Template:Weapon/Cargo: Difference between revisions
(remove description (if we need it that bad, join the items table)) |
(convert mods back to proper datatype (oops)) |
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Line 39: | Line 39: | ||
|mst = Integer | |mst = Integer | ||
|sta = Integer | |sta = Integer | ||
|normal_attack_mod = | |normal_attack_mod = Float | ||
|critical_attack_mod = | |critical_attack_mod = Float | ||
|pa_mod = | |pa_mod = Float | ||
|pp_mod = | |pp_mod = Float | ||
|se_mod = | |se_mod = Float | ||
<!-- UNUSED: |striking_range = Float --> | <!-- UNUSED: |striking_range = Float? --> | ||
<!-- UNUSED: |striking_speed = Float --> | <!-- UNUSED: |striking_speed = Float? --> | ||
<!-- UNUSED: |bullet_range = Float --> | <!-- UNUSED: |bullet_range = Float? --> | ||
<!-- UNUSED: |bullet_speed = Float --> | <!-- UNUSED: |bullet_speed = Float? --> | ||
<!-- UNUSED: |technic_range = Float --> | <!-- UNUSED: |technic_range = Float? --> | ||
<!-- UNUSED: |technic_speed = Float --> | <!-- UNUSED: |technic_speed = Float? --> | ||
<!-- Attack Data --> | <!-- Attack Data --> | ||
|can_miss = Boolean | |can_miss = Boolean |
Revision as of 22:45, 17 April 2024
Template used for declaring weapon properties in Cargo. This template defines the table "Weapons". View table.