Zaks Bluez: Difference between revisions
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Latest revision as of 18:16, 3 July 2025
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Stats | |
Manufacturer | ![]() |
ATP Required | 427 |
Acc. | 354 |
Base PP | 341 |
Base ATP | 668 |
Max ATP | 952 |
Variance | 80 |
Attack Range | 460 |
A claw made from stolen technology. Like the original, photons concentrated on the five fingers form high-density photon blades.
Item Properties
Properties Tables
Item ID: | 010B1D03 |
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Name: | Zaks Bluez |
Description: | A claw made from stolen
technology. Like the original, photons concentrated on the five fingers form high-density photon blades. |
Rarity: | 9★ |
Rank: | A |
Weapon Type: | Claw |
Claw ID: | 1D |
Manufacturer: | Kubara |
Stat Requirement To Equip: | 427 |
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Implicitly Usable on Sexes: | Male,Female |
Implicitly Usable on Races: | Human,Newman,CAST,Beast |
Implicitly Usable on Types: | Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster |
Attack Variance: | 80 |
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Attack Grinds: | 668,692,717,743,770,798,824,854,885,918,952 |
PP Grinds: | 341,353,366,380,395,411,426,445,465,286,508 |
Hit Rate: | 354 |
Maximum Grind: | 10 |
Max Targets Per Normal Attack: | 1 |
PP Recovery Per Tick: | 3 |
PP Recovery Per Normal Attack: | 3 |
Legal Elements: | Neutral,Fire,Ice,Lightning,Ground,Light,Dark |
ATP Boost: | 0 |
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ATA Boost: | 0 |
DFP Boost: | 0 |
TP Boost: | 0 |
EVP Boost: | 0 |
MST Boost: | 0 |
STA Boost: | 0 |
Attack Modifier: | 1 |
Critical Attack Modifier: | 1.5 |
PA Modifier: | 1 |
PP Modifier: | 1 |
SE Modifier: | 1 |
Striking Range: | 0 |
Striking Speed: | 0 |
Bullet Range: | 0 |
Bullet Speed: | 0 |
TECHNIC Range: | 0 |
TECHNIC Speed: | 0 |
Equip Hand: | 1 |
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Weapon Type Flag: | 0 |
Set Bonus IDs: | 0,0,0,0 |
Model ID: | 29 |
Visual Effect ID: | 43 |
Sound Bank ID: | 0 |
Sound Effect ID: | 2985 |
Can Miss: | Yes |
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Can Back Attack: | Yes |
Hitflag ID: | 0 |
Weapon Range: | 460 |
Normal Attack Width: | 64586 |
Normal Attack Angle: | 7646 |
Normal Attack Height: | 9102 |
Status to Self On Hit: | |
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ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Neutral: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Fire: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Ice: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Lightning: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Ground: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Light: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Dark: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Grinding Information
Stat | 0/10 | 1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 |
---|---|---|---|---|---|---|---|---|---|---|---|
PP | 341 | 353 | 366 | 380 | 395 | 411 | 426 | 445 | 465 | 286 | 508 |
Att. | 668 | 692 | 717 | 743 | 770 | 798 | 824 | 854 | 885 | 918 | 952 |
Status Information
Outgoing Status Effect Details | ||
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Weapon Element | Status Effect | |
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None | |
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None |