TECHNICs: Difference between revisions

From Phantasy Star Universe Clementine
(Created page with "==Basics== TECHNICs are the manifestation of the catalytic reaction between an individual's psychic abilities and photon energy. <br/> '''Types that can cast TECHNICs:''' *[...")
 
(Replaced content with "==Basics== TECHNICs are the manifestation of the catalytic reaction between an individual's psychic abilities and photon energy. <br/> '''Types that can cast TECHNICs:''...")
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== List of TECHNICs ==
== List of TECHNICs ==
{| class="wikitable" style="text-align:center"
{| style="vertical-align:top; width:100%;"
|-
|
! colspan="9" style="background-color:#f7878;" |
{| style="vertical-align:top; width:100%;"
=== Fire ===
! style="background-color:#ff7878; padding:0px; text-align:center; height:43px;" | <font color=black size=6>'''Fire'''</font>
|- style="font-weight: bold;background-color:#fff2f2;text-align: center;"
| width="500" style="vertical-align: top; padding-top: 0px;" rowspan="3" |
| rowspan="2" | [[Image:TECH_foie.gif]]
| JP Name|| Element || Type || Description || Price || Target || Range || Rarity
|- style="background-color:#fff2f2;"
| <span title="Foie">フォイエ</span> || Fire || Projectile || Attacks by shooting a fireball that explodes. || 500 || Single (2 @ 41+) || Long || 1★
|-
| style="background-color:#ff7878;" align="center" | [[Foie]] || colspan="8" style="padding:0em;" |
{| class="wikitable" style="width:100%;margin:0 0 0 0;background-color:#fff2f2;"
|- style="font-weight: bold;background-color:#fff2f2;text-align: center;"
| width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50
|-
| style="font-weight: bold;text-align: center;" | PP Usage
| align="center" | 9/8(6) || align="center" | 12/10(8) || align="center" | 14/12(9) || align="center" | 16/14(11) || align="center" | 19(12)
|-
| style="font-weight: bold;text-align: center;" | Tech %
| align="center" | 221-230 || align="center" | 232-250 || align="center" | 252-270 || align="center" | 271-280 || align="center" | 282-300
|-
| style="font-weight: bold;text-align: center;" | SE
| align="center" | [[Burn]] LV2 || align="center" | [[Burn]] LV3 || align="center" | [[Burn]] LV4 || align="center" | [[Burn]] LV4 || align="center" | [[Burn]] LV5
|-
|}
|- style="font-weight: bold;background-color:#fff2f2;text-align: center;"
| rowspan="2" | [[Image:TECH_rafoie.gif]]
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
|- style="background-color:#fff2f2;"
|  <span title="Ra Foie">ラ・フォイエ</span> || Fire || Blast || Attacks enemies in front of the user with a powerful flame. || 1500 || Area (3)/(4 @ 31+) || Medium || 2★
|-
| style="background-color:#ff7878;" align="center" | [[Rafoie]] || colspan="8" style="padding:0em;" |
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2f2;"
|- style="font-weight: bold;background-color:#fff2f2;text-align: center;"
| width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50
|-
| style="font-weight: bold;text-align: center;" | PP Usage
| align="center" | 19/16(12) || align="center" | 24/20(16) || align="center" | 28/24(19) || align="center" | 33/28(22) || align="center" | 38(25)
|-
| style="font-weight: bold;text-align: center;" | Tech %
| align="center" | 131-140 || align="center" | 141-150 || align="center" | 152-170 || align="center" | 171-180  || align="center" | 181-190
|-
| style="font-weight: bold;text-align: center;" | SE
| align="center" | [[Burn]] LV1 || align="center" | [[Burn]] LV2 || align="center" | [[Burn]] LV3 || align="center" | [[Burn]] LV3 || align="center" | [[Burn]] LV3
|-
|}
|- style="font-weight: bold;background-color:#fff2f2;text-align: center;"
| rowspan="2" | [[Image:TECH_damfoie.gif]]
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
|- style="background-color:#fff2f2;"
|  <span title="Damu Foie">ダム・フォイエ</span> || Fire || Channeled Stream || Spews flame based on the length of button input and PP spent. || 4000 || Area (small) || Short || 3★
|-
| style="background-color:#ff7878;" align="center" | [[Damfoie]] || colspan="8" style="padding:0em;" |
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2f2;"
|- style="font-weight: bold;background-color:#fff2f2;text-align: center;"
| width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50
|-
| style="font-weight: bold;text-align: center;" | PP Usage
| align="center" | 10/9(7) || align="center" | 14/12(9) || align="center" | 21/18(14) || align="center" | 26/22(17) || align="center" | 31(20)
