Aggregated Properties
- Attacks from this weapon cannot be treated as missed for purposes of damage calculation.
m (Finalizing new layout) |
No edit summary |
||
Line 2: | Line 2: | ||
|id=01180803 | |id=01180803 | ||
|name=Roc | |name=Roc | ||
|description=A rod developed by GRM. Designed for ease of use even by CASTs, supplementing the user's mental energy. Tuned for beginners. Allegedly. | |description=A rod developed by GRM. | ||
Designed for ease of use | |||
even by CASTs, | |||
supplementing the user's | |||
mental energy. Tuned for | |||
beginners. Allegedly. | |||
|rarity=5 | |rarity=5 | ||
|rank=2 | |rank=2 | ||
Line 10: | Line 13: | ||
|sell price=25000 | |sell price=25000 | ||
|stat required=204 | |stat required=204 | ||
|sex=Female | |sex=Male,Female | ||
|race= | |race=Human,Newman,CAST,Beast | ||
|class= | |class=Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster | ||
|variance=53 | |variance=53 | ||
|attack grinds=444,456,474,490,509,534,555,572,588,602,620 | |attack grinds=444,456,474,490,509,534,555,572,588,602,620 | ||
Line 22: | Line 25: | ||
|pp normal=2 | |pp normal=2 | ||
|pen override=No | |pen override=No | ||
|elements=Neutral, Fire, Ice, Lightning, Ground, Light, Dark | |elements=Neutral,Fire,Ice,Lightning,Ground,Light,Dark | ||
|grind rate variance=10 | |grind rate variance=10 | ||
|atp=0 | |atp=0 | ||
Line 99: | Line 102: | ||
|generate=Yes | |generate=Yes | ||
}} | }} | ||
{| border="0" width="100%" | {| border="0" width="100%" | ||
{| border="0" align="center" | {| border="0" align="center" |
![]() ![]() | |
---|---|
![]() | |
![]() | |
Stats | |
Manufacturer | ![]() |
TP Required | 204 |
Acc. | 9999 |
Base PP | 848 |
Base TP | 444 |
Max TP | 620 |
Variance | 53 |
Attack Range | 0 |
A rod developed by GRM. Designed for ease of use even by CASTs, supplementing the user's mental energy. Tuned for beginners. Allegedly.
Item ID: | 01180803 |
---|---|
Name: | Roc |
Description: | A rod developed by GRM.
Designed for ease of use even by CASTs, supplementing the user's mental energy. Tuned for beginners. Allegedly. |
Rarity: | 6★ |
Rank: | B |
Weapon Type: | Rod |
Rod ID: | 08 |
Manufacturer: | Kubara |
Stat Requirement To Equip: | 204 |
---|---|
Implicitly Usable on Sexes: | Male,Female |
Implicitly Usable on Races: | Human,Newman,CAST,Beast |
Implicitly Usable on Types: | Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster |
Attack Variance: | 53 |
---|---|
Attack Grinds: | 444,456,474,490,509,534,555,572,588,602,620 |
PP Grinds: | 848,887,914,933,952,971,990,1009,1028,1079,1157 |
Hit Rate: | 9999 |
Maximum Grind: | 10 |
Max Targets Per Normal Attack: | 1 |
PP Recovery Per Tick: | 5 |
PP Recovery Per Normal Attack: | 2 |
Legal Elements: | Neutral,Fire,Ice,Lightning,Ground,Light,Dark |
ATP Boost: | 0 |
---|---|
ATA Boost: | 0 |
DFP Boost: | 0 |
TP Boost: | 0 |
EVP Boost: | 0 |
MST Boost: | 0 |
STA Boost: | 0 |
Attack Modifier: | 1.2 |
Critical Attack Modifier: | 1.4 |
PA Modifier: | 1 |
PP Modifier: | 1 |
SE Modifier: | 1 |
Striking Range: | 0 |
Striking Speed: | 0 |
Bullet Range: | 0 |
Bullet Speed: | 0 |
TECHNIC Range: | 0 |
TECHNIC Speed: | 0 |
Equip Hand: | 0 |
---|---|
Weapon Type Flag: | 3 |
Set Bonus IDs: | 0,0,0,0 |
Model ID: | 8 |
Visual Effect ID: | 0 |
Sound Bank ID: | 0 |
Sound Effect ID: | 0 |
Can Miss: | Yes |
---|---|
Can Back Attack: | Yes |
Hitflag ID: | 0 |
Weapon Range: | 0 |
Normal Attack Width: | 0 |
Normal Attack Angle: | 0 |
Normal Attack Height: | 0 |
Status to Self On Hit: | |
---|---|
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Neutral: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Fire: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Ice: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Lightning: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Ground: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Light: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Dark: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Stat | 0/10 | 1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 |
---|---|---|---|---|---|---|---|---|---|---|---|
PP | 848 | 887 | 914 | 933 | 952 | 971 | 990 | 1009 | 1028 | 1079 | 1157 |
Tech. | 444 | 456 | 474 | 490 | 509 | 534 | 555 | 572 | 588 | 602 | 620 |
Outgoing Status Effect Details | ||
---|---|---|
Weapon Element | Status Effect | |
![]() |
None | |
![]() |
None | |
![]() |
None | |
![]() |
None | |
![]() |
None | |
![]() |
None | |
![]() |
None |
See also: Prototype Weapons System
No Variance | R-NV0906 |
---|---|
Status Effect Amplification | R-SE0906 |
Damage Amplification | R-DA0906 |
Fire Damage Amplification | R-AMP-F0906 |
Ice Damage Amplification | R-AMP-I0906 |
Lightning Damage Amplification | R-AMP-E0906 |
Ground Damage Amplification | R-AMP-G0906 |
Light Damage Amplification | R-AMP-L0906 |
Dark Damage Amplification | R-AMP-D0906 |
|
|
|