Aggregated Properties
- Has a 1.3x damage multiplier on all Photon Arts used with this weapon.
- Has a 2.9x Status Effect infliction rate boost as opposed to the standard 1.4x.
(Created page with "{{Weapon |id=011A4803 |name=MECHA MOOSE V9/U+ |description=Moose ascended and gained breakfast! Now he zooms around the universe making friends. |rarity=8 |rank=3 |buy price=700000 |sell price=35000 |stat required=1200 |sex=Male,Female |race=Human,Newman,CAST,Beast |class=Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster |variance=50 |attack grinds=200,300,...") |
No edit summary |
||
Line 2: | Line 2: | ||
|id=011A4803 | |id=011A4803 | ||
|name=MECHA MOOSE V9/U+ | |name=MECHA MOOSE V9/U+ | ||
|description=Moose ascended | |description=Moose ascended andgained breakfast! Now hezooms around theuniverse making friends. | ||
|rarity=8 | |rarity=8 | ||
|rank=3 | |rank=3 | ||
Line 11: | Line 8: | ||
|sell price=35000 | |sell price=35000 | ||
|stat required=1200 | |stat required=1200 | ||
|sex=Male | |sex=Female, Male | ||
|race=Human,Newman | |race=Beast, CAST, Human, Newman | ||
|class= | |class=Acrofighter, Acromaster, Acrotecher, Fighgunner, Fighmaster, Force, Fortefighter, Fortegunner, Fortetecher, Gunmaster, Guntecher, Hunter, Masterforce, Protranser, Ranger, Wartecher | ||
|variance=50 | |variance=50 | ||
|attack grinds=200,300,400,500,600,700,800,900,1000,1050,1100 | |attack grinds=200,300,400,500,600,700,800,900,1000,1050,1100 | ||
Line 23: | Line 20: | ||
|pp normal=4 | |pp normal=4 | ||
|pen override=No | |pen override=No | ||
|elements=Neutral,Fire,Ice,Lightning,Ground,Light,Dark | |elements=Neutral, Fire, Ice, Lightning, Ground, Light, Dark | ||
|grind rate variance=-10 | |grind rate variance=-10 | ||
|atp=0 | |atp=0 | ||
Line 88: | Line 85: | ||
|rcsm bullet size=0 | |rcsm bullet size=0 | ||
|rcsm bullet range=0 | |rcsm bullet range=0 | ||
|coreable=No | |||
|generate=Yes | |||
}} | }} |
![]() ![]() | |
---|---|
![]() | |
![]() | |
Stats | |
Manufacturer | ![]() |
TP Required | 1200 |
Acc. | 1 |
Base PP | 1600 |
Base TP | 200 |
Max TP | 1100 |
Variance | 50 |
Attack Range | 0 |
Moose ascended andgained breakfast! Now hezooms around theuniverse making friends.
Item ID: | 011A4803 |
---|---|
Name: | MECHA MOOSE V9/U+ |
Description: | Moose ascended andgained breakfast! Now hezooms around theuniverse making friends. |
Rarity: | 9★ |
Rank: | A |
Weapon Type: | TCSM |
TCSM ID: | 48 |
Manufacturer: | Kubara |
Stat Requirement To Equip: | 1200 |
---|---|
Implicitly Usable on Sexes: | Female, Male |
Implicitly Usable on Races: | Beast, CAST, Human, Newman |
Implicitly Usable on Types: | Acrofighter, Acromaster, Acrotecher, Fighgunner, Fighmaster, Force, Fortefighter, Fortegunner, Fortetecher, Gunmaster, Guntecher, Hunter, Masterforce, Protranser, Ranger, Wartecher |
Attack Variance: | 50 |
---|---|
Attack Grinds: | 200,300,400,500,600,700,800,900,1000,1050,1100 |
PP Grinds: | 1600,1650,1700,1750,1800,1850,1900,1950,2000,2050,2100 |
Hit Rate: | 1 |
Maximum Grind: | 10 |
Max Targets Per Normal Attack: | 1 |
PP Recovery Per Tick: | 6 |
PP Recovery Per Normal Attack: | 4 |
Legal Elements: | Neutral, Fire, Ice, Lightning, Ground, Light, Dark |
ATP Boost: | 0 |
---|---|
ATA Boost: | 0 |
DFP Boost: | 0 |
TP Boost: | 0 |
EVP Boost: | 0 |
MST Boost: | 0 |
STA Boost: | 0 |
Attack Modifier: | 1 |
Critical Attack Modifier: | 1.3 |
PA Modifier: | 1.3 |
PP Modifier: | 1 |
SE Modifier: | 2.9 |
Striking Range: | 0 |
Striking Speed: | 0 |
Bullet Range: | 0 |
Bullet Speed: | 0 |
TECHNIC Range: | 0 |
TECHNIC Speed: | 0 |
Equip Hand: | 2 |
---|---|
Weapon Type Flag: | 3 |
Set Bonus IDs: | 76,102,0,0 |
Model ID: | 40 |
Visual Effect ID: | 125 |
Sound Bank ID: | 0 |
Sound Effect ID: | 30121 |
Can Miss: | Yes |
---|---|
Can Back Attack: | Yes |
Hitflag ID: | 0 |
Weapon Range: | 0 |
Normal Attack Width: | 0 |
Normal Attack Angle: | 0 |
Normal Attack Height: | 0 |
Status to Self On Hit: | |
---|---|
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Neutral: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Fire: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Ice: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Lightning: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Ground: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Light: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Dark: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Stat | 0/10 | 1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 |
---|---|---|---|---|---|---|---|---|---|---|---|
PP | 1600 | 1650 | 1700 | 1750 | 1800 | 1850 | 1900 | 1950 | 2000 | 2050 | 2100 |
Tech. | 200 | 300 | 400 | 500 | 600 | 700 | 800 | 900 | 1000 | 1050 | 1100 |
Outgoing Status Effect Details | ||
---|---|---|
Weapon Element | Status Effect | |
![]() |
None | |
![]() |
None | |
![]() |
None | |
![]() |
None | |
![]() |
None | |
![]() |
None | |
![]() |
None |