Aggregated Properties
- Has a 0.8x damage multiplier on all Photon Arts used with this weapon.
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__NOTOC__ [[File:Stec Handgun.jpg|thumb|right|Stec Handgun]] | __NOTOC__ [[File:Stec Handgun.jpg|thumb|right|Stec Handgun]] |
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Item image is missing. | |
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Stats | |
Manufacturer | ![]() |
ATA Required | 110 |
Acc. | 154 |
Base PP | 458 |
Base ATP | 204 |
Max ATP | 331 |
Variance | 24 |
Attack Range | 325 |
A prototype handgun based on R&D data stolen from the GUARDIANS. Its unstable output doesn't live up to the potential of its design.
Item ID: | 01141003 |
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Name: | Stec Handgun |
Description: | A prototype handgun
based on R&D data stolen from the GUARDIANS. Its unstable output doesn't live up to the potential of its design. |
Rarity: | 9★ |
Rank: | A |
Weapon Type: | Handgun |
Handgun ID: | 10 |
Manufacturer: | Kubara |
Stat Requirement To Equip: | 110 |
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Implicitly Usable on Sexes: | Male,Female |
Implicitly Usable on Races: | Human,Newman,CAST,Beast |
Implicitly Usable on Types: | Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster |
Attack Variance: | 24 |
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Attack Grinds: | 204,218,234,249,266,284,289,295,300,307,331 |
PP Grinds: | 458,495,527,562,599,637,657,678,700,726,773 |
Hit Rate: | 154 |
Maximum Grind: | 10 |
Max Targets Per Normal Attack: | 1 |
PP Recovery Per Tick: | 9 |
PP Recovery Per Normal Attack: | 8 |
Legal Elements: | Neutral,Fire,Ice,Lightning,Ground,Light,Dark |
ATP Boost: | 0 |
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ATA Boost: | 0 |
DFP Boost: | 0 |
TP Boost: | 0 |
EVP Boost: | 0 |
MST Boost: | 0 |
STA Boost: | 0 |
Attack Modifier: | 1 |
Critical Attack Modifier: | 1.5 |
PA Modifier: | 0.8 |
PP Modifier: | 1 |
SE Modifier: | 1 |
Striking Range: | 0 |
Striking Speed: | 0 |
Bullet Range: | 0 |
Bullet Speed: | 0 |
TECHNIC Range: | 0 |
TECHNIC Speed: | 0 |
Equip Hand: | 2 |
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Weapon Type Flag: | 1 |
Set Bonus IDs: | 0,0,0,0 |
Model ID: | 2 |
Visual Effect ID: | 0 |
Sound Bank ID: | 0 |
Sound Effect ID: | 2473 |
Can Miss: | Yes |
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Can Back Attack: | Yes |
Hitflag ID: | 0 |
Weapon Range: | 325 |
Normal Attack Width: | 64786 |
Normal Attack Angle: | 6190 |
Normal Attack Height: | 8738 |
Status to Self On Hit: | |
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ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Neutral: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Fire: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Ice: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Lightning: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Ground: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Light: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Dark: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Stat | 0/10 | 1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 |
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PP | 458 | 495 | 527 | 562 | 599 | 637 | 657 | 678 | 700 | 726 | 773 |
Att. | 204 | 218 | 234 | 249 | 266 | 284 | 289 | 295 | 300 | 307 | 331 |
Outgoing Status Effect Details | ||
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Weapon Element | Status Effect | |
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A prototype handgun based on R&D data stolen from the GUARDIANS. Its unstable output doesn't live up to the potential of its design.
日本語の説明文は不明。
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