Beefslayer Rare: Difference between revisions
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|name=Beefslayer Rare | |name=Beefslayer Rare | ||
|jpname=ビフテード・レア | |||
|description=A sword made from a large chunk of bone-in meat. Take food fights to the next level! | |description=A sword made from a large chunk of bone-in meat. Take food fights to the next level! | ||
== ビフテード・レア == | |||
日本語の説明文は不明。 | 日本語の説明文は不明。 |
Revision as of 18:32, 17 December 2024
![]() ![]() ビフテード・レア | |
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Stats | |
Manufacturer | ![]() |
ATP Required | 229 |
Acc. | 220 |
Base PP | 341 |
Base ATP | 461 |
Max ATP | 810 |
Variance | 55 |
Attack Range | 425 |
A sword made from a large chunk of bone-in meat. Take food fights to the next level!
ビフテード・レア
日本語の説明文は不明。
Item Properties
Properties Tables
Item ID: | 01010503 |
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Name: | Beefslayer Rare |
Description: | A sword made from a large chunk of bone-in meat. Take food fights to the next level!
ビフテード・レア日本語の説明文は不明。 |
Rarity: | 4★ |
Rank: | B |
Weapon Type: | Sword |
Sword ID: | 05 |
Manufacturer: | Kubara |
Stat Requirement To Equip: | 229 |
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Implicitly Usable on Sexes: | Female, Male |
Implicitly Usable on Races: | Beast, CAST, Human, Newman |
Implicitly Usable on Types: | Acrofighter, Acromaster, Fighgunner, Fighmaster, Force, Fortefighter, Fortegunner, Fortetecher, Gunmaster, Guntecher, Hunter, Masterforce, Protranser, Ranger, Wartecher |
Attack Variance: | 55 |
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Attack Grinds: | 461,482,505,530,557,586,626,668,712,758,810 |
PP Grinds: | 341,344,348,353,358,365,379,392,405,419,435 |
Hit Rate: | 220 |
Maximum Grind: | 10 |
Max Targets Per Normal Attack: | 4 |
PP Recovery Per Tick: | 2 |
PP Recovery Per Normal Attack: | 3 |
Legal Elements: | Neutral, Fire, Ice, Lightning, Ground, Light, Dark |
ATP Boost: | 0 |
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ATA Boost: | 0 |
DFP Boost: | 0 |
TP Boost: | 0 |
EVP Boost: | 0 |
MST Boost: | 0 |
STA Boost: | 0 |
Attack Modifier: | 1 |
Critical Attack Modifier: | 1.5 |
PA Modifier: | 1 |
PP Modifier: | 1 |
SE Modifier: | 1 |
Striking Range: | 0 |
Striking Speed: | 0 |
Bullet Range: | 0 |
Bullet Speed: | 0 |
TECHNIC Range: | 0 |
TECHNIC Speed: | 0 |
Equip Hand: | 0 |
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Weapon Type Flag: | 0 |
Set Bonus IDs: | 0,0,0,0 |
Model ID: | 23 |
Visual Effect ID: | 3 |
Sound Bank ID: | 0 |
Sound Effect ID: | 1961 |
Can Miss: | Yes |
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Can Back Attack: | Yes |
Hitflag ID: | 0 |
Weapon Range: | 425 |
Normal Attack Width: | 64886 |
Normal Attack Angle: | 10559 |
Normal Attack Height: | 8738 |
Status to Self On Hit: | |
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ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Neutral: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Fire: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Ice: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Lightning: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Ground: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Light: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Dark: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Grinding Information
Stat | 0/10 | 1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 |
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PP | 341 | 344 | 348 | 353 | 358 | 365 | 379 | 392 | 405 | 419 | 435 |
Att. | 461 | 482 | 505 | 530 | 557 | 586 | 626 | 668 | 712 | 758 | 810 |
Status Information
Outgoing Status Effect Details | ||
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Weapon Element | Status Effect | |
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None | |
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None | |
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None | |
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None | |
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None | |
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None | |
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None |
Methods to Obtain
Possible Prototypes
See also: Prototype Weapons System
No Variance | BR-NV0603 |
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Enhanced Element | BR-EE0603 |
Increased Attack Range | BR-AR0603 |
Damage Amplification | BR-DA0603 |
Methods to Obtain
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