Aggregated Properties
- Attacks from this weapon cannot be treated as missed for purposes of damage calculation.
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|id=01180501 | |id=01180501 | ||
|name=Tomoirod | |name=Tomoirod | ||
|description=A powerful,mass-produced | |description=A powerful, mass-produced rod adopted by the COG. Geared toward intermediate users. | ||
日本語の説明文は不明。 | |||
|rarity=5 | |rarity=5 | ||
|rank=2 | |rank=2 | ||
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|generate=Yes | |generate=Yes | ||
}} | }} | ||
{| border="0" width="100%" | {| border="0" width="100%" | ||
{| border="0" align="center" | {| border="0" align="center" | ||
== Methods to Obtain == | |||
|- valign="top" | |- valign="top" | ||
| | | | ||
{{ | || | ||
| | {{Pricing info test | ||
|Type= Weapon | |||
|Rank= 2 | |||
| | |||
|Rarity= 6 | |Rarity= 6 | ||
| | |Shop= [[Yohmei Shop]] | ||
|[B] buy= 23400 | |||
|[B] shop= [[MA-GRMS: Ohtoku]]}} | |||
|| | || | ||
{{Weapon synth board | {{Weapon synth board | ||
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|Mfr.= Y | |Mfr.= Y | ||
|Board= [B] Tomoirod}} | |Board= [B] Tomoirod}} | ||
|} | |} | ||
|} | |} | ||
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|- valign="top" | |- valign="top" | ||
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{{New drop test | {{New drop test | ||
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|} | |} | ||
|} | |} | ||
| Stats | |
|---|---|
| Manufacturer | |
| TP Required | 255 |
| Acc. | 9999 |
| Base PP | 1116 |
| Base TP | 435 |
| Max TP | 581 |
| Variance | 52 |
| Attack Range | 0 |
A powerful, mass-produced rod adopted by the COG. Geared toward intermediate users.
日本語の説明文は不明。
| Item ID: | 01180501 |
|---|---|
| Name: | Tomoirod |
| Description: | A powerful, mass-produced rod adopted by the COG. Geared toward intermediate users.
日本語の説明文は不明。 |
| Rarity: | 6★ |
| Rank: | B |
| Weapon Type: | Rod |
| Rod ID: | 05 |
| Manufacturer: | Yohmei Corporation |
| Stat Requirement To Equip: | 255 |
|---|---|
| Implicitly Usable on Sexes: | Female, Male |
| Implicitly Usable on Races: | Beast, CAST, Human, Newman |
| Implicitly Usable on Types: | Acrofighter, Acromaster, Acrotecher, Fighgunner, Fighmaster, Force, Fortefighter, Fortegunner, Fortetecher, Gunmaster, Guntecher, Hunter, Masterforce, Ranger, Wartecher |
| Attack Variance: | 52 |
|---|---|
| Attack Grinds: | 435,446,457,474,495,516,529,542,555,568,581 |
| PP Grinds: | 1116,1142,1160,1173,1183,1199,1212,1225,1238,1272,1324 |
| Hit Rate: | 9999 |
| Maximum Grind: | 10 |
| Max Targets Per Normal Attack: | 1 |
| PP Recovery Per Tick: | 7 |
| PP Recovery Per Normal Attack: | 2 |
| Legal Elements: | Neutral, Fire, Ice, Lightning, Ground, Light, Dark |
| ATP Boost: | 0 |
|---|---|
| ATA Boost: | 0 |
| DFP Boost: | 0 |
| TP Boost: | 0 |
| EVP Boost: | 0 |
| MST Boost: | 0 |
| STA Boost: | 0 |
| Attack Modifier: | 1.2 |
| Critical Attack Modifier: | 1.4 |
| PA Modifier: | 1 |
| PP Modifier: | 1 |
| SE Modifier: | 1 |
| Striking Range: | 0 |
| Striking Speed: | 0 |
| Bullet Range: | 0 |
| Bullet Speed: | 0 |
| TECHNIC Range: | 0 |
| TECHNIC Speed: | 0 |
| Equip Hand: | 0 |
|---|---|
| Weapon Type Flag: | 3 |
| Set Bonus IDs: | 0,0,0,0 |
| Model ID: | 5 |
| Visual Effect ID: | 0 |
| Sound Bank ID: | 0 |
| Sound Effect ID: | 0 |
| Can Miss: | Yes |
|---|---|
| Can Back Attack: | Yes |
| Hitflag ID: | 0 |
| Weapon Range: | 0 |
| Normal Attack Width: | 0 |
| Normal Attack Angle: | 0 |
| Normal Attack Height: | 0 |
| Status to Self On Hit: | |
|---|---|
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Neutral: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Fire: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Ice: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Lightning: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Ground: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Light: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Dark: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Stat | 0/10 | 1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| PP | 1116 | 1142 | 1160 | 1173 | 1183 | 1199 | 1212 | 1225 | 1238 | 1272 | 1324 |
| Tech. | 435 | 446 | 457 | 474 | 495 | 516 | 529 | 542 | 555 | 568 | 581 |
| Outgoing Status Effect Details | ||
|---|---|---|
| Weapon Element | Status Effect | |
| None | ||
| None | ||
| None | ||
| None | ||
| None | ||
| None | ||
| None | ||
See also: Prototype Weapons System
| No Variance | T-NV0604 |
|---|---|
| Status Effect Amplification | T-SE0604 |
| Damage Amplification | T-DA0604 |
| Fire Damage Amplification | T-AMP-F0604 |
| Ice Damage Amplification | T-AMP-I0604 |
| Lightning Damage Amplification | T-AMP-E0604 |
| Ground Damage Amplification | T-AMP-G0604 |
| Light Damage Amplification | T-AMP-L0604 |
| Dark Damage Amplification | T-AMP-D0604 |
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