|-
| style="font-weight: bold;text-align: center;" | Tech %
| align="center" | 101-110 || align="center" | 111-120 || align="center" | 121-130 || align="center" | 131-140 || align="center" | 142-160
|-
| style="font-weight: bold;text-align: center;" | SE
| align="center" | [[Burn]] LV3 || align="center" | [[Burn]] LV3 || align="center" | [[Burn]] LV3 || align="center" | [[Burn]] LV3 || align="center" | [[Burn]] LV3
|-
|}
|- style="font-weight: bold;background-color:#fff2f2;text-align: center;"
| rowspan="2" | [[Image:TECH_gifoie.gif]]
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
|- style="background-color:#fff2f2;"
|  <span title="Gi Foie">ギ・フォイエ</span> || Fire || Blast || Attacks surrounding enemies with a wall of fire around the user. || 12000 || Area (medium) || Self || 4★
|-
| style="background-color:#ff7878;" align="center" | [[Gifoie]] || colspan="8" style="padding:0em;" |
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2f2;"
|- style="font-weight: bold;background-color:#fff2f2;text-align: center;"
| width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50
|-
| style="font-weight: bold;text-align: center;" | PP Usage
| align="center" | 24/20(16) || align="center" | 31/26(20) || align="center" | 38/32(25) || align="center" | 45/38(30) || align="center" | 52(35)
|-
| style="font-weight: bold;text-align: center;" | Tech %
| align="center" | 131-140 || align="center" | 141-150 || align="center" | 151-160 || align="center" | 161-170 || align="center" | 172-190
|-
| style="font-weight: bold;text-align: center;" | SE
| align="center" | [[Burn]] LV2 || align="center" | [[Burn]] LV3 || align="center" | [[Burn]] LV4 || align="center" | [[Burn]] LV4 || align="center" | [[Burn]] LV5
|-
|}
|- style="font-weight: bold;background-color:#fff2f2;text-align: center;"
| rowspan="2" | [[Image:TECH_shifta.gif]]
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
|- style="background-color:#fff2f2;"
<span title="Agutaaru">アグタール</span> || Fire || Field || Supports allies by boosting attack power for a set period of time. || 9000 || Area (medium) || Self || 6★
|-
| style="background-color:#ff7878;" align="center" | [[Shifta]] || colspan="8" style="padding:0em;" |
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2f2;"
|- style="font-weight: bold;background-color:#fff2f2;text-align: center;"
| width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50
|-
| style="font-weight: bold;text-align: center;" | PP Usage
| align="center" | 38/32(25) || align="center" | 48/40(32) || align="center" | 48(38) || align="center" | 56(44) || align="center" | 64
|-
| style="font-weight: bold;text-align: center;" | Duration
| align="center" | 2 min || align="center" |  3 min || align="center" | 4 min || align="center" | 5 min || align="center" | 6 min
|-
| style="font-weight: bold;text-align: center;" | SE
| align="center" | [[Boost ATP]] LV1 (+11%) || align="center" | [[Boost ATP]] LV2 (+15%) || align="center" | [[Boost ATP]] LV3 (+19%) || align="center" | [[Boost ATP]] LV4 (+23%) || align="center" | [[Boost ATP]] LV5 (+27%)
|-
|}
|- style="font-weight: bold;background-color:#fff2f2;text-align: center;"
| rowspan="2" | [[Image:TECH_jellen.gif]]
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
|- style="background-color:#fff2f2;"
|  <span title="Agudiiru">アグディール</span> || Fire || Field || Reduces enemy attack power for a set period of time. || 6000 || Area (medium) || Self || 6★
|-
| style="background-color:#ff7878;" align="center" | [[Jellen]] || colspan="8" style="padding:0em;"|
{| class="wikitable" style="width:100%; margin:0 0 0 0;;background-color:#fff2f2;"
|- style="font-weight: bold;background-color:#fff2f2;text-align: center;"
| width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50
|-
| style="font-weight: bold;text-align: center;" | PP Usage
| align="center" | 38/32(25) || align="center" | 48/40(32) || align="center" | 48(38) || align="center" | 56(44) || align="center" | 64
|-
| style="font-weight: bold;text-align: center;" | Duration
| align="center" | 30 sec || align="center" |  1 min || align="center" | 90 sec || align="center" | 2 min || align="center" | 150 sec
|-
| style="font-weight: bold;text-align: center;" | SE
| align="center" | [[Lower ATP]] LV1  (-11%) || align="center" | [[Lower ATP]] LV2  (-15%) || align="center" | [[Lower ATP]] LV3  (-19%) || align="center" | [[Lower ATP]] LV4  (-23%) || align="center" | [[Lower ATP]] LV5  (-27%)
|-
|}
|-
! colspan="9" style="background-color:#7d7dff;" |
 
