Serpentine/Z: Difference between revisions

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{{Weapon
{{Weapon
|id=01141000
|id=01141100
|name=Serpentine/Z
|name=Serpentine/Z
|description=A GRM handgun made with
|description=A GRM handgun made with
Line 6: Line 6:
Armor that can withstand
Armor that can withstand
its blow is a trade secret.
its blow is a trade secret.
|rarity=14
|rarity=8
|rank=4
|rank=3
|buy price=800000
|buy price=800000
|sell price=40000
|sell price=40000
|stat required=540
|stat required=120
|sex=Male,Female
|sex=Male,Female
|race=Human,Newman,CAST,Beast
|race=Human,Newman,CAST,Beast
|class=Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster
|class=Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster
|variance=0
|variance=0
|attack grinds=900,909,918,927,936,945,960,980,1020,1060,1110
|attack grinds=680,687,694,701,708,714,721,728,735,742,750
|pp grinds=950,988,1026,1064,1102,1140,1178,1216,1254,1292,1330
|pp grinds=855,890,924,958,992,1026,1061,1095,1129,1163,1200
|accuracy=500
|accuracy=500
|max grind=10
|max grind=10
|max target=1
|max target=1
|pp tick=40
|pp tick=36
|pp normal=7
|pp normal=6
|pen override=No
|pen override=No
|elements=Neutral,Fire,Ice,Lightning,Ground,Light,Dark
|elements=Neutral,Fire,Ice,Lightning,Ground,Light,Dark
Line 36: Line 36:
|pa mod=1.2
|pa mod=1.2
|pp mod=1
|pp mod=1
|se mod=2
|se mod=1
|striking range=0
|striking range=0
|striking speed=0
|striking speed=0

Revision as of 18:22, 3 July 2025

A Rank Handgun Serpentine/Z
Item image is missing.
9★
Stats
Manufacturer GRM
ATA Required 120
Acc. 500
Base PP 855
Base ATP 680
Max ATP 750
Variance 0
Attack Range 325

A GRM handgun made with the best design in mind. Armor that can withstand its blow is a trade secret.

Item Properties

Aggregated Properties

  • Has a 1.2x damage multiplier on all Photon Arts used with this weapon.

Properties Tables

General Properties
Item ID: 01141100
Name: Serpentine/Z
Description: A GRM handgun made with

the best design in mind. Armor that can withstand its blow is a trade secret.

Rarity: 9★
Rank: A
Weapon Type: Handgun
Handgun ID: 11
Manufacturer: General Resource Manufacturer
Restrictions
Stat Requirement To Equip: 120
Implicitly Usable on Sexes: Male,Female
Implicitly Usable on Races: Human,Newman,CAST,Beast
Implicitly Usable on Types: Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster
Stats
Attack Variance: 0
Attack Grinds: 680,687,694,701,708,714,721,728,735,742,750
PP Grinds: 855,890,924,958,992,1026,1061,1095,1129,1163,1200
Hit Rate: 500
Maximum Grind: 10
Max Targets Per Normal Attack: 1
PP Recovery Per Tick: 36
PP Recovery Per Normal Attack: 6
Legal Elements: Neutral,Fire,Ice,Lightning,Ground,Light,Dark
Modifiers
ATP Boost: 100
ATA Boost: 0
DFP Boost: 0
TP Boost: 0
EVP Boost: 0
MST Boost: 0
STA Boost: 0
Attack Modifier: 1
Critical Attack Modifier: 1.5
PA Modifier: 1.2
PP Modifier: 1
SE Modifier: 1
Striking Range: 0
Striking Speed: 0
Bullet Range: 0
Bullet Speed: 0
TECHNIC Range: 0
TECHNIC Speed: 0
Metadata
Equip Hand: 2
Weapon Type Flag: 1
Set Bonus IDs: 94,0,0,0
Model ID: 13
Visual Effect ID: 69
Sound Bank ID: 0
Sound Effect ID: 2473
Attack Data
Can Miss: Yes
Can Back Attack: Yes
Hitflag ID: 0
Weapon Range: 325
Normal Attack Width: 64786
Normal Attack Angle: 6190
Normal Attack Height: 8738
Status Information
Status to Self On Hit:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Neutral:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Fire:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Ice:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Lightning:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Ground:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Light:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Dark:
ID: 0
Level: 0
SE Override: 0

Grinding Information

Stat 0/10 1/10 2/10 3/10 4/10 5/10 6/10 7/10 8/10 9/10 10/10
PP 855 890 924 958 992 1026 1061 1095 1129 1163 1200
Att. 680 687 694 701 708 714 721 728 735 742 750

Status Information

Outgoing Status Effect Details
Weapon Element Status Effect
Neutral Element None
Fire Element None
Ice Element None
Ground Element None
Lightning Element None
Light Element None
Dark Element None

Methods to Obtain