Ank Barde/Z

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A Rank Axe Ank Barde/Z
Item image is missing.
9★
Stats
Manufacturer TENORA WORKS
ATP Required 480
Acc. 500
Base PP 540
Base ATP 1780
Max ATP 1960
Variance 0
Attack Range 477

An experimental weapon made by TENORA WORKS in order to complete their ultimate axe.

Item Properties

Aggregated Properties

  • Has a 3x damage multiplier on normal attacks from this weapon.
  • Has a 1.2x damage multiplier on all Photon Arts used with this weapon.

Properties Tables

General Properties
Item ID: 01051802
Name: Ank Barde/Z
Description: An experimental weapon

made by TENORA WORKS in order to complete their ultimate axe.

Rarity: 9★
Rank: A
Weapon Type: Axe
Axe ID: 18
Manufacturer: TENORA WORKS
Restrictions
Stat Requirement To Equip: 480
Implicitly Usable on Sexes: Male,Female
Implicitly Usable on Races: Human,Newman,CAST,Beast
Implicitly Usable on Types: Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster
Stats
Attack Variance: 0
Attack Grinds: 1780,1798,1816,1834,1852,1869,1887,1905,1923,1941,1960
PP Grinds: 540,562,584,605,627,648,670,692,713,735,760
Hit Rate: 500
Maximum Grind: 10
Max Targets Per Normal Attack: 5
PP Recovery Per Tick: 31
PP Recovery Per Normal Attack: 8
Legal Elements: Neutral,Fire,Ice,Lightning,Ground,Light,Dark
Modifiers
ATP Boost: 0
ATA Boost: 0
DFP Boost: 0
TP Boost: 0
EVP Boost: 0
MST Boost: 0
STA Boost: 0
Attack Modifier: 3
Critical Attack Modifier: 1.5
PA Modifier: 1.2
PP Modifier: 1
SE Modifier: 1
Striking Range: 0
Striking Speed: 0
Bullet Range: 0
Bullet Speed: 0
TECHNIC Range: 0
TECHNIC Speed: 0
Metadata
Equip Hand: 0
Weapon Type Flag: 0
Set Bonus IDs: 86,0,0,0
Model ID: 8
Visual Effect ID: 3
Sound Bank ID: 0
Sound Effect ID: 6057
Attack Data
Can Miss: Yes
Can Back Attack: Yes
Hitflag ID: 0
Weapon Range: 477
Normal Attack Width: 64886
Normal Attack Angle: 9102
Normal Attack Height: 11469
Status Information
Status to Self On Hit:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Neutral:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Fire:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Ice:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Lightning:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Ground:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Light:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Dark:
ID: 0
Level: 0
SE Override: 0

Grinding Information

Stat 0/10 1/10 2/10 3/10 4/10 5/10 6/10 7/10 8/10 9/10 10/10
PP 540 562 584 605 627 648 670 692 713 735 760
Att. 1780 1798 1816 1834 1852 1869 1887 1905 1923 1941 1960

Status Information

Outgoing Status Effect Details
Weapon Element Status Effect
Neutral Element None
Fire Element None
Ice Element None
Ground Element None
Lightning Element None
Light Element None
Dark Element None

Methods to Obtain