=== Ice ===
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;"
| rowspan="2" | [[Image:TECH_barta.gif]]
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
|- style="background-color:#f2f2ff;"
|  <span title="Baata">バータ</span> || Ice || Ground Projectile || Attacks enemies with a projectile of ice. || 500 || Line || Long || 1★
|-
| style="background-color:#7d7dff;" align="center" | [[Barta]] || colspan="8" style="padding:0em;" |
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#f2f2ff;"
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;"
| width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50
|-
| style="font-weight: bold;text-align: center;" | PP Usage
| align="center" | 12/10(8) || align="center" | 15/13(10) || align="center" | 19/16(12) || align="center" | 22/19(15) || align="center" | 26(17)
|-
| style="font-weight: bold;text-align: center;" | Tech %
| align="center" | 111-120 || align="center" | 121-130 || align="center" | 131-140 || align="center" | 141-150 || align="center" | 151-160
|-
| style="font-weight: bold;text-align: center;" | SE
| align="center" | [[Freeze]] LV1 || align="center" | [[Freeze]] LV1 || align="center" | [[Freeze]] LV2 || align="center" | [[Freeze]] LV3 || align="center" | [[Freeze]] LV4
|-
|}
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;"
| rowspan="2" | [[Image:TECH_rabarta.gif]]
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
|- style="background-color:#f2f2ff;"
|  <span title="Ra Baata">ラ・バータ</span> || Ice || Ground Blast || Attacks enemies in front of the user with a blast of ice that damages. || 1500 || Area (3)/(4 @ 31+) || Medium || 2★
|-
| style="background-color:#7d7dff;" align="center" | [[Rabarta]] || colspan="8" style="padding:0em;" |
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#f2f2ff;"
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;"
| width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-40
|-
| style="font-weight: bold;text-align: center;" | PP Usage
| align="center" | 19/16(12) || align="center" | 24/20(16) || align="center" | 28/24(19) || align="center" | 33/28(22) || align="center" | 38(25)
|-
| style="font-weight: bold;text-align: center;" | Tech %
| align="center" | 121-130 || align="center" | 131-140 || align="center" | 142-160 || align="center" | 161-170 || align="center" | 171-180
|-
| style="font-weight: bold;text-align: center;" | SE
| align="center" | [[Freeze]] LV1 || align="center" | [[Freeze]] LV2 || align="center" | [[Freeze]] LV3 || align="center" | [[Freeze]] LV3 || align="center" | [[Freeze]] LV4
|-
|}
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;"
| rowspan="2" | [[Image:TECH_dambarta.gif]]
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
|- style="background-color:#f2f2ff;"
|  <span title="Damu Baata">ダム・バータ</span> || Ice || Channeled Ground Blast || Spews ice based on the length of button input and PP spent. || 4000 || Area (small) || Short || 3★
|-
| style="background-color:#7d7dff;" align="center" | [[Dambarta]] || colspan="8" style="padding:0em;" |
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#f2f2ff;"
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;"
| width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50
|-
| style="font-weight: bold;text-align: center;" | PP Usage
| align="center" | 9/8(6) || align="center" | 14/12(9) || align="center" | 19/16(12) || align="center" | 24/20(16) || align="center" | 28(19)
|-
| style="font-weight: bold;text-align: center;" | Tech %
| align="center" | 101-110 || align="center" | 111-120 || align="center" | 121-130 || align="center" | 131-140 || align="center" | 142-160
|-
| style="font-weight: bold;text-align: center;" | SE
| align="center" | [[Freeze]] LV3 || align="center" | [[Freeze]] LV3 || align="center" | [[Freeze]] LV3 || align="center" | [[Freeze]] LV4 || align="center" | [[Freeze]] LV4
|-
|}
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;"
| rowspan="2" | [[Image:TECH_gibarta.gif]]
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
|- style="background-color:#f2f2ff;"
|  <span title="Gi Baata">ギ・バータ</span> || Ice || Blast || Attacks surrounding enemies with a wall of ice around the user. || 12000 || Area (medium) || Self || 4★
|-
| style="background-color:#7d7dff;" align="center" | [[Gibarta]] || colspan="8" style="padding:0em;" |
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#f2f2ff;"
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;"
| width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50
|-
| style="font-weight: bold;text-align: center;" | PP Usage
| align="center" | 24/20(16) || align="center" | 31/26(20) || align="center" | 38/32(25) || align="center" | 45/38(30) || align="center" | 52(35)
|-
| style="font-weight: bold;text-align: center;" | Tech %
| align="center" | 121-130 || align="center" | 131-140 || align="center" | 141-150 || align="center" | 151-160 || align="center" | 162-180
|-
| style="font-weight: bold;text-align: center;" | SE
| align="center" | [[Freeze]] LV2 || align="center" | [[Freeze]] LV3 || align="center" | [[Freeze]] LV4 || align="center" | [[Freeze]] LV4 || align="center" | [[Freeze]] LV5
|-
|-
|}
|}
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;"
| rowspan="2" | [[Image:TECH_deband.gif]]
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
|- style="background-color:#f2f2ff;"
|  <span title="Defupaaru">デフパール</span> || Ice || Field || Supports allies by boosting defense for a set period of time. || 9000 || Area (medium) || Self || 6★
|-
| style="background-color:#7d7dff;" align="center" | [[Deband]] || colspan="8" style="padding:0em;" |
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#f2f2ff;"
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;"
| width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50
|-
| style="font-weight: bold;text-align: center;" | PP Usage
| align="center" | 38/32(25) || align="center" | 48/40(32) || align="center" | 48(38) || align="center" | 56(44) || align="center" | 64
|-
| style="font-weight: bold;text-align: center;" | Duration
| align="center" | 2 min || align="center" |  3 min || align="center" | 4 min || align="center" | 5 min || align="center" | 6 min
|-
| style="font-weight: bold;text-align: center;" | SE
| align="center" | [[Boost DFP]] LV1 (+11%) || align="center" | [[Boost DFP]] LV2 (+15%) || align="center" | [[Boost DFP]] LV3 (+19%) || align="center" | [[Boost DFP]] LV4 (+23%) || align="center" | [[Boost DFP]] LV5 (+27%)
|-
|}
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;"
| rowspan="2" | [[Image:TECH_zalure.gif]]
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
|- style="background-color:#f2f2ff;"
|  <span title="Defudiiru">デフディール</span> || Ice || Field || Supports allies by reducing enemy defense for a set period of time. || 6000 || Area (medium) || Self || 6★
|-
| style="background-color:#7d7dff;" align="center" | [[Zalure]] || colspan="8" style="padding:0em;" |
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#f2f2ff;"
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;"
| width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50
|-
| style="font-weight: bold;text-align: center;" | PP Usage
| align="center" | 38/32(25) || align="center" | 48/40(32) || align="center" | 48(38) || align="center" | 56(44) || align="center" | 64
|-
| style="font-weight: bold;text-align: center;" | Duration
| align="center" | 30 sec || align="center" |  1 min || align="center" | 90 sec || align="center" | 2 min || align="center" | 150 sec
|-
| style="font-weight: bold;text-align: center;" | SE
| align="center" | [[Lower DFP]] LV1  (-11%) || align="center" | [[Lower DFP]] LV2  (-15%) || align="center" | [[Lower DFP]] LV3  (-19%) || align="center" | [[Lower DFP]] LV4  (-23%) || align="center" | [[Lower DFP]] LV5  (-27%)
|-
|}
|-
! colspan="9" style="background-color:#ffff32;" |


