Template:MissionRow: Difference between revisions
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| {{!}} rowspan="2" {{!}} {{{rank|--}}} {{!}}{{!}} rowspan="2" {{!}} {{{req_lv|}}} {{!}}{{!}} rowspan="2" {{!}} {{{enemy_lv|--}}} {{!}}{{!}} {{{s_mes|--}}} {{!}}{{!}} {{{s_mp|--}}} {{!}}{{!}} rowspan="2" {{!}} {{{a_mes|--}}} {{!}}{{!}} rowspan="2" {{!}} {{{a_mp|--}}} {{!}}{{!}} rowspan="2" {{!}} {{{b_mes|--}}} {{!}}{{!}} rowspan="2" {{!}} {{{b_mp|--}}} {{!}}{{!}} rowspan="2" {{!}} {{{c_mes|0}}} {{!}}{{!}} rowspan="2" {{!}} {{{c_mp|0}}} | | {{!}} rowspan="2" {{!}} {{{rank|--}}} {{!}}{{!}} rowspan="2" {{!}} {{{req_lv|}}} {{!}}{{!}} rowspan="2" {{!}} {{{enemy_lv|--}}} {{!}}{{!}} {{{s_mes|--}}} {{!}}{{!}} {{{s_mp|--}}} {{!}}{{!}} rowspan="2" {{!}} {{{a_mes|--}}} {{!}}{{!}} rowspan="2" {{!}} {{{a_mp|--}}} {{!}}{{!}} rowspan="2" {{!}} {{{b_mes|--}}} {{!}}{{!}} rowspan="2" {{!}} {{{b_mp|--}}} {{!}}{{!}} rowspan="2" {{!}} {{{c_mes|0}}} {{!}}{{!}} rowspan="2" {{!}} {{{c_mp|0}}} | ||
{{!}}- | {{!}}- | ||
{{!}} colspan="2" {{!}} [[{{{s_mat|}}}]] x{{{s_mat_amt|4}}} | {{!}} colspan="2" {{!}} [[{{{s_mat|PA Fragment}}}]] x{{{s_mat_amt|4}}} | ||
}} | }} | ||
</includeonly><noinclude> | </includeonly><noinclude> | ||
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- Description: Each parameter represents the level row in the table. | - Description: Each parameter represents the level row in the table. | ||
- Sub-parameters (for each level): | - Sub-parameters (for each level): | ||
* rank: Mission rank. | * rank: C-S4 Mission rank. | ||
* u_rank: U Mission rank. | |||
* req_lv: Required player level. | * req_lv: Required player level. | ||
* enemy_lv: Enemy level. | * enemy_lv: Enemy level. | ||
Line 22: | Line 23: | ||
* b_mes, b_mp: Meseta and Points for Rank B. | * b_mes, b_mp: Meseta and Points for Rank B. | ||
* c_mes, c_mp: Meseta and Points for Rank C. | * c_mes, c_mp: Meseta and Points for Rank C. | ||
* mat: Material reward [PA Fragments | Ultimate | * mat: Material reward [PA Fragments | Ultimate Token]. | ||
* mat_amt: Number of materials for the level. | * mat_amt: Number of materials for the level. | ||
</pre> | </pre> | ||
== Examples == | == Examples == | ||
=== C-S4 === | |||
<pre>{{MissionTable | <pre>{{MissionTable | ||
| C = {{MissionRow|rank = C|req_lv = 1|enemy_lv = 10+|s_mes = 1100|s_mp = 24}} | | C = {{MissionRow|rank = C|req_lv = 1|enemy_lv = 10+|s_mes = 1100|s_mp = 24}} | ||
Line 31: | Line 33: | ||
| A = {{MissionRow|rank = A|req_lv = 40|enemy_lv = 70+}} | | A = {{MissionRow|rank = A|req_lv = 40|enemy_lv = 70+}} | ||
| S = {{MissionRow|rank = S|req_lv = 70|enemy_lv = 100+}} | | S = {{MissionRow|rank = S|req_lv = 70|enemy_lv = 100+}} | ||
