From Phantasy Star Universe Clementine
Stats
Manufacturer
TP Required
365
Acc.
9999
Base PP
979
Base TP
484
Max TP
712
Variance
58
Attack Range
0
A prototype rod based onR&D data stolen from theGUARDIANS. Its unstableoutput doesn't live up tothe potential of itsdesign.
Item Properties
Aggregated Properties
Attacks from this weapon cannot be treated as missed for purposes of damage calculation.
Has a 0.8x damage multiplier on all Photon Arts used with this weapon.
Properties Tables
General Properties
Item ID:
01180E03
Name:
Stec Rod
Description:
A prototype rod based onR&D data stolen from theGUARDIANS. Its unstableoutput doesn't live up tothe potential of itsdesign.
Rarity:
9★
Rank:
A
Weapon Type:
Rod
Rod ID:
0E
Manufacturer:
Kubara
Restrictions
Stat Requirement To Equip:
365
Implicitly Usable on Sexes:
Female, Male
Implicitly Usable on Races:
Beast, CAST, Human, Newman
Implicitly Usable on Types:
Acrofighter, Acromaster, Acrotecher, Fighgunner, Fighmaster, Force, Fortefighter, Fortegunner, Fortetecher, Gunmaster, Guntecher, Hunter, Masterforce, Ranger, Wartecher
Stats
Attack Variance:
58
Attack Grinds:
484,515,547,580,614,649,660,674,686,697,712
PP Grinds:
979,1046,1162,1257,1350,1444,1499,1533,1581,1628,1725
Hit Rate:
9999
Maximum Grind:
10
Max Targets Per Normal Attack:
1
PP Recovery Per Tick:
7
PP Recovery Per Normal Attack:
2
Legal Elements:
Neutral, Fire, Ice, Lightning, Ground, Light, Dark
Modifiers
ATP Boost:
0
ATA Boost:
0
DFP Boost:
0
TP Boost:
0
EVP Boost:
0
MST Boost:
0
STA Boost:
0
Attack Modifier:
1.2
Critical Attack Modifier:
1.4
PA Modifier:
0.8
PP Modifier:
1
SE Modifier:
1
Striking Range:
0
Striking Speed:
0
Bullet Range:
0
Bullet Speed:
0
TECHNIC Range:
0
TECHNIC Speed:
0
Metadata
Equip Hand:
0
Weapon Type Flag:
3
Set Bonus IDs:
0,0,0,0
Model ID:
8
Visual Effect ID:
0
Sound Bank ID:
0
Sound Effect ID:
65535
Attack Data
Can Miss:
Yes
Can Back Attack:
Yes
Hitflag ID:
0
Weapon Range:
0
Normal Attack Width:
0
Normal Attack Angle:
0
Normal Attack Height:
0
Status Information
Status to Self On Hit:
ID:
0
Level:
0
SE Override:
0
Status When Weapon Is Neutral:
ID:
0
Level:
0
SE Override:
0
Status When Weapon Is Fire:
ID:
0
Level:
0
SE Override:
0
Status When Weapon Is Ice:
ID:
0
Level:
0
SE Override:
0
Status When Weapon Is Lightning:
ID:
0
Level:
0
SE Override:
0
Status When Weapon Is Ground:
ID:
0
Level:
0
SE Override:
0
Status When Weapon Is Light:
ID:
0
Level:
0
SE Override:
0
Status When Weapon Is Dark:
ID:
0
Level:
0
SE Override:
0
Grinding Information
Stat
0/10
1/10
2/10
3/10
4/10
5/10
6/10
7/10
8/10
9/10
10/10
PP
979
1046
1162
1257
1350
1444
1499
1533
1581
1628
1725
Tech.
484
515
547
580
614
649
660
674
686
697
712
Status Information
Outgoing Status Effect Details
Weapon Element
Status Effect
None
None
None
None
None
None
None
Methods to Obtain
Possible Prototypes
See also: Prototype Weapons System
Stec Rod A prototype rod based on R&D data stolen from the GUARDIANS. Its unstable output doesn't live up to the potential of its design. 日本語の説明文は不明。
Item details This weapon can be obtained through the item exchange mission Desert Arms Shop .
This weapon has a PA modifier reduction, which multiplies the damage modifier of the PA equipped by 0.8x. For example, a modifier of 162% will become 130% when used on this weapon. Stats, grinding info, etc.
No Variance
SR-NV0F06
Status Effect Amplification
SR-SE0F06
Damage Amplification
SR-DA0F06
Fire Damage Amplification
SR-AMP-F0F06
Ice Damage Amplification
SR-AMP-I0F06
Lightning Damage Amplification
SR-AMP-E0F06
Ground Damage Amplification
SR-AMP-G0F06
Light Damage Amplification
SR-AMP-L0F06
Dark Damage Amplification
SR-AMP-D0F06
Weapon Stats
Cat.
Mfr.
Rarity
9★
Ver.
PP
979
Tech.
484
PP regen
7
Acc.
--
TP req.
365
Vari- ance
58
Status effect
None
Grinding information
Stat
0/10
1/10
2/10
3/10
4/10
5/10
6/10
7/10
8/10
9/10
10/10
PP
979
1070
1162
1257
1350
1444
1499
1533
1581
1628
1725
Tech.
484
515
547
580
614
649
660
674
686
697
712
Pricing information
Buy price
N/A
Sell price
8630
Shop location
N/A
Prototype Info
Potential prototypes What's this?
Increased attack range
{{{AR}}}
No variance
SR-NV0F06
Enhanced element
{{{EE}}}
Damage amplification
SR-DA0F06
Status effect amplification
SR-SE0F06
Fire damage amplification
SR-AMP-F0F06
Ice damage amplification
SR-AMP-I0F06
Electric damage amplification
SR-AMP-E0F06
Ground damage amplification
SR-AMP-G0F06
Light damage amplification
SR-AMP-L0F06
Dark damage amplification
SR-AMP-D0F06
Image gallery
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