=== Lightning ===
=== [[Foie]] ===
|- style="font-weight: bold;background-color:#ffffeb;text-align: center;"
| rowspan="2" | [[Image:TECH_zonde.gif]]
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
|- style="background-color:#ffffeb;"
|  <span title="Zonde">ゾンデ</span> || Lightning || Projectile || Attacks enemies with a single, penetrating bolt of lightning. || 500 || Line || Long || 1★
|-
| style="background-color:#ffff32;" align="center" | [[Zonde]] || colspan="8" style="padding:0em;" |
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#ffffeb;"
|- style="font-weight: bold;background-color:#ffffeb;text-align: center;"
| width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50
|-
| style="font-weight: bold;text-align: center;" | PP Usage
| align="center" | 12/10(8) || align="center" | 15/13(10) || align="center" | 19/16(12) || align="center" | 22/19(15) || align="center" | 26(17)
|-
| style="font-weight: bold;text-align: center;" | Tech %
| align="center" | 126-135 || align="center" | 136-145 || align="center" | 146-155 || align="center" | 156-165 || align="center" | 166-175
|-
| style="font-weight: bold;text-align: center;" | SE
| align="center" | [[Shock]] LV1 || align="center" | [[Shock]] LV1 || align="center" | [[Shock]] LV2 || align="center" | [[Shock]] LV3 || align="center" | [[Shock]] LV4
|-
|}
|- style="font-weight: bold;background-color:#ffffeb;text-align: center;"
| rowspan="2" | [[Image:TECH_razonde.gif]]
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
|- style="background-color:#ffffeb;"
|  <span title="Ra Zonde">ラ・ゾンデ</span> || Lightning || Blast || Attacks with a lightning strike that damages enemies. || 1500 || Area (3)/(4 @ 31+) || Medium || 2★
|-
| style="background-color:#ffff32;" align="center" | [[Razonde]] || colspan="8" style="padding:0em;" |
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#ffffeb;"
|- style="font-weight: bold;background-color:#ffffeb;text-align: center;"
| width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50
|-
| style="font-weight: bold;text-align: center;" | PP Usage
| align="center" | 19/16(12) || align="center" | 24/20(16) || align="center" | 28/24(19) || align="center" | 33/28(22) || align="center" | 38(25)
|-
| style="font-weight: bold;text-align: center;" | Tech %
| align="center" | 126-135 || align="center" | 136-145 || align="center" | 147-165 || align="center" | 166-175 || align="center" | 176-185
|-
| style="font-weight: bold;text-align: center;" | SE
| align="center" | [[Shock]] LV1 || align="center" | [[Shock]] LV2 || align="center" | [[Shock]] LV3 || align="center" | [[Shock]] LV3 || align="center" | [[Shock]] LV4
|-
|}
|- style="font-weight: bold;background-color:#ffffeb;text-align: center;"
| rowspan="2" | [[Image:TECH_gizonde.gif]]
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
|- style="background-color:#ffffeb;"
|  <span title="Gi Zonde">ギ・ゾンデ</span> || Lightning || Blast || Attacks surrounding enemies with a ball of lightning above the user's head. || 12000 || Area (medium) || Self || 4★
|-
| style="background-color:#ffff32;" align="center" | [[Gizonde]] || colspan="8" style="padding:0em;" |
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#ffffeb;"
|- style="font-weight: bold;background-color:#ffffeb;text-align: center;"
| width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50
|-
| style="font-weight: bold;text-align: center;" | PP Usage
| align="center" | 24/20(16) || align="center" | 31/26(20) || align="center" | 38/30(25) || align="center" | 45/38(30) || align="center" | 52(35)
|-
| style="font-weight: bold;text-align: center;" | Tech %
| align="center" | 121-130 || align="center" | 131-140 || align="center" | 141-150 || align="center" | 151-160 || align="center" | 162-180
|-
| style="font-weight: bold;text-align: center;" | SE
| align="center" | [[Shock]] LV2 || align="center" | [[Shock]] LV3 || align="center" | [[Shock]] LV4 || align="center" | [[Shock]] LV4 || align="center" | [[Shock]] LV5
|-
|}
|- style="font-weight: bold;background-color:#ffffeb;text-align: center;"
| rowspan="2" | [[Image:TECH_noszonde.gif]]
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
|- style="background-color:#ffffeb;"
|  <span title="Nosu Zonde">ス・ゾンデ</span> || Lightning || Homing Projectile || Attacks enemies with homing ball of lightning while the button is held down. || 50 [[PA Fragment|PAF]] || Area (small) || Long || 5★
|-
| style="background-color:#ffff32;" align="center" | [[Noszonde]] || colspan="8" style="padding:0em;" |
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#ffffeb;"
|- style="font-weight: bold;background-color:#ffffeb;text-align: center;"
| width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50
|-
| style="font-weight: bold;text-align: center;" | PP Usage
| align="center" | 36/30(24) || align="center" | 40/34(27) || align="center" | 45/38(30) || align="center" | 50/42(33) || align="center" | 55(36)
|-
| style="font-weight: bold;text-align: center;" | Tech %
| align="center" | 131-140 || align="center" | 146-155 || align="center" | 162-180 || align="center" | 181-190 || align="center" | 193-220
|-
| style="font-weight: bold;text-align: center;" | SE
| align="center" | [[Shock]] LV2 || align="center" | [[Shock]] LV3 || align="center" | [[Shock]] LV3 || align="center" | [[Shock]] LV3 || align="center" | [[Shock]] LV3
|-
|}
|- style="font-weight: bold;background-color:#ffffeb;text-align: center;"
| rowspan="2" | [[Image:TECH_zodial.gif]]
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
|- style="background-color:#ffffeb;"
|  <span title="Zodiaaru">ゾディアール</span> || Lightning || Field || Supports allies by boosting accuracy and agility for a set period of time. || 9000 || Area (medium) || Self || 6★
|-
| style="background-color:#ffff32;" align="center" | [[Zodial]] || colspan="8" style="padding:0em;" |
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#ffffeb;"
|- style="font-weight: bold;background-color:#ffffeb;text-align: center;"
| width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50
|-
| style="font-weight: bold;text-align: center;" | PP Usage
| align="center" | 38/32(25) || align="center" | 48/40(32) || align="center" | 48(38) || align="center" | 56(44) || align="center" | 64
|-
| style="font-weight: bold;text-align: center;" | Duration
| align="center" | 2 min || align="center" |  3 min || align="center" | 4 min || align="center" | 5 min || align="center" | 6 min
|-
| style="font-weight: bold;text-align: center;" | SE
| align="center" | [[Boost ATA/EVP]] LV1 (+11%) || align="center" | [[Boost ATA/EVP]] LV2 (+15%) || align="center" | [[Boost ATA/EVP]] LV3 (+19%) || align="center" | [[Boost ATA/EVP]] LV4 (+23%) || align="center" | [[Boost ATA/EVP]] LV5 (+27%)
|-
|}
|- style="font-weight: bold;background-color:#ffffeb;text-align: center;"
| rowspan="2" | [[Image:TECH_zoldeel.gif]]
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
|- style="background-color:#ffffeb;"
|  <span title="Zorudiiru">ゾルディール</span> || Lightning || Field || Reduces enemy accuracy and agility for a set period of time. || 6000 || Area (medium) || Self || 6★
|-
| style="background-color:#ffff32;" align="center" | [[Zoldeel]] || colspan="8" style="padding:0em;" |
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#ffffeb;"
|- style="font-weight: bold;background-color:#ffffeb;text-align: center;"
| width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50
|-
| style="font-weight: bold;text-align: center;" | PP Usage
| align="center" | 38/32(25) || align="center" | 48/40(32) || align="center" | 48(38) || align="center" | 56(44) || align="center" | 64
|-
| style="font-weight: bold;text-align: center;" | Duration
| align="center" | 30 sec || align="center" |  1 min || align="center" | 90 sec || align="center" | 2 min || align="center" | 150 sec
|-
| style="font-weight: bold;text-align: center;" | SE
| align="center" | [[Lower ATA/EVP]] LV1 (-11%) || align="center" | [[Lower ATA/EVP]] LV2 (-15%) || align="center" | [[Lower ATA/EVP]] LV3 (-19%) || align="center" | [[Lower ATA/EVP]] LV4 (-23%) || align="center" | [[Lower ATA/EVP]] LV5 (-27%)
|-
|}
|-
! colspan="9" style="background-color:#ff8c00;" |