| S2 = {{MissionRow|rank = S2|req_lv = 100|enemy_lv = 150+ | | S2 = {{MissionRow|rank = S2|req_lv = 100|enemy_lv = 150+}} | ||
| S3 = {{MissionRow|rank = S3|req_lv = 130|enemy_lv = 175+}} | | S3 = {{MissionRow|rank = S3|req_lv = 130|enemy_lv = 175+|s_mat_amt = 2}} | ||
| S4 = {{MissionRow|rank = S4|req_lv = 160|enemy_lv = 190+}} | | S4 = {{MissionRow|rank = S4|req_lv = 160|enemy_lv = 190+|s_mat = Ultimate Token|s_mat_amt = 3}} | ||
}}</pre> | }}</pre> | ||
==== Output ==== | |||
{{MissionTable | |||
| C = {{MissionRow|rank = C|req_lv = 1|enemy_lv = 10+|s_mes = 1100|s_mp = 24}} | |||
| B = {{MissionRow|rank = B|req_lv = 15|enemy_lv = 30+}} | |||
| A = {{MissionRow|rank = A|req_lv = 40|enemy_lv = 70+}} | |||
| S = {{MissionRow|rank = S|req_lv = 70|enemy_lv = 100+}} | |||
| S2 = {{MissionRow|rank = S2|req_lv = 100|enemy_lv = 150+}} | |||
| S3 = {{MissionRow|rank = S3|req_lv = 130|enemy_lv = 175+|s_mat_amt = 2}} | |||
| S4 = {{MissionRow|rank = S4|req_lv = 160|enemy_lv = 190+|s_mat = Ultimate Token|s_mat_amt = 3}} | |||
}} | |||
=== Ultimate === | |||
<pre> | |||
{{MissionTable | |||
| U = {{MissionRow | |||
|u_rank = U | |||
|req_lv = 190 | |||
|enemy_lv = 200+ | |||
|s_mes = 160,000|s_mp = 665 | |||
|a_mes = 120,000|a_mp = 443 | |||
|b_mes = 80,000|b_mp = 222 | |||
|s_mat = Ultimate Token | |||
|s_mat_amt = 3 | |||
|a_mat = Ultimate Token | |||
|a_mat_amt = 2 | |||
|b_mat = Ultimate Token | |||
|b_mat_amt = 1 | |||
|c_mat = Ultimate Token | |||
|c_mat_amt = 0}} | |||
}} | |||
</pre> | |||
==== Output ==== | |||
{{MissionTable | |||
| U = {{MissionRow | |||
|u_rank = U | |||
|req_lv = 190 | |||
|enemy_lv = 200+ | |||
|s_mes = 160,000|s_mp = 665 | |||
|a_mes = 120,000|a_mp = 443 | |||
|b_mes = 80,000|b_mp = 222 | |||
|s_mat = Ultimate Token | |||
|s_mat_amt = 3 | |||
|a_mat = Ultimate Token | |||
|a_mat_amt = 2 | |||
|b_mat = Ultimate Token | |||
|b_mat_amt = 1 | |||
|c_mat = Ultimate Token | |||
|c_mat_amt = 0}} | |||
}} | |||
=== C-U === | |||
<pre> | |||
{{MissionTable | |||
| C = {{MissionRow|rank = C|req_lv = 1|enemy_lv = 10+|s_mes = 1100|s_mp = 24}} | |||
| B = {{MissionRow|rank = B|req_lv = 15|enemy_lv = 30+}} | |||
| A = {{MissionRow|rank = A|req_lv = 40|enemy_lv = 70+}} | |||
| S = {{MissionRow|rank = S|req_lv = 70|enemy_lv = 100+}} | |||
| S2 = {{MissionRow|rank = S2|req_lv = 100|enemy_lv = 150+}} | |||
| S3 = {{MissionRow|rank = S3|req_lv = 130|enemy_lv = 175+|s_mat_amt = 2}} | |||
| S4 = {{MissionRow|rank = S4|req_lv = 160|enemy_lv = 190+|s_mat = Ultimate Token|s_mat_amt = 3}} | |||
| U = {{MissionRow|u_rank = U|req_lv = 190|enemy_lv = 200+|s_mes = 160,000|s_mp = 665|a_mes = 120,000|a_mp = 443|b_mes = 80,000|b_mp = 222|s_mat = Ultimate Token|s_mat_amt = 3|a_mat = Ultimate Token|a_mat_amt = 2|b_mat = Ultimate Token|b_mat_amt = 1|c_mat = Ultimate Token|c_mat_amt = 0}} | |||
