Beefslayer Rare: Difference between revisions
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|name=Beefslayer Rare | |name=Beefslayer Rare | ||
|jpname=ビフテード・レア | |||
|description=A sword made from a large chunk of bone-in meat. Take food fights to the next level! | |description=A sword made from a large chunk of bone-in meat. Take food fights to the next level! | ||
== ビフテード・レア == | |||
日本語の説明文は不明。 | 日本語の説明文は不明。 | ||
Revision as of 17:32, 17 December 2024
ビフテード・レア | |
|---|---|
| |
| Stats | |
| Manufacturer | |
| ATP Required | 229 |
| Acc. | 220 |
| Base PP | 341 |
| Base ATP | 461 |
| Max ATP | 810 |
| Variance | 55 |
| Attack Range | 425 |
A sword made from a large chunk of bone-in meat. Take food fights to the next level!
ビフテード・レア
日本語の説明文は不明。
Item Properties
Properties Tables
| Item ID: | 01010503 |
|---|---|
| Name: | Beefslayer Rare |
| Description: | A sword made from a large chunk of bone-in meat. Take food fights to the next level!
ビフテード・レア日本語の説明文は不明。 |
| Rarity: | 4★ |
| Rank: | B |
| Weapon Type: | Sword |
| Sword ID: | 05 |
| Manufacturer: | Kubara |
| Stat Requirement To Equip: | 229 |
|---|---|
| Implicitly Usable on Sexes: | Female, Male |
| Implicitly Usable on Races: | Beast, CAST, Human, Newman |
| Implicitly Usable on Types: | Acrofighter, Acromaster, Fighgunner, Fighmaster, Force, Fortefighter, Fortegunner, Fortetecher, Gunmaster, Guntecher, Hunter, Masterforce, Protranser, Ranger, Wartecher |
| Attack Variance: | 55 |
|---|---|
| Attack Grinds: | 461,482,505,530,557,586,626,668,712,758,810 |
| PP Grinds: | 341,344,348,353,358,365,379,392,405,419,435 |
| Hit Rate: | 220 |
| Maximum Grind: | 10 |
| Max Targets Per Normal Attack: | 4 |
| PP Recovery Per Tick: | 2 |
| PP Recovery Per Normal Attack: | 3 |
| Legal Elements: | Neutral, Fire, Ice, Lightning, Ground, Light, Dark |
| ATP Boost: | 0 |
|---|---|
| ATA Boost: | 0 |
| DFP Boost: | 0 |
| TP Boost: | 0 |
| EVP Boost: | 0 |
| MST Boost: | 0 |
| STA Boost: | 0 |
| Attack Modifier: | 1 |
| Critical Attack Modifier: | 1.5 |
| PA Modifier: | 1 |
| PP Modifier: | 1 |
| SE Modifier: | 1 |
| Striking Range: | 0 |
| Striking Speed: | 0 |
| Bullet Range: | 0 |
| Bullet Speed: | 0 |
| TECHNIC Range: | 0 |
| TECHNIC Speed: | 0 |
| Equip Hand: | 0 |
|---|---|
| Weapon Type Flag: | 0 |
| Set Bonus IDs: | 0,0,0,0 |
| Model ID: | 23 |
| Visual Effect ID: | 3 |
| Sound Bank ID: | 0 |
| Sound Effect ID: | 1961 |
| Can Miss: | Yes |
|---|---|
| Can Back Attack: | Yes |
| Hitflag ID: | 0 |
| Weapon Range: | 425 |
| Normal Attack Width: | 64886 |
| Normal Attack Angle: | 10559 |
| Normal Attack Height: | 8738 |
| Status to Self On Hit: | |
|---|---|
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Neutral: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Fire: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Ice: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Lightning: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Ground: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Light: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Dark: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
Grinding Information
| Stat | 0/10 | 1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| PP | 341 | 344 | 348 | 353 | 358 | 365 | 379 | 392 | 405 | 419 | 435 |
| Att. | 461 | 482 | 505 | 530 | 557 | 586 | 626 | 668 | 712 | 758 | 810 |
Status Information
| Outgoing Status Effect Details | ||
|---|---|---|
| Weapon Element | Status Effect | |
| None | ||
| None | ||
| None | ||
| None | ||
| None | ||
| None | ||
| None | ||
Methods to Obtain
Possible Prototypes
See also: Prototype Weapons System
| No Variance | BR-NV0603 |
|---|---|
| Enhanced Element | BR-EE0603 |
| Increased Attack Range | BR-AR0603 |
| Damage Amplification | BR-DA0603 |
Methods to Obtain
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