=== Ground ===
{{PSU version}} 1000 [[Meseta]]<br>''Attacks by shooting a fireball that explodes.''<br>{{1 star}}
|- style="font-weight: bold;background-color:#fff4e6;text-align: center;"
| rowspan="2" | [[Image:TECH_diga.gif]]
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
|- style="background-color:#fff4e6;"
|  <span title="Diiga">ディーガ</span> || Ground || Parabolic Projectile || Attacks with a projectile that explodes when it hits an enemy. || 500 || Single (2 @ 41+) || Long || 1★
|-
| style="background-color:#ff8c00;" align="center" | [[Diga]] || colspan="8" style="padding:0em;" |
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff4e6;"
|- style="font-weight: bold;background-color:#fff4e6;text-align: center;"
| width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50
|-
| style="font-weight: bold;text-align: center;" | PP Usage
| align="center" | 9/8(6) || align="center" | 12/10(8) || align="center" | 14/12(9) || align="center" | 16/14(11) || align="center" | 19(12)
|-
| style="font-weight: bold;text-align: center;" | Tech %
| align="center" | 231-240 || align="center" | 242-260 || align="center" | 262-280 || align="center" | 281-290 || align="center" | 292-310
|-
| style="font-weight: bold;text-align: center;" | SE
| align="center" | [[Silence]] LV2 || align="center" | [[Silence]] LV3 || align="center" | [[Silence]] LV4 || align="center" | [[Silence]] LV4 || align="center" | [[Silence]] LV5
|-
|}
|- style="font-weight: bold;background-color:#fff4e6;text-align: center;"
| rowspan="2" | [[Image:TECH_radiga.gif]]
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
|- style="background-color:#fff4e6;"
|  <span title="Ra Diiga">ラ・ディーガ</span> || Ground || Ground Blast || Attacks enemies in front of the user with a mass that damages. || 1500 || Area (3)/(4 @ 31+) || Medium || 2★
|-
| style="background-color:#ff8c00;" align="center" | [[Radiga]] || colspan="8" style="padding:0em;" |
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff4e6;"
|- style="font-weight: bold;background-color:#fff4e6;text-align: center;"
| width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50
|-
| style="font-weight: bold;text-align: center;" | PP Usage
| align="center" | 19/16(12) || align="center" | 24/20(16) || align="center" | 28/24(19) || align="center" | 33/28(22) || align="center" | 38(25)
|-
| style="font-weight: bold;text-align: center;" | Tech %
| align="center" | 141-150 || align="center" | 151-160 || align="center" | 162-180 || align="center" | 181-190 || align="center" | 191-200
|-
| style="font-weight: bold;text-align: center;" | SE
| align="center" | [[Poison]] LV1 || align="center" | [[Poison]] LV2 || align="center" | [[Poison]] LV3 || align="center" | [[Poison]] LV3 || align="center" | [[Poison]] LV3
|-
|}
|- style="font-weight: bold;background-color:#fff4e6;text-align: center;"
| rowspan="2" | [[Image:TECH_damdiga.gif]]
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
|- style="background-color:#fff4e6;"
|  <span title="Damu Diiga">ダム・ディーガ</span> || Ground || Channeled Stream || Spews poison based on the length of button input and PP spent. || 4000 || Area (small) || Short || 3★
|-
| style="background-color:#ff8c00;" align="center" | [[Damdiga]] || colspan="8" style="padding:0em;" |
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff4e6;"
|- style="font-weight: bold;background-color:#fff4e6;text-align: center;"
| width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50
|-
| style="font-weight: bold;text-align: center;" | PP Usage
| align="center" | 10/9(7) || align="center" | 14/12(9) || align="center" | 21/18(14) || align="center" | 25/21(16) || align="center" | 28(19)
|-
| style="font-weight: bold;text-align: center;" | Tech %
| align="center" | 111-120 || align="center" | 121-130 || align="center" | 131-140 || align="center" | 141-150 || align="center" | 152-170
|-
| style="font-weight: bold;text-align: center;" | SE
| align="center" | [[Poison]] LV3 || align="center" | [[Poison]] LV3 || align="center" | [[Poison]] LV3 || align="center" | [[Poison]] LV4 || align="center" | [[Poison]] LV4
|-
|}
|- style="font-weight: bold;background-color:#fff4e6;text-align: center;"
| rowspan="2" | [[Image:TECH_gidiga.gif]]
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
|- style="background-color:#fff4e6;"
<span title="Gi Diiga">ギ・ディーガ</span> || Ground || Ground Blast || Attacks surrounding enemies with a massive earthquake. || 12000 || Area (medium) || Self  || 4★
|-
| style="background-color:#ff8c00;" align="center" | [[Gidiga]] || colspan="8" style="padding:0em;" |
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff4e6;"
|- style="font-weight: bold;background-color:#fff4e6;text-align: center;"
| width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50
|-
| style="font-weight: bold;text-align: center;" | PP Usage
| align="center" | 24/20(16) || align="center" | 31/26(20) || align="center" | 38/32(25) || align="center" | 45/38(30) || align="center" | 52(35)
|-
| style="font-weight: bold;text-align: center;" | Tech %
| align="center" | 151-160 || align="center" | 161-170 || align="center" | 171-180 || align="center" | 181-190 || align="center" | 192-210
|-
| style="font-weight: bold;text-align: center;" | SE
| align="center" | [[Silence]] LV2 || align="center" | [[Silence]] LV3 || align="center" | [[Silence]] LV4 || align="center" | [[Silence]] LV4 || align="center" | [[Silence]] LV5
|-
|}
|- style="font-weight: bold;background-color:#fff4e6;text-align: center;"
| rowspan="2" | [[Image:TECH_nosdiga.gif]]
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
|- style="background-color:#fff4e6;"
|  <span title="Nosu Diiga">ノス・ディーガ</span> || Ground || Homing Ground Projectile || Summons serpents that attack enemies while the button is held down. || 75 [[PA Fragment|PAF]] || Single || Long || 5★
|-
| style="background-color:#ff8c00;" align="center" | [[Nosdiga]] || colspan="8" style="padding:0em;" |
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff4e6;"
|- style="font-weight: bold;background-color:#fff4e6;text-align: center;"
| width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50
|-
| style="font-weight: bold;text-align: center;" | PP Usage
| align="center" | 24/20(16) || align="center" | 31/26(20) || align="center" | 38/32(25) || align="center" | 45/38(30) || align="center" | 52(35)
|-
| style="font-weight: bold;text-align: center;" | Tech %
| align="center" | 131-140 || align="center" | 146-155 || align="center" | 161-170 || align="center" | 171-180 || align="center" | 181-190
|-
| style="font-weight: bold;text-align: center;" | SE
| align="center" | [[Stun]] LV2 || align="center" | [[Stun]] LV2 || align="center" | [[Stun]] LV2 || align="center" | [[Stun]] LV2 || align="center" | [[Stun]] LV3
|-
|}
|- style="font-weight: bold;background-color:#fff4e6;text-align: center;"
| rowspan="2" | [[Image:TECH_dizas.gif]]
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
|- style="background-color:#fff4e6;"
|  <span title="Diizas">ディーザス</span> || Ground || Field || Creates a field that reduces damage from physical attacks || 1000 [[RSD Trading Station|AMP]] || Area (small) || Self || 6★
|-
| style="background-color:#ff8c00;" align="center" | [[Dizas]] || colspan="8" style="padding:0em;" |
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff4e6;"
|- style="font-weight: bold;background-color:#fff4e6;text-align: center;"
| width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50
|-
| style="font-weight: bold;text-align: center;" | PP Usage
| align="center" | 76/64(51) || align="center" | 96/80(64) || align="center" | 96(76) || align="center" | 112(89) || align="center" | 96
|-
| style="font-weight: bold;text-align: center;" | No. Blocks
| align="center" | 1 || align="center" | 2 || align="center" | 3 || align="center" | 4 || align="center" | 5
|-
| style="font-weight: bold;text-align: center;" | SE
| align="center" | [[Cut phys. dam.]] LV2 || align="center" | [[Cut phys. dam.]] LV3 || align="center" | [[Cut phys. dam.]] LV4 || align="center" | [[Cut phys. dam.]] LV5 || align="center" | [[Cut phys. dam.]] LV6
|-
|}
|-
! colspan="9" style="background-color:#ffcdb4;" |