}} | |||
</pre> | |||
==== Output ==== | |||
{{MissionTable | |||
| C = {{MissionRow|rank = C|req_lv = 1|enemy_lv = 10+|s_mes = 1100|s_mp = 24}} | |||
| B = {{MissionRow|rank = B|req_lv = 15|enemy_lv = 30+}} | |||
| A = {{MissionRow|rank = A|req_lv = 40|enemy_lv = 70+}} | |||
| S = {{MissionRow|rank = S|req_lv = 70|enemy_lv = 100+}} | |||
| S2 = {{MissionRow|rank = S2|req_lv = 100|enemy_lv = 150+}} | |||
| S3 = {{MissionRow|rank = S3|req_lv = 130|enemy_lv = 175+|s_mat_amt = 2}} | |||
| S4 = {{MissionRow|rank = S4|req_lv = 160|enemy_lv = 190+|s_mat = Ultimate Token|s_mat_amt = 3}} | |||
| U = {{MissionRow|u_rank = U|req_lv = 190|enemy_lv = 200+|s_mes = 160,000|s_mp = 665|a_mes = 120,000|a_mp = 443|b_mes = 80,000|b_mp = 222|s_mat = Ultimate Token|s_mat_amt = 3|a_mat = Ultimate Token|a_mat_amt = 2|b_mat = Ultimate Token|b_mat_amt = 1|c_mat = Ultimate Token|c_mat_amt = 0}} | |||
}} | |||
</noinclude> | </noinclude> |
Revision as of 04:40, 1 January 2025
Purpose
Shortcut template for Mission Requirements and Rewards.
Parameter List
C, B, A, S, S2, S3, S4, U (Positional Parameters) - Description: Each parameter represents the level row in the table. - Sub-parameters (for each level): * rank: C-S4 Mission rank. * u_rank: U Mission rank. * req_lv: Required player level. * enemy_lv: Enemy level. * s_mes, s_mp: Meseta and Points for Rank S. * a_mes, a_mp: Meseta and Points for Rank A. * b_mes, b_mp: Meseta and Points for Rank B. * c_mes, c_mp: Meseta and Points for Rank C. * mat: Material reward [PA Fragments | Ultimate Token]. * mat_amt: Number of materials for the level.
Examples
C-S4
{{MissionTable | C = {{MissionRow|rank = C|req_lv = 1|enemy_lv = 10+|s_mes = 1100|s_mp = 24}} | B = {{MissionRow|rank = B|req_lv = 15|enemy_lv = 30+}} | A = {{MissionRow|rank = A|req_lv = 40|enemy_lv = 70+}} | S = {{MissionRow|rank = S|req_lv = 70|enemy_lv = 100+}} | S2 = {{MissionRow|rank = S2|req_lv = 100|enemy_lv = 150+}} | S3 = {{MissionRow|rank = S3|req_lv = 130|enemy_lv = 175+|s_mat_amt = 2}} | S4 = {{MissionRow|rank = S4|req_lv = 160|enemy_lv = 190+|s_mat = Ultimate Token|s_mat_amt = 3}} }}
Output
LV | Req. LV | Enemy LV | Rank S | Rank A | Rank B | Rank C | ||||
---|---|---|---|---|---|---|---|---|---|---|
Meseta | Points | Meseta | Points | Meseta | Points | Meseta | Points | |||
C | 1 | 10+ | 1100 | 24 | -- | -- | -- | -- | 0 | 0 |
PA Fragment x4 | ||||||||||
B | 15 | 30+ | -- | -- | -- | -- | -- | -- | 0 | 0 |
PA Fragment x4 | ||||||||||
A | 40 | 70+ | -- | -- | -- | -- | -- | -- | 0 | 0 |
PA Fragment x4 | ||||||||||
