Genesis/Z

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S Rank Machinegun Genesis/Z
Item image is missing.
15★
Stats
Manufacturer GRM
ATA Required 420
Acc. 520
Base PP 1400
Base ATP 450
Max ATP 520
Variance 0
Attack Range 0

A GRM machinegun built for performance rather than mass production. Made with precious rare metals excavated deep within the RELICS.

Item Properties

Aggregated Properties

  • Has a 1.2x damage multiplier on all Photon Arts used with this weapon.
  • Has a 2x Status Effect infliction rate boost as opposed to the standard 1.0x.

Properties Tables

General Properties
Item ID: 01171300
Name: Genesis/Z
Description: A GRM machinegun built

for performance rather than mass production. Made with precious rare metals excavated deep within the RELICS.

Rarity: 15★
Rank: S
Weapon Type: Machinegun
Machinegun ID: 13
Manufacturer: General Resource Manufacturer
Restrictions
Stat Requirement To Equip: 420
Implicitly Usable on Sexes: Male,Female
Implicitly Usable on Races: Human,Newman,CAST,Beast
Implicitly Usable on Types: Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster
Stats
Attack Variance: 0
Attack Grinds: 450,455,459,464,468,473,477,486,495,504,520
PP Grinds: 1400,1456,1512,1568,1624,1680,1736,1792,1848,1904,1960
Hit Rate: 520
Maximum Grind: 10
Max Targets Per Normal Attack: 1
PP Recovery Per Tick: 59
PP Recovery Per Normal Attack: 10
Legal Elements: Neutral,Fire,Ice,Lightning,Ground,Light,Dark
Modifiers
ATP Boost: 0
ATA Boost: 0
DFP Boost: 0
TP Boost: 0
EVP Boost: 0
MST Boost: 0
STA Boost: 0
Attack Modifier: 1
Critical Attack Modifier: 1.5
PA Modifier: 1.2
PP Modifier: 1
SE Modifier: 2
Striking Range: 0
Striking Speed: 0
Bullet Range: 0
Bullet Speed: 0
TECHNIC Range: 0
TECHNIC Speed: 0
Metadata
Equip Hand: 2
Weapon Type Flag: 2
Set Bonus IDs: 94,0,0,0
Model ID: 16
Visual Effect ID: 150
Sound Bank ID: 8
Sound Effect ID: 202
Attack Data
Can Miss: Yes
Can Back Attack: Yes
Hitflag ID: 0
Weapon Range: 0
Normal Attack Width: 0
Normal Attack Angle: 0
Normal Attack Height: 0
Status Information
Status to Self On Hit:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Neutral:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Fire:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Ice:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Lightning:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Ground:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Light:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Dark:
ID: 0
Level: 0
SE Override: 0

Grinding Information

Stat 0/10 1/10 2/10 3/10 4/10 5/10 6/10 7/10 8/10 9/10 10/10
PP 1400 1456 1512 1568 1624 1680 1736 1792 1848 1904 1960
Att. 450 455 459 464 468 473 477 486 495 504 520

Status Information

Outgoing Status Effect Details
Weapon Element Status Effect
Neutral Element None
Fire Element None
Ice Element None
Ground Element None
Lightning Element None
Light Element None
Dark Element None

Methods to Obtain