=== Light ===
{| class="wikitable" style="text-align:center"
|- style="font-weight: bold;background-color:#fffaf7;text-align: center;"
| rowspan="2" | [[Image:TECH_resta.gif]]
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
|- style="background-color:#fffaf7;"
|  <span title="Resuta">レスタ</span> || Light || Field || Uses the power of photons to regenerate body cells, restoring HP. || 800 || Area (medium) || Self || 1★
|-
| style="background-color:#ffcdb4;" align="center" | [[Resta]] || colspan="8" style="padding:0em;" |
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fffaf7;"
|- style="font-weight: bold;background-color:#fffaf7;text-align: center;"
| width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50
|-
| style="font-weight: bold;text-align: center;" | PP Usage
| align="center" | 36/30(24) || align="center" | 48/40(32) || align="center" | 50(40) || align="center" | 45(36) || align="center" | 40
|-
| style="font-weight: bold;text-align: center;" | Tech %
| align="center" | - || align="center" | - || align="center" | - || align="center" | - || align="center" | -
|-
| style="font-weight: bold;text-align: center;" | SE
| align="center" | - || align="center" | - || align="center" | - || align="center" | - || align="center" | -
|-
|}
|- style="font-weight: bold;background-color:#fffaf7;text-align: center;"
| rowspan="2" | [[Image:TECH_giresta.gif]]
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
|- style="background-color:#fffaf7;"
|  <span title="Gi Resuta">ギ・レスタ</span> || Light || Field || Revives allies downed during battle. Adds HP recovery. || 90 [[PA Fragment|PAF]] || Area (medium) || Self || 8★
|-
| style="background-color:#ffcdb4;" align="center" | [[Giresta]] || colspan="8" style="padding:0em;" |
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fffaf7;"
|- style="font-weight: bold;background-color:#fffaf7;text-align: center;"
| width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50
|-
| style="font-weight: bold;text-align: center;" | PP Usage
| align="center" | 48/40(32) || align="center" | 60/50(40) || align="center" | 60(48) || align="center" | 70(56) || align="center" | 80
|-
| style="font-weight: bold;text-align: center;" | Tech %
| align="center" | - || align="center" | - || align="center" | - || align="center" | - || align="center" | -
|-
| style="font-weight: bold;text-align: center;" | SE
| align="center" | [[Auto recovery]] LV1 || align="center" | [[Auto recovery]] LV2 || align="center" | [[Auto recovery]] LV3 || align="center" | [[Auto recovery]] LV3 || align="center" | [[Auto recovery]] LV4
|-
|}
|- style="font-weight: bold;background-color:#fffaf7;text-align: center;"
| rowspan="2" | [[Image:TECH_reverser.gif]]
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
|- style="background-color:#fffaf7;"
|  <span title="Rejene">レジェネ</span> || Light || Field || Cures any status abnormalities. || 1000 || Area (medium) || Self || 2★
|-
| style="background-color:#ffcdb4;" align="center" | [[Reverser]] || colspan="8" style="padding:0em;" |
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fffaf7;"
|- style="font-weight: bold;background-color:#fffaf7;text-align: center;"
| width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50
|-
| style="font-weight: bold;text-align: center;" | PP Usage
| align="center" | 9/8(6) || align="center" | 12/10(8) || align="center" | 12(9) || align="center" | 14(11) || align="center" | 16
|-
| style="font-weight: bold;text-align: center;" | Tech %
| align="center" | - || align="center" | - || align="center" | - || align="center" | - || align="center" | -
|-
| style="font-weight: bold;text-align: center;" | SE
| align="center" | - || align="center" | - || align="center" | - || align="center" | - || align="center" | -
|-
|}
|- style="font-weight: bold;background-color:#fffaf7;text-align: center;"
| rowspan="2" | [[Image:TECH_regrant.gif]]
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
|- style="background-color:#fffaf7;"
|  <span title="Regurantsu">レグランツ</span> || Light || Channeled Blast || Converts the HP into an attack based on length of button input and PP. || 90[[PA Fragment|PAF]] || Area (large) || Self || 7★
|-
| style="background-color:#ffcdb4;" align="center" | [[Regrant]] || colspan="8" style="padding:0em;" |
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fffaf7;"
|- style="font-weight: bold;background-color:#fffaf7;text-align: center;"
| width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50
|-
| style="font-weight: bold;text-align: center;" | PP Usage
| align="center" | 7/6(4)  || align="center" | 10/9(7)  || align="center" | 14/12(9) || align="center" | 18/15(12) || align="center" | 21(14)
|-
|-
| style="font-weight: bold;text-align: center;" | Tech %
! Type !! Targets !! Range
| align="center" | 71-80 || align="center" | 81-90  || align="center" | 91-100 || align="center" | 102-120 || align="center" | 123-150
|-
|-
| style="font-weight: bold;text-align: center;" | SE
| Projectile || 1 (2 @ 41+) || Long
| align="center" | [[Damage reflection]] LV? || align="center" | [[Damage reflection]] LV? || align="center" | [[Damage reflection]] LV? || align="center" | [[Damage reflection]] LV? || align="center" | [[Damage reflection]] LV?
|-
|-
|}
|}
|- style="font-weight: bold;background-color:#fffaf7;text-align: center;"
| rowspan="2" | [[Image:TECH_retier.gif]]
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
|- style="background-color:#fffaf7;"
|  <span title="Retiaaru">レティアール</span> || Light || Field || Boosts TECHNIC and mental energy for party members. || 9000 || Area (medium) || Self || 6★
|-
| style="background-color:#ffcdb4;" align="center" | [[Retier]] || colspan="8" style="padding:0em;" |
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fffaf7;"
|- style="font-weight: bold;background-color:#fffaf7;text-align: center;"
| width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50
|-
| style="font-weight: bold;text-align: center;" | PP Usage
| align="center" | 38/32(25) || align="center" | 48/40(32) || align="center" | 48(38) || align="center" | 56(44) || align="center" | 64
|-
| style="font-weight: bold;text-align: center;" | Duration
| align="center" | 2 min || align="center" |  3 min || align="center" | 4 min || align="center" | 5 min || align="center" | 6 min
|-
| style="font-weight: bold;text-align: center;" | SE
| align="center" | [[Boost TP/MST]] LV1 (+11%) || align="center" | [[Boost TP/MST]] LV2 (+15%) || align="center" | [[Boost TP/MST]] LV3 (+19%) || align="center" | [[Boost TP/MST]] LV4 (+23%) || align="center" | [[Boost TP/MST]] LV5 (+27%)
|-
|}
|- style="font-weight: bold;background-color:#fffaf7;text-align: center;"
| rowspan="2" | [[Image:TECH_rentis.gif]]
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
|- style="background-color:#fffaf7;"
|  <span title="Rentisu">レンティス</span> || Light || Field || Creates a field that reduces damage from TECHNIC attacks. || 1000 [[RSD Trading Station|AMP]] || Area (small) || Self || 6★
|-
| style="background-color:#ffcdb4;" align="center" | [[Rentis]] || colspan="8" style="padding:0em;" |
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fffaf7;"
|- style="font-weight: bold;background-color:#fffaf7;text-align: center;"
| width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50
|-
| style="font-weight: bold;text-align: center;" | PP Usage
| align="center" | 76/64(51) || align="center" | 96/80(64) || align="center" | 96(76) || align="center" | 112(89) || align="center" | 96
|-
| style="font-weight: bold;text-align: center;" | No. Blocks
| align="center" | 1 || align="center" | 2 || align="center" | 3 || align="center" | 4 || align="center" | 5
|-
| style="font-weight: bold;text-align: center;" | SE
| align="center" | [[Cut TEC dam.]] LV2 || align="center" | [[Cut TEC dam.]] LV3 || align="center" | [[Cut TEC dam.]] LV4 || align="center" | [[Cut TEC dam.]] LV5 || align="center" | [[Cut TEC dam.]] LV6
|-
|}
|-
! colspan="9" style="background-color:#ff8cff;" |


