Aggregated Properties
- Has a 1.2x damage multiplier on all Photon Arts used with this weapon.
(Created page with "{{Weapon |id=010A0B02 |name=Gimlet/U+ |description=A dagger thought to have been used by a gravekeeper. It is said to have been made with the bones of the dead. |rarity=14 |rank=4 |buy price=1000000 |sell price=50000 |stat required=1200 |sex=Male,Female |race=Human,Newman,CAST,Beast |class=Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster |variance=70 |atta...") |
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|id=010A0B02 | |id=010A0B02 | ||
|name=Gimlet/U+ | |name=Gimlet/U+ | ||
|description=A dagger thought to | |description=A dagger thought to havebeen used by agravekeeper. It is said tohave been made with thebones of the dead. | ||
|rarity=14 | |rarity=14 | ||
|rank=4 | |rank=4 | ||
| Line 12: | Line 8: | ||
|sell price=50000 | |sell price=50000 | ||
|stat required=1200 | |stat required=1200 | ||
|sex=Male | |sex=Female, Male | ||
|race=Human,Newman | |race=Beast, CAST, Human, Newman | ||
|class= | |class=Acrofighter, Acromaster, Acrotecher, Fighgunner, Fighmaster, Force, Fortefighter, Fortegunner, Fortetecher, Gunmaster, Guntecher, Hunter, Masterforce, Protranser, Ranger, Wartecher | ||
|variance=70 | |variance=70 | ||
|attack grinds=700,800,900,1050,1150,1250,1300,1350,1400,1450,1500 | |attack grinds=700,800,900,1050,1150,1250,1300,1350,1400,1450,1500 | ||
| Line 24: | Line 20: | ||
|pp normal=4 | |pp normal=4 | ||
|pen override=No | |pen override=No | ||
|elements=Neutral,Fire,Ice,Lightning,Ground,Light | |elements=Neutral, Fire, Ice, Lightning, Ground, Light | ||
|grind rate variance=-10 | |grind rate variance=-10 | ||
|atp=0 | |atp=0 | ||
| Line 55: | Line 51: | ||
|self status chance=0 | |self status chance=0 | ||
|neutral status id=14 | |neutral status id=14 | ||
|neutral status level= | |neutral status level=3 | ||
|neutral status chance=100 | |neutral status chance=100 | ||
|fire status id=14 | |fire status id=14 | ||
|fire status level= | |fire status level=3 | ||
|fire status chance=100 | |fire status chance=100 | ||
|ice status id=14 | |ice status id=14 | ||
|ice status level= | |ice status level=3 | ||
|ice status chance=100 | |ice status chance=100 | ||
|lightning status id=14 | |lightning status id=14 | ||
|lightning status level= | |lightning status level=3 | ||
|lightning status chance=100 | |lightning status chance=100 | ||
|ground status id=14 | |ground status id=14 | ||
|ground status level= | |ground status level=3 | ||
|ground status chance=100 | |ground status chance=100 | ||
|light status id=14 | |light status id=14 | ||
|light status level= | |light status level=3 | ||
|light status chance=100 | |light status chance=100 | ||
|dark status id=14 | |dark status id=14 | ||
|dark status level= | |dark status level=3 | ||
|dark status chance=100 | |dark status chance=100 | ||
|equip hand=1 | |equip hand=1 | ||
| Line 89: | Line 85: | ||
|rcsm bullet size=0 | |rcsm bullet size=0 | ||
|rcsm bullet range=0 | |rcsm bullet range=0 | ||
|coreable=No | |||
|generate=Yes | |generate=Yes | ||
}} | }} | ||
| Stats | |
|---|---|
| Manufacturer | |
| ATP Required | 1200 |
| Acc. | 650 |
| Base PP | 800 |
| Base ATP | 700 |
| Max ATP | 1500 |
| Variance | 70 |
| Attack Range | 462 |
A dagger thought to havebeen used by agravekeeper. It is said tohave been made with thebones of the dead.