S | 70 | 100+ | -- | -- | -- | -- | -- | -- | 0 | 0 |
PA Fragment x4 | ||||||||||
S2 | 100 | 150+ | -- | -- | -- | -- | -- | -- | 0 | 0 |
PA Fragment x4 | ||||||||||
S3 | 130 | 175+ | -- | -- | -- | -- | -- | -- | 0 | 0 |
PA Fragment x2 | ||||||||||
S4 | 160 | 190+ | -- | -- | -- | -- | -- | -- | 0 | 0 |
Ultimate Token x3 |
Ultimate
{{MissionTable | U = {{MissionRow |u_rank = U |req_lv = 190 |enemy_lv = 200+ |s_mes = 160,000|s_mp = 665 |a_mes = 120,000|a_mp = 443 |b_mes = 80,000|b_mp = 222 |s_mat = Ultimate Token |s_mat_amt = 3 |a_mat = Ultimate Token |a_mat_amt = 2 |b_mat = Ultimate Token |b_mat_amt = 1 |c_mat = Ultimate Token |c_mat_amt = 0}} }}
Output
LV | Req. LV | Enemy LV | Rank S | Rank A | Rank B | Rank C | ||||
---|---|---|---|---|---|---|---|---|---|---|
Meseta | Points | Meseta | Points | Meseta | Points | Meseta | Points | |||
U | 190 | 200+ | 160,000 | 665 | 120,000 | 443 | 80,000 | 222 | 0 | 0 |
Ultimate Token x3 | Ultimate Token x2 | Ultimate Token x1 | Ultimate Token x0 |
C-U
{{MissionTable | C = {{MissionRow|rank = C|req_lv = 1|enemy_lv = 10+|s_mes = 1100|s_mp = 24}} | B = {{MissionRow|rank = B|req_lv = 15|enemy_lv = 30+}} | A = {{MissionRow|rank = A|req_lv = 40|enemy_lv = 70+}} | S = {{MissionRow|rank = S|req_lv = 70|enemy_lv = 100+}} | S2 = {{MissionRow|rank = S2|req_lv = 100|enemy_lv = 150+}} | S3 = {{MissionRow|rank = S3|req_lv = 130|enemy_lv = 175+|s_mat_amt = 2}} | S4 = {{MissionRow|rank = S4|req_lv = 160|enemy_lv = 190+|s_mat = Ultimate Token|s_mat_amt = 3}} | U = {{MissionRow|u_rank = U|req_lv = 190|enemy_lv = 200+|s_mes = 160,000|s_mp = 665|a_mes = 120,000|a_mp = 443|b_mes = 80,000|b_mp = 222|s_mat = Ultimate Token|s_mat_amt = 3|a_mat = Ultimate Token|a_mat_amt = 2|b_mat = Ultimate Token|b_mat_amt = 1|c_mat = Ultimate Token|c_mat_amt = 0}} }}
Output
LV | Req. LV | Enemy LV | Rank S | Rank A | Rank B | Rank C | ||||
---|---|---|---|---|---|---|---|---|---|---|
Meseta | Points | Meseta | Points | Meseta | Points | Meseta | Points | |||
C | 1 | 10+ | 1100 | 24 | -- | -- | -- | -- | 0 | 0 |
PA Fragment x4 | ||||||||||
B | 15 | 30+ | -- | -- | -- | -- | -- | -- | 0 | 0 |
PA Fragment x4 | ||||||||||
A | 40 | 70+ | -- | -- | -- | -- | -- | -- | 0 | 0 |
PA Fragment x4 | ||||||||||
S | 70 | 100+ | -- | -- | -- | -- | -- | -- | 0 | 0 |
PA Fragment x4 | ||||||||||
S2 | 100 | 150+ | -- | -- | -- | -- | -- | -- | 0 | 0 |
PA Fragment x4 | ||||||||||
S3 | 130 | 175+ | -- | -- | -- | -- | -- | -- | 0 | 0 |
PA Fragment x2 | ||||||||||
S4 | 160 | 190+ | -- | -- | -- | -- | -- | -- | 0 | 0 |
Ultimate Token x3 | ||||||||||
U | 190 | 200+ | 160,000 | 665 | 120,000 | 443 | 80,000 | 222 | 0 | 0 |
Ultimate Token x3 | Ultimate Token x2 | Ultimate Token x1 | Ultimate Token x0 |