=== Dark ===
{| class="wikitable" style="text-align:center"
|- style="font-weight: bold;background-color:#fff2ff;text-align: center;"
| rowspan="2" | [[Image:TECH_megid.gif]]
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
|- style="background-color:#fff2ff;"
|  <span title="Megido">メギド</span> || Dark || Projectile || Attacks by shooting a ball, with a small chance of incapacitating. || 99 [[PA Fragment|PAF]] || Line || Long || 1★
|-
| style="background-color:#ff8cff;" align="center" | [[Megid]] || colspan="8" style="padding:0em;" |
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2ff;"
|- style="font-weight: bold;background-color:#fff2ff;text-align: center;"
| width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50
|-
| style="font-weight: bold;text-align: center;" | PP Usage
| align="center" | 24/20(16) || align="center" | 30/25(20) || align="center" | 36/30(24) || align="center" | 42/35(28) || align="center" | 48(32)
|-
| style="font-weight: bold;text-align: center;" | Tech %
| align="center" | 136-145 || align="center" | 146-155 || align="center" | 156-165 || align="center" | 166-175 || align="center" | 176-185
|-
| style="font-weight: bold;text-align: center;" | SE
| align="center" | [[Incapacitate]] LV1 || align="center" | [[Incapacitate]] LV2 || align="center" | [[Incapacitate]] LV3 || align="center" | [[Incapacitate]] LV3 || align="center" | [[Incapacitate]] LV4
|-
|}
|- style="font-weight: bold;background-color:#fff2ff;text-align: center;"
| rowspan="2" | [[Image:TECH_ramegid.gif]]
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
|- style="background-color:#fff2ff;"
|  <span title="Ra Megido">ラ・メギド</span> || Dark || Blast || Attacks enemies in front with a damaging gravity field. || 4500 || Area (3)/(4 @ 31+) || Medium || 2★
|-
| style="background-color:#ff8cff;" align="center" | [[Ramegid]] || colspan="8" style="padding:0em;" |
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2ff;"
|- style="font-weight: bold;background-color:#fff2ff;text-align: center;"
| width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50
|-
| style="font-weight: bold;text-align: center;" | PP Usage
| align="center" | 19/16(12) || align="center" | 24/20(16) || align="center" | 28/24(19) || align="center" | 33/28(22) || align="center" | 38(25)
|-
| style="font-weight: bold;text-align: center;" | Tech %
| align="center" | 121-130 || align="center" | 131-140 || align="center" | 142-160 || align="center" | 161-170 || align="center" | 171-180
|-
| style="font-weight: bold;text-align: center;" | SE
| align="center" | [[Confuse]] LV1 || align="center" | [[Confuse]] LV2 || align="center" | [[Confuse]] LV3 || align="center" | [[Confuse]] LV3 || align="center" | [[Confuse]] LV3
|-
|}
|- style="font-weight: bold;background-color:#fff2ff;text-align: center;"
| rowspan="2" | [[Image:TECH_dammegid.gif]]
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
|- style="background-color:#fff2ff;"
|  <span title="Damu Megido">ダム・メギド</span> || Dark || Channeled Stream || Creates a well based on length of button input and PP spent. || 6000 || Area (small) || Short || 3★
|-
| style="background-color:#ff8cff;" align="center" | [[Dammegid]] || colspan="8" style="padding:0em;" |
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2ff;"
|- style="font-weight: bold;background-color:#fff2ff;text-align: center;"
| width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50
|-
| style="font-weight: bold;text-align: center;" | PP Usage
| align="center" | 10/9(7) || align="center" | 14/12(9) || align="center" | 21/18(14) || align="center" | 26/22(17) || align="center" | 31(20)
|-
| style="font-weight: bold;text-align: center;" | Tech %
| align="center" | 121-130 || align="center" | 131-140 || align="center" | 141-150 || align="center" | 151-160 || align="center" | 162-180
|-
|-
| style="font-weight: bold;text-align: center;" | SE
! !! LV1 - LV10 !! LV11 - LV20 !! LV21 - LV30 !! LV31 - LV40 !! LV41 - LV50
| align="center" | [[Infection]] LV2 || align="center" | [[Infection]] LV2 || align="center" | [[Infection]] LV2 || align="center" | [[Infection]] LV3 || align="center" | [[Infection]] LV3
|-
|-
|}
! PP
|- style="font-weight: bold;background-color:#fff2ff;text-align: center;"
| colspan=4| 16 (12) || 20
| rowspan="2" | [[Image:TECH_nosmegid.gif]]
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
|- style="background-color:#fff2ff;"
|  <span title="Nosu Megido">ノス・メギド</span> || Dark || Homing Projectile || Creates a homing gravity well while the button is held down. || 75 [[PA Fragment|PAF]] || Area (small) || Long || 5★
|-
|-
| style="background-color:#ff8cff;" align="center" | [[Nosmegid]] || colspan="8" style="padding:0em;" |
! Tech %
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2ff;"
| 165% - ???% || ???% - ???% || ???% - ???% || ???% - ???% || ???% - ???%
|- style="font-weight: bold;background-color:#fff2ff;text-align: center;"
| width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50
|-
|-
| style="font-weight: bold;text-align: center;" | PP Usage
! SE
| align="center" | 36/30(24) || align="center" | 40/34(27) || align="center" | 45/38(30) || align="center" | 50/42(33)  || align="center" | 55(36)
| ? || ? || ? || ? || ?
|-
| style="font-weight: bold;text-align: center;" | Tech %
| align="center" | 126-135 || align="center" | 141-150 || align="center" | 157-175 || align="center" | 177-195  || align="center" | 198-225
|-
| style="font-weight: bold;text-align: center;" | SE
| align="center" | [[HP affects pwr]] LV2 || align="center" | [[HP affects pwr]] LV3 || align="center" | [[HP affects pwr]] LV3 || align="center" | [[HP affects pwr]] LV3 || align="center" | [[HP affects pwr]] LV3
|-
|}
|- style="font-weight: bold;background-color:#fff2ff;text-align: center;"
| rowspan="2" | [[Image:TECH_megiverse.gif]]
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
|- style="background-color:#fff2ff;"
|  <span title="Megibaasu">メギバース</span> || Dark || Channeled Field || Damages & steals HP based on length of button input and PP spent. || 75 [[PA Fragment|PAF]] || Area (medium) || Self || 7★
|-
| style="background-color:#ff8cff;" align="center" | [[Megiverse]] || colspan="8" style="padding:0em;" |
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2ff;"
|- style="font-weight: bold;background-color:#fff2ff;text-align: center;"
| width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50
|-
| style="font-weight: bold;text-align: center;" | PP Usage
| align="center" | 18/15(12) || align="center" | 24/20(16) || align="center" | 30/25(20) || align="center" | 36/30(24) || align="center" | 42(28)
|-
| style="font-weight: bold;text-align: center;" | Tech %
| align="center" | 101-110 || align="center" | 111-120 || align="center" | 121-130 || align="center" | 131-140 || align="center" | 142-160
|-
| style="font-weight: bold;text-align: center;" | SE
| align="center" | [[HP steal]] LV1 || align="center" | [[HP steal]] LV2 || align="center" | [[HP steal]] LV3 || align="center" | [[HP steal]] LV3 || align="center" | [[HP steal]] LV3
|-
|}
|- style="font-weight: bold;background-color:#fff2ff;text-align: center;"
| rowspan="2" | [[Image:TECH_megistar.gif]]
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
|- style="background-color:#fff2ff;"
|  <span title="Megisutaaru">メギスタール</span> || Dark || Field || Boosts all abilities by giving up a large amount of HP. || 25 [[PA Fragment|PAF]] || Self || Self || 8★
|-
| style="background-color:#ff8cff;" align="center" | [[Megistar]] || colspan="8" style="padding:0em;" |
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2ff;"
|- style="font-weight: bold;background-color:#fff2ff;text-align: center;"
| width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50
|-
| style="font-weight: bold;text-align: center;" | PP Usage
| align="center" | 76/64(51) || align="center" | 64(51) || align="center" | 64(51) || align="center" | 64(51) || align="center" | 64
|-
| style="font-weight: bold;text-align: center;" | Tech %
| align="center" | - || align="center" | - || align="center" | - || align="center" | - || align="center" | -
|-
| style="font-weight: bold;text-align: center;" | SE
| align="center" | [[Boost all stats]] LV1 (+11%) || align="center" | [[Boost all stats]] LV2 (+15%) || align="center" | [[Boost all stats]] LV3 (+19%) || align="center" | [[Boost all stats]] LV4 (+23%) || align="center" | [[Boost all stats]] LV5 (+27%)
|-
|}
|}
|}