| Item ID: | 010A0B02 |
|---|---|
| Name: | Gimlet/U+ |
| Description: | A dagger thought to havebeen used by agravekeeper. It is said tohave been made with thebones of the dead. |
| Rarity: | 15★ |
| Rank: | S |
| Weapon Type: | Dagger |
| Dagger ID: | 0B |
| Manufacturer: | TENORA WORKS |
| Stat Requirement To Equip: | 1200 |
|---|---|
| Implicitly Usable on Sexes: | Female, Male |
| Implicitly Usable on Races: | Beast, CAST, Human, Newman |
| Implicitly Usable on Types: | Acrofighter, Acromaster, Acrotecher, Fighgunner, Fighmaster, Force, Fortefighter, Fortegunner, Fortetecher, Gunmaster, Guntecher, Hunter, Masterforce, Protranser, Ranger, Wartecher |
| Attack Variance: | 70 |
|---|---|
| Attack Grinds: | 700,800,900,1050,1150,1250,1300,1350,1400,1450,1500 |
| PP Grinds: | 800,825,850,875,900,925,950,975,1000,1050,1100 |
| Hit Rate: | 650 |
| Maximum Grind: | 10 |
| Max Targets Per Normal Attack: | 1 |
| PP Recovery Per Tick: | 10 |
| PP Recovery Per Normal Attack: | 4 |
| Legal Elements: | Neutral, Fire, Ice, Lightning, Ground, Light |
| ATP Boost: | 0 |
|---|---|
| ATA Boost: | 0 |
| DFP Boost: | 0 |
| TP Boost: | 0 |
| EVP Boost: | 0 |
| MST Boost: | 0 |
| STA Boost: | 0 |
| Attack Modifier: | 1 |
| Critical Attack Modifier: | 1.5 |
| PA Modifier: | 1.2 |
| PP Modifier: | 1 |
| SE Modifier: | 1 |
| Striking Range: | 0 |
| Striking Speed: | 0 |
| Bullet Range: | 0 |
| Bullet Speed: | 0 |
| TECHNIC Range: | 0 |
| TECHNIC Speed: | 0 |
| Equip Hand: | 1 |
|---|---|
| Weapon Type Flag: | 0 |
| Set Bonus IDs: | 0,0,0,0 |
| Model ID: | 7 |
| Visual Effect ID: | 4 |
| Sound Bank ID: | 0 |
| Sound Effect ID: | 1449 |
| Can Miss: | Yes |
|---|---|
| Can Back Attack: | Yes |
| Hitflag ID: | 0 |
| Weapon Range: | 462 |
| Normal Attack Width: | 64786 |
| Normal Attack Angle: | 5825 |
| Normal Attack Height: | 8738 |
| Status to Self On Hit: | |
|---|---|
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Neutral: | |
| ID: | 14 |
| Level: | 3 |
| SE Override: | 100 |
| Status When Weapon Is Fire: | |
| ID: | 14 |
| Level: | 3 |
| SE Override: | 100 |
| Status When Weapon Is Ice: | |
| ID: | 14 |
| Level: | 3 |
| SE Override: | 100 |
| Status When Weapon Is Lightning: | |
| ID: | 14 |
| Level: | 3 |
| SE Override: | 100 |
| Status When Weapon Is Ground: | |
| ID: | 14 |
| Level: | 3 |
| SE Override: | 100 |
| Status When Weapon Is Light: | |
| ID: | 14 |
| Level: | 3 |
| SE Override: | 100 |
| Status When Weapon Is Dark: | |
| ID: | 14 |
| Level: | 3 |
| SE Override: | 100 |
| Stat | 0/10 | 1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| PP | 800 | 825 | 850 | 875 | 900 | 925 | 950 | 975 | 1000 | 1050 | 1100 |
| Att. | 700 | 800 | 900 | 1050 | 1150 | 1250 | 1300 | 1350 | 1400 | 1450 | 1500 |
| Outgoing Status Effect Details | ||
|---|---|---|
| Weapon Element | Status Effect | SE Override |
| HP Affects Power LV3 | 100 | |
| HP Affects Power LV3 | 100 | |
| HP Affects Power LV3 | 100 | |
| HP Affects Power LV3 | 100 | |
| HP Affects Power LV3 | 100 | |
| HP Affects Power LV3 | 100 | |
| HP Affects Power LV3 | 100 | |