal attack height:
rcsm fire time:
rcsm penetration flag:
rcsm number of shot:
rcsm bullet type:
rcsm bullet velocity:
rcsm bullet size:
rcsm bullet range:
ItemWeapon
id:
None (3)
name:
None (3)
category id:
subcategory id:
subcategory item id:
18 (7) · 1F (6) · 27 (6) · 2C (6) · 15 (5) · 25 (5) · 2B (5) · 36 (5) · 42 (5) · 0F (4) · 14 (4) · 16 (4) · 17 (4) · 19 (4) · 2A (4) · 30 (4) · 34 (4) · 35 (4) · 38 (4) · 39 (4)
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