Revision as of 21:14, 1 October 2020

Basics

TECHNICs are the manifestation of the catalytic reaction between an individual's psychic abilities and photon energy.
Types that can cast TECHNICs:


A character must have an appropriate weapon equipped (a Wand, Rod or TCSM) in order to be able to cast a TECHNIC. Each weapon has a set number of slots used to equip TECHNICs; The Wand and TCSM each offer two slots while the Rod has four.

Disks

TECHNIC disks can be purchased in Weapon shops around the Gurhal System.
They are used to learn a base LV 1 TECHNIC. From there, as a character uses a TECHNIC in battle, the level of that TECHNIC will increase along with its power, range, and other attributes.

Level Caps

Type HU RA FO FI GT WT FF FG FT PT AF AT
Attack Cap -- -- 20 -- 30 30 -- -- 40 -- -- 30
Support Cap -- -- 20 -- 30 30 -- -- 40 -- -- 50

About TECHNICs

There are six Elements that TECHNICs are based on: Fire, Ice, Lightning, Ground, Light and Dark. Respectively, the six TECHNIC family names for these elements are Foie, Barta, Zonde, Diga, Grants and Megid.

The offensive TECHNICs seem to have a 'base' form, and possibly Gi-, Ra-, Dam- and Nos- forms, which are typically weaker, but can more easily hit multiple targets simultaneously.

  • Basic TECHNICs: Foie and Diga fire a single projectile, hitting a single target. Barta, Zonde and Megid fire a single projectile that pierces foes without limit.
  • Ra-class TECHNICs hit up to 3 targets (4 targets at level 31+, 5 targets at level 41+) in an area a certain distance away from your character.
  • Gi-class TECHNICs hit up to 6 targets in an area around your character.
  • Dam-class TECHNICs repeatedly hit multiple targets in an area close to your character as long as the button is held down, until a time limit is reached. The direction can be adjusted within a 90° angle in the direction your character faces. Your character can't move while channeling.
  • Nos-class TECHNICs: Nosdiga sends out 1-3 homing ground-based projectiles (depending on level) that hit on contact. Noszonde and Nosmegid send out 1 floating projectile which explodes and hits a small area after a minimum length of time passes and the casting button is released. The projectile homes in on a target within a certain range/angle while the button is held down. Your character can't move while the projectile homes in on a target. At higher levels, they can cause knockdown, effectively stopping a smaller foe for a short time.

There are also the healing TECHNICs Resta and Reverser, and support TECHNICs, that can either temporarily increase an ally's statistics using beneficial Status Effects, or temporarily decrease an opponent's.

TECHNIC Stacking

If multiple TECHNICs of the same Element are linked to a Wand or Rod, the power of those techs will be boosted. For each same-element TECHNIC beyond the first, a 4% boost is added to the TECHNIC strength. Therefore, the maximum boost for Wands will be 4%; for TCSMs, 4%; for Rods, 12%. However, putting TECHNICs from different elements on a weapon (even, for example, 3 Fire and 1 Ice TECHNIC) will make the weapon elementally neutral, negating any bonus.

List of TECHNICs

Fire

Foie

Phantasy Star Universe 1000 Meseta
Attacks by shooting a fireball that explodes.

Type Targets Range
Projectile 1 (2 @ 41+) Long
LV1 - LV10 LV11 - LV20 LV21 - LV30 LV31 - LV40 LV41 - LV50
PP 16 (12) 20
Tech % 165% - ???% ???% - ???% ???% - ???% ???% - ???% ???% - ???%
SE ? ? ? ? ?