Template:Weapon/Cargo: Difference between revisions

From Phantasy Star Universe Clementine
(remove description (if we need it that bad, join the items table))
(convert mods back to proper datatype (oops))
Line 39: Line 39:
|mst = Integer
|mst = Integer
|sta = Integer
|sta = Integer
|normal_attack_mod = Integer
|normal_attack_mod = Float
|critical_attack_mod = Integer
|critical_attack_mod = Float
|pa_mod = Integer
|pa_mod = Float
|pp_mod = Integer
|pp_mod = Float
|se_mod = Integer
|se_mod = Float
<!-- UNUSED: |striking_range = Float -->
<!-- UNUSED: |striking_range = Float? -->
<!-- UNUSED: |striking_speed = Float -->
<!-- UNUSED: |striking_speed = Float? -->
<!-- UNUSED: |bullet_range = Float -->
<!-- UNUSED: |bullet_range = Float? -->
<!-- UNUSED: |bullet_speed = Float -->
<!-- UNUSED: |bullet_speed = Float? -->
<!-- UNUSED: |technic_range = Float -->
<!-- UNUSED: |technic_range = Float? -->
<!-- UNUSED: |technic_speed = Float -->
<!-- UNUSED: |technic_speed = Float? -->
<!-- Attack Data -->
<!-- Attack Data -->
|can_miss = Boolean
|can_miss = Boolean

Revision as of 22:45, 17 April 2024

Template used for declaring weapon properties in Cargo. This template defines the table "Weapons". View table.